Merge pull request #70933 from fire/empty-organize-graph-node
Update GraphEdit to automatically arrange nodes if nothing is selected
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commit
778684ffaa
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@ -2134,6 +2134,7 @@ void GraphEdit::arrange_nodes() {
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Dictionary node_names;
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HashSet<StringName> selected_nodes;
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bool arrange_entire_graph = true;
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for (int i = get_child_count() - 1; i >= 0; i--) {
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GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
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if (!gn) {
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@ -2141,6 +2142,10 @@ void GraphEdit::arrange_nodes() {
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}
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node_names[gn->get_name()] = gn;
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if (gn->is_selected()) {
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arrange_entire_graph = false;
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}
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}
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HashMap<StringName, HashSet<StringName>> upper_neighbours;
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@ -2156,12 +2161,12 @@ void GraphEdit::arrange_nodes() {
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continue;
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}
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if (gn->is_selected()) {
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if (gn->is_selected() || arrange_entire_graph) {
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selected_nodes.insert(gn->get_name());
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HashSet<StringName> s;
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for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
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GraphNode *p_from = Object::cast_to<GraphNode>(node_names[E->get().from]);
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if (E->get().to == gn->get_name() && p_from->is_selected() && E->get().to != E->get().from) {
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if (E->get().to == gn->get_name() && (p_from->is_selected() || arrange_entire_graph) && E->get().to != E->get().from) {
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if (!s.has(p_from->get_name())) {
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s.insert(p_from->get_name());
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}
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