Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
This commit is contained in:
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c4279fe3e0
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7705265477
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@ -1964,6 +1964,7 @@ void EditorFileDialog::_bind_methods() {
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Option defaults;
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base_property_helper.set_prefix("option_");
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base_property_helper.set_array_length_getter(&EditorFileDialog::get_option_count);
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base_property_helper.register_property(PropertyInfo(Variant::STRING, "name"), defaults.name, &EditorFileDialog::set_option_name, &EditorFileDialog::get_option_name);
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base_property_helper.register_property(PropertyInfo(Variant::PACKED_STRING_ARRAY, "values"), defaults.values, &EditorFileDialog::set_option_values, &EditorFileDialog::get_option_values);
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base_property_helper.register_property(PropertyInfo(Variant::INT, "default"), defaults.default_idx, &EditorFileDialog::set_option_default, &EditorFileDialog::get_option_default);
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@ -2865,21 +2865,24 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node) {
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void SceneTreeDock::_replace_node(Node *p_node, Node *p_by_node, bool p_keep_properties, bool p_remove_old) {
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ERR_FAIL_COND_MSG(!p_node->is_inside_tree(), "_replace_node() can't be called on a node outside of tree. You might have called it twice.");
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Node *n = p_node;
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Node *oldnode = p_node;
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Node *newnode = p_by_node;
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if (p_keep_properties) {
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Node *default_oldnode = Object::cast_to<Node>(ClassDB::instantiate(n->get_class()));
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Node *default_oldnode = Object::cast_to<Node>(ClassDB::instantiate(oldnode->get_class()));
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List<PropertyInfo> pinfo;
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n->get_property_list(&pinfo);
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oldnode->get_property_list(&pinfo);
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for (const PropertyInfo &E : pinfo) {
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if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
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continue;
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}
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if (default_oldnode->get(E.name) != n->get(E.name)) {
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newnode->set(E.name, n->get(E.name));
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bool valid;
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const Variant &default_val = default_oldnode->get(E.name, &valid);
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if (!valid || default_val != oldnode->get(E.name)) {
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newnode->set(E.name, oldnode->get(E.name));
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}
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}
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@ -2891,10 +2894,10 @@ void SceneTreeDock::_replace_node(Node *p_node, Node *p_by_node, bool p_keep_pro
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//reconnect signals
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List<MethodInfo> sl;
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n->get_signal_list(&sl);
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oldnode->get_signal_list(&sl);
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for (const MethodInfo &E : sl) {
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List<Object::Connection> cl;
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n->get_signal_connection_list(E.name, &cl);
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oldnode->get_signal_connection_list(E.name, &cl);
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for (const Object::Connection &c : cl) {
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if (!(c.flags & Object::CONNECT_PERSIST)) {
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@ -2904,15 +2907,15 @@ void SceneTreeDock::_replace_node(Node *p_node, Node *p_by_node, bool p_keep_pro
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}
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}
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String newname = n->get_name();
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String newname = oldnode->get_name();
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List<Node *> to_erase;
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for (int i = 0; i < n->get_child_count(); i++) {
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if (n->get_child(i)->get_owner() == nullptr && n->is_owned_by_parent()) {
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to_erase.push_back(n->get_child(i));
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for (int i = 0; i < oldnode->get_child_count(); i++) {
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if (oldnode->get_child(i)->get_owner() == nullptr && oldnode->is_owned_by_parent()) {
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to_erase.push_back(oldnode->get_child(i));
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}
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}
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n->replace_by(newnode, true);
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oldnode->replace_by(newnode, true);
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//small hack to make collisionshapes and other kind of nodes to work
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for (int i = 0; i < newnode->get_child_count(); i++) {
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@ -2928,7 +2931,7 @@ void SceneTreeDock::_replace_node(Node *p_node, Node *p_by_node, bool p_keep_pro
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_push_item(newnode);
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if (p_remove_old) {
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memdelete(n);
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memdelete(oldnode);
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while (to_erase.front()) {
