diff --git a/drivers/gles3/storage/particles_storage.cpp b/drivers/gles3/storage/particles_storage.cpp index 0a6f02511cd..4e6b844e932 100644 --- a/drivers/gles3/storage/particles_storage.cpp +++ b/drivers/gles3/storage/particles_storage.cpp @@ -775,7 +775,7 @@ void ParticlesStorage::particles_set_view_axis(RID p_particles, const Vector3 &p LocalVector particle_vector; particle_vector.resize(particles->amount); particle_array = particle_vector.ptr(); - glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(ParticleInstanceData3D), particle_array); + godot_webgl2_glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(ParticleInstanceData3D), particle_array); #endif SortArray sorter; sorter.compare.z_dir = axis; @@ -1133,7 +1133,7 @@ void ParticlesStorage::_particles_reverse_lifetime_sort(Particles *particles) { LocalVector particle_vector; particle_vector.resize(particles->amount); particle_array = particle_vector.ptr(); - glGetBufferSubData(GL_ARRAY_BUFFER, 0, buffer_size, particle_array); + godot_webgl2_glGetBufferSubData(GL_ARRAY_BUFFER, 0, buffer_size, particle_array); #endif uint32_t lifetime_split = (MIN(int(particles->amount * particles->sort_buffer_phase), particles->amount - 1) + 1) % particles->amount; diff --git a/drivers/gles3/storage/utilities.cpp b/drivers/gles3/storage/utilities.cpp index 07df445018c..7deeefc37d9 100644 --- a/drivers/gles3/storage/utilities.cpp +++ b/drivers/gles3/storage/utilities.cpp @@ -115,7 +115,7 @@ Vector Utilities::buffer_get_data(GLenum p_target, GLuint p_buffer, uin #if defined(__EMSCRIPTEN__) { uint8_t *w = ret.ptrw(); - glGetBufferSubData(p_target, 0, p_buffer_size, w); + godot_webgl2_glGetBufferSubData(p_target, 0, p_buffer_size, w); } #else void *data = glMapBufferRange(p_target, 0, p_buffer_size, GL_MAP_READ_BIT); diff --git a/modules/webrtc/library_godot_webrtc.js b/modules/webrtc/library_godot_webrtc.js index 7ece4aa8723..eae41207415 100644 --- a/modules/webrtc/library_godot_webrtc.js +++ b/modules/webrtc/library_godot_webrtc.js @@ -90,6 +90,7 @@ const GodotRTCDataChannel = { }, }, + godot_js_rtc_datachannel_ready_state_get__proxy: 'sync', godot_js_rtc_datachannel_ready_state_get__sig: 'ii', godot_js_rtc_datachannel_ready_state_get: function (p_id) { const ref = IDHandler.get(p_id); @@ -110,6 +111,7 @@ const GodotRTCDataChannel = { } }, + godot_js_rtc_datachannel_send__proxy: 'sync', godot_js_rtc_datachannel_send__sig: 'iiiii', godot_js_rtc_datachannel_send: function (p_id, p_buffer, p_length, p_raw) { const ref = IDHandler.get(p_id); @@ -131,16 +133,19 @@ const GodotRTCDataChannel = { return 0; }, + godot_js_rtc_datachannel_is_ordered__proxy: 'sync', godot_js_rtc_datachannel_is_ordered__sig: 'ii', godot_js_rtc_datachannel_is_ordered: function (p_id) { return GodotRTCDataChannel.get_prop(p_id, 'ordered', true); }, + godot_js_rtc_datachannel_id_get__proxy: 'sync', godot_js_rtc_datachannel_id_get__sig: 'ii', godot_js_rtc_datachannel_id_get: function (p_id) { return GodotRTCDataChannel.get_prop(p_id, 'id', 65535); }, + godot_js_rtc_datachannel_max_packet_lifetime_get__proxy: 'sync', godot_js_rtc_datachannel_max_packet_lifetime_get__sig: 'ii', godot_js_rtc_datachannel_max_packet_lifetime_get: function (p_id) { const ref = IDHandler.get(p_id); @@ -156,21 +161,25 @@ const GodotRTCDataChannel = { return 65535; }, + godot_js_rtc_datachannel_max_retransmits_get__proxy: 'sync', godot_js_rtc_datachannel_max_retransmits_get__sig: 'ii', godot_js_rtc_datachannel_max_retransmits_get: function (p_id) { return GodotRTCDataChannel.get_prop(p_id, 'maxRetransmits', 65535); }, + godot_js_rtc_datachannel_is_negotiated__proxy: 'sync', godot_js_rtc_datachannel_is_negotiated__sig: 'ii', godot_js_rtc_datachannel_is_negotiated: function (p_id) { return GodotRTCDataChannel.get_prop(p_id, 'negotiated', 65535); }, + godot_js_rtc_datachannel_get_buffered_amount__proxy: 'sync', godot_js_rtc_datachannel_get_buffered_amount__sig: 'ii', godot_js_rtc_datachannel_get_buffered_amount: function (p_id) { return GodotRTCDataChannel.get_prop(p_id, 'bufferedAmount', 0); }, + godot_js_rtc_datachannel_label_get__proxy: 'sync', godot_js_rtc_datachannel_label_get__sig: 'ii', godot_js_rtc_datachannel_label_get: function (p_id) { const ref = IDHandler.get(p_id); @@ -189,12 +198,14 @@ const GodotRTCDataChannel = { return GodotRuntime.allocString(ref.protocol); }, + godot_js_rtc_datachannel_destroy__proxy: 'sync', godot_js_rtc_datachannel_destroy__sig: 'vi', godot_js_rtc_datachannel_destroy: function (p_id) { GodotRTCDataChannel.close(p_id); IDHandler.remove(p_id); }, + godot_js_rtc_datachannel_connect__proxy: 'sync', godot_js_rtc_datachannel_connect__sig: 'viiiiii', godot_js_rtc_datachannel_connect: function (p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) { const onopen = GodotRuntime.get_func(p_on_open).bind(null, p_ref); @@ -204,6 +215,7 @@ const GodotRTCDataChannel = { GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose); }, + godot_js_rtc_datachannel_close__proxy: 'sync', godot_js_rtc_datachannel_close__sig: 'vi', godot_js_rtc_datachannel_close: function (p_id) { const ref = IDHandler.get(p_id); @@ -356,6 +368,7 @@ const GodotRTCPeerConnection = { }, }, + godot_js_rtc_pc_create__proxy: 'sync', godot_js_rtc_pc_create__sig: 'iiiiiiii', godot_js_rtc_pc_create: function (p_config, p_ref, p_on_connection_state_change, p_on_ice_gathering_state_change, p_on_signaling_state_change, p_on_ice_candidate, p_on_datachannel) { const wrap = function (p_func) { @@ -371,6 +384,7 @@ const GodotRTCPeerConnection = { ); }, + godot_js_rtc_pc_close__proxy: 'sync', godot_js_rtc_pc_close__sig: 'vi', godot_js_rtc_pc_close: function (p_id) { const ref = IDHandler.get(p_id); @@ -380,11 +394,13 @@ const GodotRTCPeerConnection = { ref.close(); }, + godot_js_rtc_pc_destroy__proxy: 'sync', godot_js_rtc_pc_destroy__sig: 'vi', godot_js_rtc_pc_destroy: function (p_id) { GodotRTCPeerConnection.destroy(p_id); }, + godot_js_rtc_pc_offer_create__proxy: 'sync', godot_js_rtc_pc_offer_create__sig: 'viiii', godot_js_rtc_pc_offer_create: function (p_id, p_obj, p_on_session, p_on_error) { const ref = IDHandler.get(p_id); @@ -400,6 +416,7 @@ const GodotRTCPeerConnection = { }); }, + godot_js_rtc_pc_local_description_set__proxy: 'sync', godot_js_rtc_pc_local_description_set__sig: 'viiiii', godot_js_rtc_pc_local_description_set: function (p_id, p_type, p_sdp, p_obj, p_on_error) { const ref = IDHandler.get(p_id); @@ -417,6 +434,7 @@ const GodotRTCPeerConnection = { }); }, + godot_js_rtc_pc_remote_description_set__proxy: 'sync', godot_js_rtc_pc_remote_description_set__sig: 'viiiiii', godot_js_rtc_pc_remote_description_set: function (p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) { const ref = IDHandler.get(p_id); @@ -442,6 +460,7 @@ const GodotRTCPeerConnection = { }); }, + godot_js_rtc_pc_ice_candidate_add__proxy: 