SignalAwaiter::_signal_callback was calling the thunk with a wrong pointer
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@ -43,7 +43,7 @@ namespace GDMonoUtils {
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typedef MonoObject *(*MarshalUtils_DictToArrays)(MonoObject *, MonoArray **, MonoArray **, MonoObject **);
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typedef MonoObject *(*MarshalUtils_ArraysToDict)(MonoArray *, MonoArray *, MonoObject **);
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typedef MonoObject *(*SignalAwaiter_SignalCallback)(MonoObject *, MonoArray **, MonoObject **);
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typedef MonoObject *(*SignalAwaiter_SignalCallback)(MonoObject *, MonoArray *, MonoObject **);
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typedef MonoObject *(*SignalAwaiter_FailureCallback)(MonoObject *, MonoObject **);
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typedef MonoObject *(*GodotTaskScheduler_Activate)(MonoObject *, MonoObject **);
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typedef MonoArray *(*StackTrace_GetFrames)(MonoObject *, MonoObject **);
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@ -102,7 +102,7 @@ Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argc
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GDMonoUtils::SignalAwaiter_SignalCallback thunk = CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback);
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MonoObject *ex = NULL;
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thunk(get_target(), &signal_args, &ex);
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thunk(get_target(), signal_args, &ex);
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if (ex) {
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mono_print_unhandled_exception(ex);
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