SCons: Properly track codegen script dependency for generated GLES headers
This commit is contained in:
parent
e1447ec823
commit
772d071863
|
@ -12,3 +12,4 @@ if "GLES2_GLSL" in env["BUILDERS"]:
|
|||
env.GLES2_GLSL("effect_blur.glsl")
|
||||
env.GLES2_GLSL("tonemap.glsl")
|
||||
env.GLES2_GLSL("lens_distorted.glsl")
|
||||
env.Depends(Glob("*.glsl.gen.h"), "#gles_builders.py")
|
||||
|
|
|
@ -21,3 +21,4 @@ if "GLES3_GLSL" in env["BUILDERS"]:
|
|||
env.GLES3_GLSL("tonemap.glsl")
|
||||
env.GLES3_GLSL("particles.glsl")
|
||||
env.GLES3_GLSL("lens_distorted.glsl")
|
||||
env.Depends(Glob("*.glsl.gen.h"), "#gles_builders.py")
|
||||
|
|
Loading…
Reference in New Issue