fix for access after free in OS_X11::set_context.
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@ -3048,11 +3048,12 @@ void OS_X11::set_context(int p_context) {
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if (p_context == CONTEXT_ENGINE) {
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classHint->res_name = (char *)"Godot_Engine";
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char *config_name_tmp = (char *)((String)GLOBAL_GET("application/config/name")).utf8().ptrw();
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if (config_name_tmp)
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config_name = strdup(config_name_tmp);
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else
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String config_name_tmp = GLOBAL_GET("application/config/name");
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if (config_name_tmp.length() > 0) {
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config_name = strdup(config_name_tmp.utf8().get_data());
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} else {
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config_name = strdup("Godot Engine");
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}
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wm_class = config_name;
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}
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