'sync', godot_js_rtc_pc_ice_candidate_add__sig: 'viiii', godot_js_rtc_pc_ice_candidate_add: function (p_id, p_mid_name, p_mline_idx, p_sdp) { const ref = IDHandler.get(p_id); @@ -458,6 +477,7 @@ const GodotRTCPeerConnection = { }, godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'], + godot_js_rtc_pc_datachannel_create__proxy: 'sync', godot_js_rtc_pc_datachannel_create__sig: 'iiii', godot_js_rtc_pc_datachannel_create: function (p_id, p_label, p_config) { try { diff --git a/modules/websocket/library_godot_websocket.js b/modules/websocket/library_godot_websocket.js index ed01c69725b..5e0c6fc5761 100644 --- a/modules/websocket/library_godot_websocket.js +++ b/modules/websocket/library_godot_websocket.js @@ -144,6 +144,7 @@ const GodotWebSocket = { }, }, + godot_js_websocket_create__proxy: 'sync', godot_js_websocket_create__sig: 'iiiiiiii', godot_js_websocket_create: function (p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) { const on_open = GodotRuntime.get_func(p_on_open).bind(null, p_ref); @@ -166,6 +167,7 @@ const GodotWebSocket = { return GodotWebSocket.create(socket, on_open, on_message, on_error, on_close); }, + godot_js_websocket_send__proxy: 'sync', godot_js_websocket_send__sig: 'iiiii', godot_js_websocket_send: function (p_id, p_buf, p_buf_len, p_raw) { const bytes_array = new Uint8Array(p_buf_len); @@ -180,11 +182,13 @@ const GodotWebSocket = { return GodotWebSocket.send(p_id, out); }, + godot_js_websocket_buffered_amount__proxy: 'sync', godot_js_websocket_buffered_amount__sig: 'ii', godot_js_websocket_buffered_amount: function (p_id) { return GodotWebSocket.bufferedAmount(p_id); }, + godot_js_websocket_close__proxy: 'sync', godot_js_websocket_close__sig: 'viii', godot_js_websocket_close: function (p_id, p_code, p_reason) { const code = p_code; @@ -192,6 +196,7 @@ const GodotWebSocket = { GodotWebSocket.close(p_id, code, reason); }, + godot_js_websocket_destroy__proxy: 'sync', godot_js_websocket_destroy__sig: 'vi', godot_js_websocket_destroy: function (p_id) { GodotWebSocket.destroy(p_id); diff --git a/platform/web/detect.py b/platform/web/detect.py index 043ddca65da..d3068698890 100644 --- a/platform/web/detect.py +++ b/platform/web/detect.py @@ -41,6 +41,11 @@ def get_opts(): "dlink_enabled", "Enable WebAssembly dynamic linking (GDExtension support). Produces bigger binaries", False ), BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False), + BoolVariable( + "proxy_to_pthread", + "Use Emscripten PROXY_TO_PTHREAD option to run the main application code to a separate thread", + True, + ), ] @@ -211,6 +216,10 @@ def configure(env: "Environment"): env.Append(LINKFLAGS=["-Wl,-u,scalbnf"]) if env["dlink_enabled"]: + if env["proxy_to_pthread"]: + print("GDExtension support requires proxy_to_pthread=no, disabling") + env["proxy_to_pthread"] = False + if cc_semver < (3, 1, 14): print("GDExtension support requires emscripten >= 3.1.14, detected: %s.%s.%s" % cc_semver) sys.exit(255) @@ -221,6 +230,16 @@ def configure(env: "Environment"): env.Append(LINKFLAGS=["-fvisibility=hidden"]) env.extra_suffix = ".dlink" + env.extra_suffix + # Run the main application in a web worker + if env["proxy_to_pthread"]: + env.Append(LINKFLAGS=["-s", "PROXY_TO_PTHREAD=1"]) + env.Append(CPPDEFINES=["PROXY_TO_PTHREAD_ENABLED"]) + env.Append(LINKFLAGS=["-s", "EXPORTED_RUNTIME_METHODS=['_emscripten_proxy_main']"]) + # https://github.com/emscripten-core/emscripten/issues/18034#issuecomment-1277561925 + env.Append(LINKFLAGS=["-s", "TEXTDECODER=0"]) + # BigInt support to pass object pointers between contexts + env.Append(LINKFLAGS=["-s", "WASM_BIGINT"]) + # Reduce code size by generating less support code (e.g. skip NodeJS support). env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"]) diff --git a/platform/web/display_server_web.cpp b/platform/web/display_server_web.cpp index dcc4ac4bf74..022e044185c 100644 --- a/platform/web/display_server_web.cpp +++ b/platform/web/display_server_web.cpp @@ -35,6 +35,7 @@ #include "os_web.h" #include "core/config/project_settings.h" +#include "core/object/callable_method_pointer.h" #include "scene/resources/atlas_texture.h" #include "servers/rendering/dummy/rasterizer_dummy.h" @@ -59,13 +60,26 @@ DisplayServerWeb *DisplayServerWeb::get_singleton() { bool DisplayServerWeb::check_size_force_redraw() { bool size_changed = godot_js_display_size_update() != 0; if (size_changed && !rect_changed_callback.is_null()) { - Variant size = Rect2i(Point2i(), window_get_size()); // TODO use window_get_position if implemented. + Size2i window_size = window_get_size(); + Variant size = Rect2i(Point2i(), window_size); // TODO use window_get_position if implemented. rect_changed_callback.call(size); + emscripten_set_canvas_element_size(canvas_id, window_size.x, window_size.y); } return size_changed; } void DisplayServerWeb::fullscreen_change_callback(int p_fullscreen) { +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_fullscreen_change_callback).bind(p_fullscreen).call_deferred(); + return; + } +#endif + + _fullscreen_change_callback(p_fullscreen); +} + +void DisplayServerWeb::_fullscreen_change_callback(int p_fullscreen) { DisplayServerWeb *display = get_singleton(); if (p_fullscreen) { display->window_mode = WINDOW_MODE_FULLSCREEN; @@ -75,7 +89,23 @@ void DisplayServerWeb::fullscreen_change_callback(int p_fullscreen) { } // Drag and drop callback. -void DisplayServerWeb::drop_files_js_callback(char **p_filev, int p_filec) { +void DisplayServerWeb::drop_files_js_callback(const char **p_filev, int p_filec) { + Vector files; + for (int i = 0; i < p_filec; i++) { + files.push_back(String::utf8(p_filev[i])); + } + +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_drop_files_js_callback).bind(files).call_deferred(); + return; + } +#endif + + _drop_files_js_callback(files); +} + +void DisplayServerWeb::_drop_files_js_callback(const Vector &p_files) { DisplayServerWeb *ds = get_singleton(); if (!ds) { ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active"); @@ -83,15 +113,22 @@ void DisplayServerWeb::drop_files_js_callback(char **p_filev, int p_filec) { if (ds->drop_files_callback.is_null()) { return; } - Vector files; - for (int i = 0; i < p_filec; i++) { - files.push_back(String::utf8(p_filev[i])); - } - ds->drop_files_callback.call(files); + ds->drop_files_callback.call(p_files); } // Web quit request callback. void DisplayServerWeb::request_quit_callback() { +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_request_quit_callback).call_deferred(); + return; + } +#endif + + _request_quit_callback(); +} + +void DisplayServerWeb::_request_quit_callback() { DisplayServerWeb *ds = get_singleton(); if (ds && !ds->window_event_callback.is_null()) { Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); @@ -119,17 +156,32 @@ void DisplayServerWeb::dom2godot_mod(Ref ev, int