From 76c2b9d812aad7149dad36e22eee627509feeefd Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 1 Apr 2015 12:23:13 -0300 Subject: [PATCH] fix shadow attenuation --- drivers/gles2/shaders/canvas.glsl | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index afa58b77415..12ff43479bf 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -297,7 +297,7 @@ LIGHT_SHADER_CODE su=s.x*0.5+0.5; sz=s.z*0.5+0.5; - highp float shadow_attenuation; + highp float shadow_attenuation=0.0; #ifdef USE_DEPTH_SHADOWS @@ -314,7 +314,6 @@ LIGHT_SHADER_CODE #ifdef SHADOW_PCF5 - shadow_attenuation=0.0; shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su,sh))