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memdelete(to_erase.front()->get());
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@ -1073,6 +1073,7 @@ TileMap::TileMap() {
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TileMapLayer *defaults = memnew(TileMapLayer);
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base_property_helper.set_prefix("layer_");
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base_property_helper.set_array_length_getter(&TileMap::get_layers_count);
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base_property_helper.register_property(PropertyInfo(Variant::STRING, "name"), defaults->get_name(), &TileMap::set_layer_name, &TileMap::get_layer_name);
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base_property_helper.register_property(PropertyInfo(Variant::BOOL, "enabled"), defaults->is_enabled(), &TileMap::set_layer_enabled, &TileMap::is_layer_enabled);
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base_property_helper.register_property(PropertyInfo(Variant::COLOR, "modulate"), defaults->get_modulate(), &TileMap::set_layer_modulate, &TileMap::get_layer_modulate);
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@ -1344,6 +1344,7 @@ void FileDialog::_bind_methods() {
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Option defaults;
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base_property_helper.set_prefix("option_");
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base_property_helper.set_array_length_getter(&FileDialog::get_option_count);
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base_property_helper.register_property(PropertyInfo(Variant::STRING, "name"), defaults.name, &FileDialog::set_option_name, &FileDialog::get_option_name);
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base_property_helper.register_property(PropertyInfo(Variant::PACKED_STRING_ARRAY, "values"), defaults.values, &FileDialog::set_option_values, &FileDialog::get_option_values);
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base_property_helper.register_property(PropertyInfo(Variant::INT, "default"), defaults.default_idx, &FileDialog::set_option_default, &FileDialog::get_option_default);
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@ -1882,6 +1882,7 @@ void ItemList::_bind_methods() {
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Item defaults(true);
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base_property_helper.set_prefix("item_");
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base_property_helper.set_array_length_getter(&ItemList::get_item_count);
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base_property_helper.register_property(PropertyInfo(Variant::STRING, "text"), defaults.text, &ItemList::set_item_text, &ItemList::get_item_text);
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base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), defaults.icon, &ItemList::set_item_icon, &ItemList::get_item_icon);
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base_property_helper.register_property(PropertyInfo(Variant::BOOL, "selectable"), defaults.selectable, &ItemList::set_item_selectable, &ItemList::is_item_selectable);
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@ -190,6 +190,7 @@ void MenuButton::_bind_methods() {
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PopupMenu::Item defaults(true);
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base_property_helper.set_prefix("popup/item_");
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base_property_helper.set_array_length_getter(&MenuButton::get_item_count);
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base_property_helper.register_property(PropertyInfo(Variant::STRING, "text"), defaults.text);
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base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), defaults.icon);
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base_property_helper.register_property(PropertyInfo(Variant::INT, "checkable", PROPERTY_HINT_ENUM, "No,As Checkbox,As Radio Button"), defaults.checkable_type);
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@ -571,6 +571,7 @@ void OptionButton::_bind_methods() {
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PopupMenu::Item defaults(true);
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base_property_helper.set_prefix("popup/item_");
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base_property_helper.set_array_length_getter(&OptionButton::get_item_count);
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base_property_helper.register_property(PropertyInfo(Variant::STRING, "text"), defaults.text, &OptionButton::_dummy_setter, &OptionButton::get_item_text);
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base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), defaults.icon, &OptionButton::_dummy_setter, &OptionButton::get_item_icon);
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base_property_helper.register_property(PropertyInfo(Variant::INT, "id", PROPERTY_HINT_RANGE, "0,10,1,or_greater"), defaults.id, &OptionButton::_dummy_setter, &OptionButton::get_item_id);
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@ -2808,6 +2808,7 @@ void PopupMenu::_bind_methods() {
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Item defaults(true);
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base_property_helper.set_prefix("item_");
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base_property_helper.set_array_length_getter(&PopupMenu::get_item_count);
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base_property_helper.register_property(PropertyInfo(Variant::STRING, "text"), defaults.text, &PopupMenu::set_item_text, &PopupMenu::get_item_text);
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base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), defaults.icon, &PopupMenu::set_item_icon, &PopupMenu::get_item_icon);
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base_property_helper.register_property(PropertyInfo(Variant::INT, "checkable", PROPERTY_HINT_ENUM, "No,As checkbox,As radio button"), defaults.checkable_type, &PopupMenu::_set_item_checkable_type, &PopupMenu::_get_item_checkable_type);
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@ -1868,6 +1868,7 @@ void TabBar::_bind_methods() {
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Tab defaults(true);
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base_property_helper.set_prefix("tab_");
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base_property_helper.set_array_length_getter(&TabBar::get_tab_count);
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base_property_helper.register_property(PropertyInfo(Variant::STRING, "title"), defaults.text, &TabBar::set_tab_title, &TabBar::get_tab_title);