p_mod, void DisplayServerWeb::key_callback(int p_pressed, int p_repeat, int p_modifiers) { DisplayServerWeb *ds = get_singleton(); JSKeyEvent &key_event = ds->key_event; + + const String code = String::utf8(key_event.code); + const String key = String::utf8(key_event.key); + +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_key_callback).bind(code, key, p_pressed, p_repeat, p_modifiers).call_deferred(); + return; + } +#endif + + _key_callback(code, key, p_pressed, p_repeat, p_modifiers); +} + +void DisplayServerWeb::_key_callback(const String &p_key_event_code, const String &p_key_event_key, int p_pressed, int p_repeat, int p_modifiers) { // Resume audio context after input in case autoplay was denied. OS_Web::get_singleton()->resume_audio(); char32_t c = 0x00; - String unicode = String::utf8(key_event.key); + String unicode = p_key_event_key; if (unicode.length() == 1) { c = unicode[0]; } - Key keycode = dom_code2godot_scancode(key_event.code, key_event.key, false); - Key scancode = dom_code2godot_scancode(key_event.code, key_event.key, true); + Key keycode = dom_code2godot_scancode(p_key_event_code.utf8().get_data(), p_key_event_key.utf8().get_data(), false); + Key scancode = dom_code2godot_scancode(p_key_event_code.utf8().get_data(), p_key_event_key.utf8().get_data(), true); Ref ev; ev.instantiate(); @@ -150,6 +202,17 @@ void DisplayServerWeb::key_callback(int p_pressed, int p_repeat, int p_modifiers // Mouse int DisplayServerWeb::mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers) { +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_mouse_button_callback).bind(p_pressed, p_button, p_x, p_y, p_modifiers).call_deferred(); + return true; + } +#endif + + return _mouse_button_callback(p_pressed, p_button, p_x, p_y, p_modifiers); +} + +int DisplayServerWeb::_mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers) { DisplayServerWeb *ds = get_singleton(); Point2 pos(p_x, p_y); @@ -226,6 +289,17 @@ int DisplayServerWeb::mouse_button_callback(int p_pressed, int p_button, double } void DisplayServerWeb::mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers) { +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_mouse_move_callback).bind(p_x, p_y, p_rel_x, p_rel_y, p_modifiers).call_deferred(); + return; + } +#endif + + _mouse_move_callback(p_x, p_y, p_rel_x, p_rel_y, p_modifiers); +} + +void DisplayServerWeb::_mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers) { BitField input_mask = Input::get_singleton()->get_mouse_button_mask(); // For motion outside the canvas, only read mouse movement if dragging // started inside the canvas; imitating desktop app behavior. @@ -301,9 +375,25 @@ bool DisplayServerWeb::tts_is_paused() const { } void DisplayServerWeb::update_voices_callback(int p_size, const char **p_voice) { - get_singleton()->voices.clear(); + Vector voices; for (int i = 0; i < p_size; i++) { - Vector tokens = String::utf8(p_voice[i]).split(";", true, 2); + voices.append(String::utf8(p_voice[i])); + } + +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_update_voices_callback).bind(voices).call_deferred(); + return; + } +#endif + + _update_voices_callback(voices); +} + +void DisplayServerWeb::_update_voices_callback(const Vector &p_voices) { + get_singleton()->voices.clear(); + for (int i = 0; i < p_voices.size(); i++) { + Vector tokens = p_voices[i].split(";", true, 2); if (tokens.size() == 2) { Dictionary voice_d; voice_d["name"] = tokens[1]; @@ -334,7 +424,7 @@ void DisplayServerWeb::tts_speak(const String &p_text, const String &p_voice, in CharString string = p_text.utf8(); utterance_ids[p_utterance_id] = string; - godot_js_tts_speak(string.get_data(), p_voice.utf8().get_data(), CLAMP(p_volume, 0, 100), CLAMP(p_pitch, 0.f, 2.f), CLAMP(p_rate, 0.1f, 10.f), p_utterance_id, DisplayServerWeb::_js_utterance_callback); + godot_js_tts_speak(string.get_data(), p_voice.utf8().get_data(), CLAMP(p_volume, 0, 100), CLAMP(p_pitch, 0.f, 2.f), CLAMP(p_rate, 0.1f, 10.f), p_utterance_id, DisplayServerWeb::js_utterance_callback); } void DisplayServerWeb::tts_pause() { @@ -356,6 +446,17 @@ void DisplayServerWeb::tts_stop() { godot_js_tts_stop(); } +void DisplayServerWeb::js_utterance_callback(int p_event, int p_id, int p_pos) { +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_js_utterance_callback).bind(p_event, p_id, p_pos).call_deferred(); + return; + } +#endif + + _js_utterance_callback(p_event, p_id, p_pos); +} + void DisplayServerWeb::_js_utterance_callback(int p_event, int p_id, int p_pos) { DisplayServerWeb *ds = (DisplayServerWeb *)DisplayServer::get_singleton(); if (ds->utterance_ids.has(p_id)) { @@ -507,6 +608,17 @@ Point2i DisplayServerWeb::mouse_get_position() const { // Wheel int DisplayServerWeb::mouse_wheel_callback(double p_delta_x, double p_delta_y) { +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_mouse_wheel_callback).bind(p_delta_x, p_delta_y).call_deferred(); + return true; + } +#endif + + return _mouse_wheel_callback(p_delta_x, p_delta_y); +} + +int DisplayServerWeb::_mouse_wheel_callback(double p_delta_x, double p_delta_y) { if (!godot_js_display_canvas_is_focused()) { if (get_singleton()->cursor_inside_canvas) { godot_js_display_canvas_focus(); @@ -559,6 +671,17 @@ int DisplayServerWeb::mouse_wheel_callback(double p_delta_x, double p_delta_y) { // Touch void DisplayServerWeb::touch_callback(int p_type, int p_count) { +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_touch_callback).bind(p_type, p_count).call_deferred(); + return; + } +#endif + + _touch_callback(p_type, p_count); +} + +void DisplayServerWeb::_touch_callback(int p_type, int p_count) { DisplayServerWeb *ds = get_singleton(); const JSTouchEvent &touch_event = ds->touch_event; @@ -603,13 +726,25 @@ bool DisplayServerWeb::is_touchscreen_available() const { // Virtual Keyboard void DisplayServerWeb::vk_input_text_callback(const char *p_text, int p_cursor) { + String text = p_text; + +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_vk_input_text_callback).bind(text, p_cursor).call_deferred(); + return; + } +#endif + + _vk_input_text_callback(text, p_cursor); +} + +void DisplayServerWeb::_vk_input_text_callback(const String &p_text, int p_cursor) { DisplayServerWeb *ds = DisplayServerWeb::get_singleton(); if (!ds || ds->input_text_callback.is_null()) { return; } // Call input_text - Variant event = String::utf8(p_text); - ds->input_text_callback.call(event); + ds->input_text_callback.call(p_text); // Insert key right to reach position. Input *input = Input::get_singleton(); Ref k; @@ -636,14 +771,39 @@ void DisplayServerWeb::virtual_keyboard_hide() { } void DisplayServerWeb::window_blur_callback() { +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_window_blur_callback).call_deferred(); + return; + } +#endif + + _window_blur_callback(); +} + +void