diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml index 7e246ed079d..888ff34cd8b 100644 --- a/doc/classes/Camera.xml +++ b/doc/classes/Camera.xml @@ -156,7 +156,7 @@ Perspective Projection (object's size on the screen becomes smaller when far away). - Orthogonal Projection (objects remain the same size on the screen no matter how far away they are). + Orthogonal Projection (objects remain the same size on the screen no matter how far away they are; also known as orthographic projection). Preserves the horizontal aspect ratio. diff --git a/doc/classes/Path2D.xml b/doc/classes/Path2D.xml index 6967f96b85f..f3f04c0da5d 100644 --- a/doc/classes/Path2D.xml +++ b/doc/classes/Path2D.xml @@ -5,6 +5,7 @@ Can have [PathFollow2D] child-nodes moving along the [Curve2D]. See [PathFollow2D] for more information on this usage. + Note that the path is considered as relative to the moved nodes (children of [PathFollow2D]) - usually the curve should start with a zero vector (0, 0). diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index 83358545315..877b5e27c4b 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -191,7 +191,7 @@ - Returns the vector rotated by [code]phi[/code] radians. + Returns the vector rotated by [code]phi[/code] radians. See also [method @GDScript.deg2rad].