diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml
index 7e246ed079d..888ff34cd8b 100644
--- a/doc/classes/Camera.xml
+++ b/doc/classes/Camera.xml
@@ -156,7 +156,7 @@
Perspective Projection (object's size on the screen becomes smaller when far away).
- Orthogonal Projection (objects remain the same size on the screen no matter how far away they are).
+ Orthogonal Projection (objects remain the same size on the screen no matter how far away they are; also known as orthographic projection).
Preserves the horizontal aspect ratio.
diff --git a/doc/classes/Path2D.xml b/doc/classes/Path2D.xml
index 6967f96b85f..f3f04c0da5d 100644
--- a/doc/classes/Path2D.xml
+++ b/doc/classes/Path2D.xml
@@ -5,6 +5,7 @@
Can have [PathFollow2D] child-nodes moving along the [Curve2D]. See [PathFollow2D] for more information on this usage.
+ Note that the path is considered as relative to the moved nodes (children of [PathFollow2D]) - usually the curve should start with a zero vector (0, 0).
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index 83358545315..877b5e27c4b 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -191,7 +191,7 @@
- Returns the vector rotated by [code]phi[/code] radians.
+ Returns the vector rotated by [code]phi[/code] radians. See also [method @GDScript.deg2rad].