DisplayServerWeb::_window_blur_callback() { Input::get_singleton()->release_pressed_events(); } // Gamepad void DisplayServerWeb::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) { + String id = p_id; + String guid = p_guid; + +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_gamepad_callback).bind(p_index, p_connected, id, guid).call_deferred(); + return; + } +#endif + + _gamepad_callback(p_index, p_connected, id, guid); +} + +void DisplayServerWeb::_gamepad_callback(int p_index, int p_connected, const String &p_id, const String &p_guid) { Input *input = Input::get_singleton(); if (p_connected) { - input->joy_connection_changed(p_index, true, String::utf8(p_id), String::utf8(p_guid)); + input->joy_connection_changed(p_index, true, p_id, p_guid); } else { input->joy_connection_changed(p_index, false, ""); } @@ -687,7 +847,20 @@ Vector DisplayServerWeb::get_rendering_drivers_func() { // Clipboard void DisplayServerWeb::update_clipboard_callback(const char *p_text) { - get_singleton()->clipboard = String::utf8(p_text); + String text = p_text; + +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_update_clipboard_callback).bind(text).call_deferred(); + return; + } +#endif + + _update_clipboard_callback(text); +} + +void DisplayServerWeb::_update_clipboard_callback(const String &p_text) { + get_singleton()->clipboard = p_text; } void DisplayServerWeb::clipboard_set(const String &p_text) { @@ -702,6 +875,17 @@ String DisplayServerWeb::clipboard_get() const { } void DisplayServerWeb::send_window_event_callback(int p_notification) { +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(DisplayServerWeb::_send_window_event_callback).bind(p_notification).call_deferred(); + return; + } +#endif + + _send_window_event_callback(p_notification); +} + +void DisplayServerWeb::_send_window_event_callback(int p_notification) { DisplayServerWeb *ds = get_singleton(); if (!ds) { return; @@ -816,19 +1000,19 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode godot_js_input_mouse_wheel_cb(&DisplayServerWeb::mouse_wheel_callback); godot_js_input_touch_cb(&DisplayServerWeb::touch_callback, touch_event.identifier, touch_event.coords); godot_js_input_key_cb(&DisplayServerWeb::key_callback, key_event.code, key_event.key); - godot_js_input_paste_cb(update_clipboard_callback); - godot_js_input_drop_files_cb(drop_files_js_callback); + godot_js_input_paste_cb(&DisplayServerWeb::update_clipboard_callback); + godot_js_input_drop_files_cb(&DisplayServerWeb::drop_files_js_callback); godot_js_input_gamepad_cb(&DisplayServerWeb::gamepad_callback); // JS Display interface (js/libs/library_godot_display.js) godot_js_display_fullscreen_cb(&DisplayServerWeb::fullscreen_change_callback); - godot_js_display_window_blur_cb(&window_blur_callback); - godot_js_display_notification_cb(&send_window_event_callback, + godot_js_display_window_blur_cb(&DisplayServerWeb::window_blur_callback); + godot_js_display_notification_cb(&DisplayServerWeb::send_window_event_callback, WINDOW_EVENT_MOUSE_ENTER, WINDOW_EVENT_MOUSE_EXIT, WINDOW_EVENT_FOCUS_IN, WINDOW_EVENT_FOCUS_OUT); - godot_js_display_vk_cb(&vk_input_text_callback); + godot_js_display_vk_cb(&DisplayServerWeb::vk_input_text_callback); Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event); } diff --git a/platform/web/display_server_web.h b/platform/web/display_server_web.h index 1653deff806..51c6ab3c0ac 100644 --- a/platform/web/display_server_web.h +++ b/platform/web/display_server_web.h @@ -91,28 +91,43 @@ private: // events WASM_EXPORT static void fullscreen_change_callback(int p_fullscreen); + static void _fullscreen_change_callback(int p_fullscreen); WASM_EXPORT static int mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers); + static int _mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers); WASM_EXPORT static void mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers); + static void _mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers); WASM_EXPORT static int mouse_wheel_callback(double p_delta_x, double p_delta_y); + static int _mouse_wheel_callback(double p_delta_x, double p_delta_y); WASM_EXPORT static void touch_callback(int p_type, int p_count); + static void _touch_callback(int p_type, int p_count); WASM_EXPORT static void key_callback(int p_pressed, int p_repeat, int p_modifiers); + static void _key_callback(const String &p_key_event_code, const String &p_key_event_key, int p_pressed, int p_repeat, int p_modifiers); WASM_EXPORT static void vk_input_text_callback(const char *p_text, int p_cursor); + static void _vk_input_text_callback(const String &p_text, int p_cursor); WASM_EXPORT static void gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid); + static void _gamepad_callback(int p_index, int p_connected, const String &p_id, const String &p_guid); + WASM_EXPORT static void js_utterance_callback(int p_event, int p_id, int p_pos); + static void _js_utterance_callback(int p_event, int p_id, int p_pos); + WASM_EXPORT static void request_quit_callback(); + static void _request_quit_callback(); + WASM_EXPORT static void window_blur_callback(); + static void _window_blur_callback(); + WASM_EXPORT static void update_voices_callback(int p_size, const char **p_voice); + static void _update_voices_callback(const Vector &p_voices); + WASM_EXPORT static void update_clipboard_callback(const char *p_text); + static void _update_clipboard_callback(const String &p_text); + WASM_EXPORT static void send_window_event_callback(int p_notification); + static void _send_window_event_callback(int p_notification); + WASM_EXPORT static void drop_files_js_callback(const char **p_filev, int p_filec); + static void _drop_files_js_callback(const Vector &p_files); + void process_joypads(); - WASM_EXPORT static void _js_utterance_callback(int p_event, int p_id, int p_pos); static Vector get_rendering_drivers_func(); static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error); static void _dispatch_input_event(const Ref &p_event); - WASM_EXPORT static void request_quit_callback(); - WASM_EXPORT static void window_blur_callback(); - WASM_EXPORT static void update_voices_callback(int p_size, const char **p_voice); - WASM_EXPORT static void update_clipboard_callback(const char *p_text); - WASM_EXPORT static void send_window_event_callback(int p_notification); - WASM_EXPORT static void drop_files_js_callback(char **p_filev, int p_filec); - protected: int get_current_video_driver() const; diff --git a/platform/web/godot_js.h b/platform/web/godot_js.h index f172148bf9c..031e67e4861 100644 --- a/platform/web/godot_js.h +++ b/platform/web/godot_js.h @@ -38,6 +38,7 @@ extern "C" { #endif #include +#include // Config extern void godot_js_config_locale_get(char *p_ptr, int p_ptr_max); @@ -69,7 +70,7 @@ extern int godot_js_input_gamepad_sample(); extern int godot_js_input_gamepad_sample_count(); extern