From 780e761dbcb498d1f7e4b06f26b2277bbaa8e505 Mon Sep 17 00:00:00 2001 From: Lyuma Date: Fri, 5 Feb 2021 13:09:33 -0800 Subject: [PATCH] Fix mismatched define in scene_forward.glsl for POSITION override --- servers/rendering/renderer_rd/shaders/scene_forward.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/servers/rendering/renderer_rd/shaders/scene_forward.glsl b/servers/rendering/renderer_rd/shaders/scene_forward.glsl index 83e2ae9cbd3..adccf1e7126 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward.glsl @@ -203,7 +203,7 @@ void main() { uv2_interp = uv2_attrib; #endif -#ifdef USE_OVERRIDE_POSITION +#ifdef OVERRIDE_POSITION vec4 position; #endif @@ -298,7 +298,7 @@ VERTEX_SHADER_CODE #endif //MODE_RENDER_DEPTH -#ifdef USE_OVERRIDE_POSITION +#ifdef OVERRIDE_POSITION gl_Position = position; #else gl_Position = projection_matrix * vec4(vertex_interp, 1.0);