aabb change updates bounding box
spatial editor will now update the bounding box if aabb or transform changes
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@ -2405,18 +2405,18 @@ void Node3DEditorViewport::_notification(int p_what) {
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}
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Transform t = sp->get_global_gizmo_transform();
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VisualInstance3D *vi = Object::cast_to<VisualInstance3D>(sp);
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AABB new_aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp);
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exist = true;
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if (se->last_xform == t && !se->last_xform_dirty) {
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if (se->last_xform == t && se->aabb == new_aabb && !se->last_xform_dirty) {
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continue;
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}
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changed = true;
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se->last_xform_dirty = false;
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se->last_xform = t;
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VisualInstance3D *vi = Object::cast_to<VisualInstance3D>(sp);
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se->aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp);
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se->aabb = new_aabb;
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t.translate(se->aabb.position);
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