int godot_js_input_gamepad_sample_get(int p_idx, float r_btns[16], int32_t *r_btns_num, float r_axes[10], int32_t *r_axes_num, int32_t *r_standard); extern void godot_js_input_paste_cb(void (*p_callback)(const char *p_text)); -extern void godot_js_input_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec)); +extern void godot_js_input_drop_files_cb(void (*p_callback)(const char **p_filev, int p_filec)); // TTS extern int godot_js_tts_is_speaking(); diff --git a/platform/web/godot_webgl2.h b/platform/web/godot_webgl2.h index d2f46e125e6..3ade9e42391 100644 --- a/platform/web/godot_webgl2.h +++ b/platform/web/godot_webgl2.h @@ -44,6 +44,7 @@ extern "C" { #endif void godot_webgl2_glFramebufferTextureMultiviewOVR(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +void godot_webgl2_glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); #define glFramebufferTextureMultiviewOVR godot_webgl2_glFramebufferTextureMultiviewOVR diff --git a/platform/web/javascript_bridge_singleton.cpp b/platform/web/javascript_bridge_singleton.cpp index 1bb72456e8f..2f0215e359c 100644 --- a/platform/web/javascript_bridge_singleton.cpp +++ b/platform/web/javascript_bridge_singleton.cpp @@ -72,7 +72,8 @@ private: WASM_EXPORT static void _free_lock(void **p_lock, int p_type); WASM_EXPORT static Variant _js2variant(int p_type, godot_js_wrapper_ex *p_val); WASM_EXPORT static void *_alloc_variants(int p_size); - WASM_EXPORT static void _callback(void *p_ref, int p_arg_id, int p_argc); + WASM_EXPORT static void callback(void *p_ref, int p_arg_id, int p_argc); + static void _callback(const JavaScriptObjectImpl *obj, Variant arg); protected: bool _set(const StringName &p_name, const Variant &p_value) override; @@ -245,9 +246,10 @@ Variant JavaScriptObjectImpl::callp(const StringName &p_method, const Variant ** return _js2variant(type, &exchange); } -void JavaScriptObjectImpl::_callback(void *p_ref, int p_args_id, int p_argc) { +void JavaScriptObjectImpl::callback(void *p_ref, int p_args_id, int p_argc) { const JavaScriptObjectImpl *obj = (JavaScriptObjectImpl *)p_ref; ERR_FAIL_COND_MSG(obj->_callable.is_null(), "JavaScript callback failed."); + Vector argp; Array arg_arr; for (int i = 0; i < p_argc; i++) { @@ -256,7 +258,20 @@ void JavaScriptObjectImpl::_callback(void *p_ref, int p_args_id, int p_argc) { int type = godot_js_wrapper_object_getvar(p_args_id, Variant::INT, &exchange); arg_arr.push_back(_js2variant(type, &exchange)); } - obj->_callable.call(arg_arr); + Variant arg = arg_arr; + +#ifdef PROXY_TO_PTHREAD_ENABLED + if (!Thread::is_main_thread()) { + callable_mp_static(JavaScriptObjectImpl::_callback).bind(obj, arg).call_deferred(); + return; + } +#endif + + _callback(obj, arg); +} + +void JavaScriptObjectImpl::_callback(const JavaScriptObjectImpl *obj, Variant arg) { + obj->_callable.call(arg); // Set return value godot_js_wrapper_ex exchange; @@ -273,7 +288,7 @@ void JavaScriptObjectImpl::_callback(void *p_ref, int p_args_id, int p_argc) { Ref JavaScriptBridge::create_callback(const Callable &p_callable) { Ref out = memnew(JavaScriptObjectImpl); out->_callable = p_callable; - out->_js_id = godot_js_wrapper_create_cb(out.ptr(), JavaScriptObjectImpl::_callback); + out->_js_id = godot_js_wrapper_create_cb(out.ptr(), JavaScriptObjectImpl::callback); return out; } diff --git a/platform/web/js/libs/library_godot_audio.js b/platform/web/js/libs/library_godot_audio.js index cc86c810960..b54c5cac855 100644 --- a/platform/web/js/libs/library_godot_audio.js +++ b/platform/web/js/libs/library_godot_audio.js @@ -159,16 +159,19 @@ const GodotAudio = { return 1; }, + godot_audio_has_worklet__proxy: 'sync', godot_audio_has_worklet__sig: 'i', godot_audio_has_worklet: function () { return (GodotAudio.ctx && GodotAudio.ctx.audioWorklet) ? 1 : 0; }, + godot_audio_has_script_processor__proxy: 'sync', godot_audio_has_script_processor__sig: 'i', godot_audio_has_script_processor: function () { return (GodotAudio.ctx && GodotAudio.ctx.createScriptProcessor) ? 1 : 0; }, + godot_audio_init__proxy: 'sync', godot_audio_init__sig: 'iiiii', godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) { const statechange = GodotRuntime.get_func(p_state_change); @@ -179,6 +182,7 @@ const GodotAudio = { return channels; }, + godot_audio_resume__proxy: 'sync', godot_audio_resume__sig: 'v', godot_audio_resume: function () { if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') { @@ -358,6 +362,7 @@ const GodotAudioWorklet = { }, }, + godot_audio_worklet_create__proxy: 'sync', godot_audio_worklet_create__sig: 'ii', godot_audio_worklet_create: function (channels) { try { @@ -369,6 +374,7 @@ const GodotAudioWorklet = { return 0; }, + godot_audio_worklet_start__proxy: 'sync', godot_audio_worklet_start__sig: 'viiiii', godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) { const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); @@ -377,6 +383,7 @@ const GodotAudioWorklet = { GodotAudioWorklet.start(in_buffer, out_buffer, state); }, + godot_audio_worklet_start_no_threads__proxy: 'sync', godot_audio_worklet_start_no_threads__sig: 'viiiiii', godot_audio_worklet_start_no_threads: function (p_out_buf, p_out_size, p_out_callback, p_in_buf, p_in_size, p_in_callback) { const out_callback = GodotRuntime.get_func(p_out_callback); @@ -465,6 +472,7 @@ const GodotAudioScript = { }, }, + godot_audio_script_create__proxy: 'sync', godot_audio_script_create__sig: 'iii', godot_audio_script_create: function (buffer_length, channel_count) { const buf_len = GodotRuntime.getHeapValue(buffer_length, 'i32'); @@ -478,6 +486,7 @@ const GodotAudioScript = { return 0; }, + godot_audio_script_start__proxy: 'sync', godot_audio_script_start__sig: 'viiiii', godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) { const onprocess = GodotRuntime.get_func(p_cb); diff --git a/platform/web/js/libs/library_godot_display.js b/platform/web/js/libs/library_godot_display.js index c60e6899f2b..99fc429d8ff 100644 --- a/platform/web/js/libs/library_godot_display.js +++ b/platform/web/js/libs/library_godot_display.js @@ -345,6 +345,7 @@ const GodotDisplay = { }, }, + godot_js_display_is_swap_ok_cancel__proxy: 'sync', godot_js_display_is_swap_ok_cancel__sig: 'i', godot_js_display_is_swap_ok_cancel: function () { const win = (['Windows', 'Win64', 'Win32', 'WinCE']); @@ -355,16 +356,19 @@ const GodotDisplay = { return 0; }, + godot_js_tts_is_speaking__proxy: 'sync', godot_js_tts_is_speaking__sig: 'i', godot_js_tts_is_speaking: function () { return window.speechSynthesis.speaking; }, + godot_js_tts_is_paused__proxy: 'sync', godot_js_tts_is_paused__sig: 'i', godot_js_tts_is_paused: function () { return window.speechSynthesis.paused; }, + godot_js_tts_get_voices__proxy: 'sync', godot_js_tts_get_voices__sig: 'vi', godot_js_tts_get_voices: function (p_callback) { const func = GodotRuntime.get_func(p_callback); @@ -382,6 +386,7 @@ const GodotDisplay = { } }, + godot_js_tts_speak__proxy: 'sync', godot_js_tts_speak__sig: 'viiiffii', godot_js_tts_speak: function (p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_callback) { const func = GodotRuntime.get_func(p_callback); @@ -424,53 +429,63 @@ const GodotDisplay = { window.speechSynthesis.speak(utterance); }, + godot_js_tts_pause__proxy: 'sync', godot_js_tts_pause__sig: 'v', godot_js_tts_pause: function () { window.speechSynthesis.pause(); }, + godot_js_tts_resume__proxy: 'sync', godot_js_tts_resume__sig: 'v', godot_js_tts_resume: function () { window.speechSynthesis.resume(); }, + godot_js_tts_stop__proxy: 'sync', godot_js_tts_stop__sig: 'v', godot_js_tts_stop: function () { window.speechSynthesis.cancel(); window.speechSynthesis.resume(); }, + godot_js_display_alert__proxy: 'sync', godot_js_display_alert__sig: 'vi', godot_js_display_alert: function (p_text) { window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert }, + godot_js_display_screen_dpi_get__proxy: 'sync', godot_js_display_screen_dpi_get__sig: 'i', godot_js_display_screen_dpi_get: function () { return GodotDisplay.getDPI(); }, + godot_js_display_pixel_ratio_get__proxy: 'sync', godot_js_display_pixel_ratio_get__sig: 'f', godot_js_display_pixel_ratio_get: function () { return GodotDisplayScreen.getPixelRatio(); }, + godot_js_display_fullscreen_request__proxy: 'sync', godot_js_display_fullscreen_request__sig: 'i', godot_js_display_fullscreen_request: function () { return GodotDisplayScreen.requestFullscreen(); }, + godot_js_display_fullscreen_exit__proxy: 'sync', godot_js_display_fullscreen_exit__sig: 'i', godot_js_display_fullscreen_exit: function () { return GodotDisplayScreen.exitFullscreen(); }, + godot_js_display_desired_size_set__proxy: 'sync', godot_js_display_desired_size_set__sig: 'vii', godot_js_display_desired_size_set: function (width, height) { GodotDisplayScreen.desired_size = [width, height]; GodotDisplayScreen.updateSize(); }, + godot_js_display_size_update__proxy: 'sync', godot_js_display_size_update__sig: 'i', godot_js_display_size_update: function () { const updated = GodotDisplayScreen.updateSize(); @@ -480,6 +495,7 @@ const GodotDisplay = { return updated; }, + godot_js_display_screen_size_get__proxy: 'sync', godot_js_display_screen_size_get__sig: 'vii', godot_js_display_screen_size_get: function (width, height) { const scale = GodotDisplayScreen.getPixelRatio(); @@ -487,12 +503,14 @@ const GodotDisplay = { GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32'); }, + godot_js_display_window_size_get__proxy: 'sync', godot_js_display_window_size_get__sig: 'vii', godot_js_display_window_size_get: function (p_width, p_height) { GodotRuntime.setHeapValue(p_width, GodotConfig.canvas.width, 'i32'); GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32'); }, + godot_js_display_has_webgl__proxy: 'sync', godot_js_display_has_webgl__sig: 'ii', godot_js_display_has_webgl: function (p_version) { if (p_version !== 1 && p_version !== 2) { @@ -507,11 +525,13 @@ const GodotDisplay = { /* * Canvas */ + godot_js_display_canvas_focus__proxy: 'sync', godot_js_display_canvas_focus__sig: 'v', godot_js_display_canvas_focus: function () { GodotConfig.canvas.focus(); }, + godot_js_display_canvas_is_focused__proxy: 'sync', godot_js_display_canvas_is_focused__sig: 'i', godot_js_display_canvas_is_focused: function () { return document.activeElement === GodotConfig.canvas; @@ -520,6 +540,7 @@ const GodotDisplay = { /* * Touchscreen */ + godot_js_display_touchscreen_is_available__proxy: 'sync', godot_js_display_touchscreen_is_available__sig: 'i', godot_js_display_touchscreen_is_available: function () { return 'ontouchstart' in window; @@ -528,6 +549,7 @@ const GodotDisplay = { /* * Clipboard */ + godot_js_display_clipboard_set__proxy: 'sync', godot_js_display_clipboard_set__sig: 'ii', godot_js_display_clipboard_set: function (p_text) { const text = GodotRuntime.parseString(p_text); @@ -541,6 +563,7 @@ const GodotDisplay = { return 0; }, + godot_js_display_clipboard_get__proxy: 'sync', godot_js_display_clipboard_get__sig: 'ii', godot_js_display_clipboard_get: function (callback) { const func = GodotRuntime.get_func(callback); @@ -560,11 +583,13 @@ const GodotDisplay = { /* * Window */ + godot_js_display_window_title_set__proxy: 'sync', godot_js_display_window_title_set__sig: 'vi', godot_js_display_window_title_set: function (p_data) { document.title = GodotRuntime.parseString(p_data); }, + godot_js_display_window_icon_set__proxy: 'sync', godot_js_display_window_icon_set__sig: 'vii', godot_js_display_window_icon_set: function (p_ptr, p_len) { let link = document.getElementById('-gd-engine-icon'); @@ -593,6 +618,7 @@ const GodotDisplay = { /* * Cursor */ + godot_js_display_cursor_set_visible__proxy: 'sync', godot_js_display_cursor_set_visible__sig: 'vi', godot_js_display_cursor_set_visible: function (p_visible) { const visible = p_visible !== 0; @@ -607,16 +633,19 @@ const GodotDisplay = { } }, + godot_js_display_cursor_is_hidden__proxy: 'sync', godot_js_display_cursor_is_hidden__sig: 'i', godot_js_display_cursor_is_hidden: function () { return !GodotDisplayCursor.visible; }, + godot_js_display_cursor_set_shape__proxy: 'sync', godot_js_display_cursor_set_shape__sig: 'vi', godot_js_display_cursor_set_shape: function (p_string) { GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string)); }, + godot_js_display_cursor_set_custom_shape__proxy: 'sync', godot_js_display_cursor_set_custom_shape__sig: 'viiiii', godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) { const shape = GodotRuntime.parseString(p_shape); @@ -640,6 +669,7 @@ const GodotDisplay = { } }, + godot_js_display_cursor_lock_set__proxy: 'sync', godot_js_display_cursor_lock_set__sig: 'vi', godot_js_display_cursor_lock_set: function (p_lock) { if (p_lock) { @@ -649,6 +679,7 @@ const GodotDisplay = { } }, + godot_js_display_cursor_is_locked__proxy: 'sync', godot_js_display_cursor_is_locked__sig: 'i', godot_js_display_cursor_is_locked: function () { return GodotDisplayCursor.isPointerLocked() ? 