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base_property_helper.register_property(PropertyInfo(Variant::STRING, "tooltip"), defaults.tooltip, &TabBar::set_tab_tooltip, &TabBar::get_tab_tooltip);
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base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), defaults.icon, &TabBar::set_tab_icon, &TabBar::get_tab_icon);
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@ -36,14 +36,17 @@ const PropertyListHelper::Property *PropertyListHelper::_get_property(const Stri
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return nullptr;
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}
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{
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const String index_string = components[0].trim_prefix(prefix);
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if (!index_string.is_valid_int()) {
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return nullptr;
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}
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*r_index = index_string.to_int();
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const String index_string = components[0].trim_prefix(prefix);
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if (!index_string.is_valid_int()) {
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return nullptr;
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}
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int index = index_string.to_int();
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if (index < 0 || index >= _call_array_length_getter()) {
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return nullptr;
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}
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*r_index = index;
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return property_list.getptr(components[1]);
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}
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@ -66,6 +69,11 @@ Variant PropertyListHelper::_call_getter(const Property *p_property, int p_index
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return p_property->getter->call(object, argptrs, 1, ce);
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}
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int PropertyListHelper::_call_array_length_getter() const {
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Callable::CallError ce;
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return array_length_getter->call(object, nullptr, 0, ce);
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}
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void PropertyListHelper::set_prefix(const String &p_prefix) {
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prefix = p_prefix;
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}
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@ -83,7 +91,13 @@ bool PropertyListHelper::is_initialized() const {
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}
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void PropertyListHelper::setup_for_instance(const PropertyListHelper &p_base, Object *p_object) {
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DEV_ASSERT(!p_base.prefix.is_empty());
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DEV_ASSERT(p_base.array_length_getter != nullptr);
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DEV_ASSERT(!p_base.property_list.is_empty());
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DEV_ASSERT(p_object != nullptr);
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prefix = p_base.prefix;
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array_length_getter = p_base.array_length_getter;
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property_list = p_base.property_list;
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object = p_object;
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}
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@ -43,15 +43,22 @@ class PropertyListHelper {
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};
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String prefix;
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MethodBind *array_length_getter = nullptr;
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HashMap<String, Property> property_list;
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Object *object = nullptr;
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const Property *_get_property(const String &p_property, int *r_index) const;
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void _call_setter(const MethodBind *p_setter, int p_index, const Variant &p_value) const;
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Variant _call_getter(const Property *p_property, int p_index) const;
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int _call_array_length_getter() const;
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public:
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void set_prefix(const String &p_prefix);
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template <typename G>
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void set_array_length_getter(G p_array_length_getter) {
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array_length_getter = create_method_bind(p_array_length_getter);
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}
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// Register property without setter/getter. Only use when you don't need PropertyListHelper for _set/_get logic.
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void register_property(const PropertyInfo &p_info, const Variant &p_default);
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@ -711,6 +711,7 @@ void AudioStreamRandomizer::_bind_methods() {
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PoolEntry defaults;
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base_property_helper.set_prefix("stream_");
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base_property_helper.set_array_length_getter(&AudioStreamRandomizer::get_streams_count);
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base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), defaults.stream, &AudioStreamRandomizer::set_stream, &AudioStreamRandomizer::get_stream);
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base_property_helper.register_property(PropertyInfo(Variant::FLOAT, "weight", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), defaults.weight, &AudioStreamRandomizer::set_stream_probability_weight, &AudioStreamRandomizer::get_stream_probability_weight);
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}
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