1 : 0; @@ -657,6 +688,7 @@ const GodotDisplay = { /* * Listeners */ + godot_js_display_fullscreen_cb__proxy: 'sync', godot_js_display_fullscreen_cb__sig: 'vi', godot_js_display_fullscreen_cb: function (callback) { const canvas = GodotConfig.canvas; @@ -671,6 +703,7 @@ const GodotDisplay = { GodotEventListeners.add(document, 'webkitfullscreenchange', change_cb, false); }, + godot_js_display_window_blur_cb__proxy: 'sync', godot_js_display_window_blur_cb__sig: 'vi', godot_js_display_window_blur_cb: function (callback) { const func = GodotRuntime.get_func(callback); @@ -679,6 +712,7 @@ const GodotDisplay = { }, false); }, + godot_js_display_notification_cb__proxy: 'sync', godot_js_display_notification_cb__sig: 'viiiii', godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) { const canvas = GodotConfig.canvas; @@ -691,6 +725,7 @@ const GodotDisplay = { }); }, + godot_js_display_setup_canvas__proxy: 'sync', godot_js_display_setup_canvas__sig: 'viiii', godot_js_display_setup_canvas: function (p_width, p_height, p_fullscreen, p_hidpi) { const canvas = GodotConfig.canvas; @@ -725,6 +760,7 @@ const GodotDisplay = { /* * Virtual Keyboard */ + godot_js_display_vk_show__proxy: 'sync', godot_js_display_vk_show__sig: 'viiii', godot_js_display_vk_show: function (p_text, p_type, p_start, p_end) { const text = GodotRuntime.parseString(p_text); @@ -733,21 +769,25 @@ const GodotDisplay = { GodotDisplayVK.show(text, p_type, start, end); }, + godot_js_display_vk_hide__proxy: 'sync', godot_js_display_vk_hide__sig: 'v', godot_js_display_vk_hide: function () { GodotDisplayVK.hide(); }, + godot_js_display_vk_available__proxy: 'sync', godot_js_display_vk_available__sig: 'i', godot_js_display_vk_available: function () { return GodotDisplayVK.available(); }, + godot_js_display_tts_available__proxy: 'sync', godot_js_display_tts_available__sig: 'i', godot_js_display_tts_available: function () { return 'speechSynthesis' in window; }, + godot_js_display_vk_cb__proxy: 'sync', godot_js_display_vk_cb__sig: 'vi', godot_js_display_vk_cb: function (p_input_cb) { const input_cb = GodotRuntime.get_func(p_input_cb); diff --git a/platform/web/js/libs/library_godot_fetch.js b/platform/web/js/libs/library_godot_fetch.js index 4ef24903e38..00616bc1a5d 100644 --- a/platform/web/js/libs/library_godot_fetch.js +++ b/platform/web/js/libs/library_godot_fetch.js @@ -125,6 +125,7 @@ const GodotFetch = { }, }, + godot_js_fetch_create__proxy: 'sync', godot_js_fetch_create__sig: 'iiiiiii', godot_js_fetch_create: function (p_method, p_url, p_headers, p_headers_size, p_body, p_body_size) { const method = GodotRuntime.parseString(p_method); @@ -145,6 +146,7 @@ const GodotFetch = { }), body); }, + godot_js_fetch_state_get__proxy: 'sync', godot_js_fetch_state_get__sig: 'ii', godot_js_fetch_state_get: function (p_id) { const obj = IDHandler.get(p_id); @@ -166,6 +168,7 @@ const GodotFetch = { return -1; }, + godot_js_fetch_http_status_get__proxy: 'sync', godot_js_fetch_http_status_get__sig: 'ii', godot_js_fetch_http_status_get: function (p_id) { const obj = IDHandler.get(p_id); @@ -175,6 +178,7 @@ const GodotFetch = { return obj.status; }, + godot_js_fetch_read_headers__proxy: 'sync', godot_js_fetch_read_headers__sig: 'iiii', godot_js_fetch_read_headers: function (p_id, p_parse_cb, p_ref) { const obj = IDHandler.get(p_id); @@ -192,6 +196,7 @@ const GodotFetch = { return 0; }, + godot_js_fetch_read_chunk__proxy: 'sync', godot_js_fetch_read_chunk__sig: 'iiii', godot_js_fetch_read_chunk: function (p_id, p_buf, p_buf_size) { const obj = IDHandler.get(p_id); @@ -218,6 +223,7 @@ const GodotFetch = { return p_buf_size - to_read; }, + godot_js_fetch_is_chunked__proxy: 'sync', godot_js_fetch_is_chunked__sig: 'ii', godot_js_fetch_is_chunked: function (p_id) { const obj = IDHandler.get(p_id); @@ -227,6 +233,7 @@ const GodotFetch = { return obj.chunked ? 1 : 0; }, + godot_js_fetch_free__proxy: 'sync', godot_js_fetch_free__sig: 'vi', godot_js_fetch_free: function (id) { GodotFetch.free(id); diff --git a/platform/web/js/libs/library_godot_input.js b/platform/web/js/libs/library_godot_input.js index 1b221e78b37..92113e85c91 100644 --- a/platform/web/js/libs/library_godot_input.js +++ b/platform/web/js/libs/library_godot_input.js @@ -356,6 +356,7 @@ const GodotInput = { /* * Mouse API */ + godot_js_input_mouse_move_cb__proxy: 'sync', godot_js_input_mouse_move_cb__sig: 'vi', godot_js_input_mouse_move_cb: function (callback) { const func = GodotRuntime.get_func(callback); @@ -374,6 +375,7 @@ const GodotInput = { GodotEventListeners.add(window, 'mousemove', move_cb, false); }, + godot_js_input_mouse_wheel_cb__proxy: 'sync', godot_js_input_mouse_wheel_cb__sig: 'vi', godot_js_input_mouse_wheel_cb: function (callback) { const func = GodotRuntime.get_func(callback); @@ -385,6 +387,7 @@ const GodotInput = { GodotEventListeners.add(GodotConfig.canvas, 'wheel', wheel_cb, false); }, + godot_js_input_mouse_button_cb__proxy: 'sync', godot_js_input_mouse_button_cb__sig: 'vi', godot_js_input_mouse_button_cb: function (callback) { const func = GodotRuntime.get_func(callback); @@ -409,6 +412,7 @@ const GodotInput = { /* * Touch API */ + godot_js_input_touch_cb__proxy: 'sync', godot_js_input_touch_cb__sig: 'viii', godot_js_input_touch_cb: function (callback, ids, coords) { const func = GodotRuntime.get_func(callback); @@ -442,6 +446,7 @@ const GodotInput = { /* * Key API */ + godot_js_input_key_cb__proxy: 'sync', godot_js_input_key_cb__sig: 'viii', godot_js_input_key_cb: function (callback, code, key) { const func = GodotRuntime.get_func(callback); @@ -459,23 +464,27 @@ const GodotInput = { /* * Gamepad API */ + godot_js_input_gamepad_cb__proxy: 'sync', godot_js_input_gamepad_cb__sig: 'vi', godot_js_input_gamepad_cb: function (change_cb) { const onchange = GodotRuntime.get_func(change_cb); GodotInputGamepads.init(onchange); }, + godot_js_input_gamepad_sample_count__proxy: 'sync', godot_js_input_gamepad_sample_count__sig: 'i', godot_js_input_gamepad_sample_count: function () { return GodotInputGamepads.get_samples().length; }, + godot_js_input_gamepad_sample__proxy: 'sync', godot_js_input_gamepad_sample__sig: 'i', godot_js_input_gamepad_sample: function () { GodotInputGamepads.sample(); return 0; }, + godot_js_input_gamepad_sample_get__proxy: 'sync', godot_js_input_gamepad_sample_get__sig: 'iiiiiii', godot_js_input_gamepad_sample_get: function (p_index, r_btns, r_btns_num, r_axes, r_axes_num, r_standard) { const sample = GodotInputGamepads.get_sample(p_index); @@ -502,6 +511,7 @@ const GodotInput = { /* * Drag/Drop API */ + godot_js_input_drop_files_cb__proxy: 'sync', godot_js_input_drop_files_cb__sig: 'vi', godot_js_input_drop_files_cb: function (callback) { const func = GodotRuntime.get_func(callback); @@ -524,6 +534,7 @@ const GodotInput = { }, /* Paste API */ + godot_js_input_paste_cb__proxy: 'sync', godot_js_input_paste_cb__sig: 'vi', godot_js_input_paste_cb: function (callback) { const func = GodotRuntime.get_func(callback); @@ -535,6 +546,7 @@ const GodotInput = { }, false); }, + godot_js_input_vibrate_handheld__proxy: 'sync', godot_js_input_vibrate_handheld__sig: 'vi', godot_js_input_vibrate_handheld: function (p_duration_ms) { if (typeof navigator.vibrate !== 'function') { diff --git a/platform/web/js/libs/library_godot_javascript_singleton.js b/platform/web/js/libs/library_godot_javascript_singleton.js index 1764c9a0266..b17fde15448 100644 --- a/platform/web/js/libs/library_godot_javascript_singleton.js +++ b/platform/web/js/libs/library_godot_javascript_singleton.js @@ -121,6 +121,7 @@ const GodotJSWrapper = { }, }, + godot_js_wrapper_interface_get__proxy: 'sync', godot_js_wrapper_interface_get__sig: 'ii', godot_js_wrapper_interface_get: function (p_name) { const name = GodotRuntime.parseString(p_name); @@ -130,6 +131,7 @@ const GodotJSWrapper = { return 0; }, + godot_js_wrapper_object_get__proxy: 'sync', godot_js_wrapper_object_get__sig: 'iiii', godot_js_wrapper_object_get: function (p_id, p_exchange, p_prop) { const obj = GodotJSWrapper.get_proxied_value(p_id); @@ -148,6 +150,7 @@ const GodotJSWrapper = { return GodotJSWrapper.js2variant(obj, p_exchange); }, + godot_js_wrapper_object_set__proxy: 'sync', godot_js_wrapper_object_set__sig: 'viiii', godot_js_wrapper_object_set: function (p_id, p_name, p_type, p_exchange) { const obj = GodotJSWrapper.get_proxied_value(p_id); @@ -162,6 +165,7 @@ const GodotJSWrapper = { } }, + godot_js_wrapper_object_call__proxy: 'sync', godot_js_wrapper_object_call__sig: 'iiiiiiiii', godot_js_wrapper_object_call: function (p_id, p_method, p_args, p_argc, p_convert_callback, p_exchange, p_lock, p_free_lock_callback) { const obj = GodotJSWrapper.get_proxied_value(p_id); @@ -189,6 +193,7 @@ const GodotJSWrapper = { } }, + godot_js_wrapper_object_unref__proxy: 'sync', godot_js_wrapper_object_unref__sig: 'vi', godot_js_wrapper_object_unref: function (p_id) { const proxy = IDHandler.get(p_id); @@ -197,6 +202,7 @@ const GodotJSWrapper = { } }, + godot_js_wrapper_create_cb__proxy: 'sync', godot_js_wrapper_create_cb__sig: 'iii', godot_js_wrapper_create_cb: function (p_ref, p_func) { const func = GodotRuntime.get_func(p_func); @@ -221,11 +227,13 @@ const GodotJSWrapper = { return id; }, + godot_js_wrapper_object_set_cb_ret__proxy: 'sync', godot_js_wrapper_object_set_cb_ret__sig: 'vii', godot_js_wrapper_object_set_cb_ret: function (p_val_type, p_val_ex) { GodotJSWrapper.cb_ret = GodotJSWrapper.variant2js(p_val_type, p_val_ex); }, + godot_js_wrapper_object_getvar__proxy: 'sync', godot_js_wrapper_object_getvar__sig: 'iiii', godot_js_wrapper_object_getvar: function (p_id, p_type, p_exchange) { const obj = GodotJSWrapper.get_proxied_value(p_id); @@ -244,6 +252,7 @@ const GodotJSWrapper = { } }, + godot_js_wrapper_object_setvar__proxy: 'sync', godot_js_wrapper_object_setvar__sig: 'iiiiii', godot_js_wrapper_object_setvar: function (p_id, p_key_type, p_key_ex, p_val_type, p_val_ex) { const obj = GodotJSWrapper.get_proxied_value(p_id); @@ -260,6 +269,7 @@ const GodotJSWrapper = { } }, + godot_js_wrapper_create_object__proxy: 'sync', godot_js_wrapper_create_object__sig: 'iiiiiiii', godot_js_wrapper_create_object: function (p_object, p_args, p_argc, p_convert_callback, p_exchange, p_lock, p_free_lock_callback) { const name = GodotRuntime.parseString(p_object); diff --git a/platform/web/js/libs/library_godot_os.js b/platform/web/js/libs/library_godot_os.js index 00ae3995831..92635cb6ae8 100644 --- a/platform/web/js/libs/library_godot_os.js +++ b/platform/web/js/libs/library_godot_os.js @@ -91,11 +91,13 @@ const GodotConfig = { }, }, + godot_js_config_canvas_id_get__proxy: 'sync', godot_js_config_canvas_id_get__sig: 'vii', godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) { GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max); }, + godot_js_config_locale_get__proxy: 'sync', godot_js_config_locale_get__sig: 'vii', godot_js_config_locale_get: function (p_ptr, p_ptr_max) { GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max); @@ -266,22 +268,26 @@ const GodotOS = { }, }, + godot_js_os_finish_async__proxy: 'sync', godot_js_os_finish_async__sig: 'vi', godot_js_os_finish_async: function (p_callback) { const func = GodotRuntime.get_func(p_callback); GodotOS.finish_async(func); }, + godot_js_os_request_quit_cb__proxy: 'sync', godot_js_os_request_quit_cb__sig: 'vi', godot_js_os_request_quit_cb: function (p_callback) { GodotOS.request_quit = GodotRuntime.get_func(p_callback); }, + godot_js_os_fs_is_persistent__proxy: 'sync', godot_js_os_fs_is_persistent__sig: 'i', godot_js_os_fs_is_persistent: function () { return GodotFS.is_persistent(); }, + godot_js_os_fs_sync__proxy: 'sync', godot_js_os_fs_sync__sig: 'vi', godot_js_os_fs_sync: function (callback) { const func = GodotRuntime.get_func(callback); @@ -291,6 +297,7 @@ const GodotOS = { }); }, + godot_js_os_has_feature__proxy: 'sync', godot_js_os_has_feature__sig: 'ii', godot_js_os_has_feature: function (p_ftr) { const ftr = GodotRuntime.parseString(p_ftr); @@ -313,6 +320,7 @@ const GodotOS = { return 0; }, + godot_js_os_execute__proxy: 'sync', godot_js_os_execute__sig: 'ii', godot_js_os_execute: function (p_json) { const json_args = GodotRuntime.parseString(p_json); @@ -324,11 +332,13 @@ const GodotOS = { return 1; }, + godot_js_os_shell_open__proxy: 'sync', godot_js_os_shell_open__sig: 'vi', godot_js_os_shell_open: function (p_uri) { window.open(GodotRuntime.parseString(p_uri), '_blank'); }, + godot_js_os_hw_concurrency_get__proxy: 'sync', godot_js_os_hw_concurrency_get__sig: 'i', godot_js_os_hw_concurrency_get: function () { // TODO Godot core needs fixing to avoid spawning too many threads (> 24). @@ -336,6 +346,7 @@ const GodotOS = { return concurrency < 2 ? concurrency : 2; }, + godot_js_os_download_buffer__proxy: 'sync', godot_js_os_download_buffer__sig: 'viiii', godot_js_os_download_buffer: function (p_ptr, p_size, p_name, p_mime) { const buf = GodotRuntime.heapSlice(HEAP8, p_ptr, p_size); @@ -426,6 +437,7 @@ const GodotPWA = { }, }, + godot_js_pwa_cb__proxy: 'sync', godot_js_pwa_cb__sig: 'vi', godot_js_pwa_cb: function (p_update_cb) { if ('serviceWorker' in navigator) { @@ -434,6 +446,7 @@ const GodotPWA = { } }, + godot_js_pwa_update__proxy: 'sync', godot_js_pwa_update__sig: 'i', godot_js_pwa_update: function () { if ('serviceWorker' in navigator && GodotPWA.hasUpdate) { diff --git a/platform/web/js/libs/library_godot_webgl2.js b/platform/web/js/libs/library_godot_webgl2.js index 3c6de4a0717..dbaec9f01b1 100644 --- a/platform/web/js/libs/library_godot_webgl2.js +++ b/platform/web/js/libs/library_godot_webgl2.js @@ -32,6 +32,19 @@ const GodotWebGL2 = { $GodotWebGL2__deps: ['$GL', '$GodotRuntime'], $GodotWebGL2: {}, + // This is implemented as "glGetBufferSubData" in new emscripten versions. + // Since we have to support older (pre 2.0.17) emscripten versions, we add this wrapper function instead. + godot_webgl2_glGetBufferSubData__proxy: 'sync', + godot_webgl2_glGetBufferSubData__sig: 'vippp', + godot_webgl2_glGetBufferSubData__deps: ['$GL', 'emscripten_webgl_get_current_context'], + godot_webgl2_glGetBufferSubData: function (target, offset, size, data) { + const gl_context_handle = _emscripten_webgl_get_current_context(); // eslint-disable-line no-undef + const gl = GL.getContext(gl_context_handle); + if (gl) { + gl.GLctx['getBufferSubData'](target, offset, HEAPU8, data, size); + } + }, + godot_webgl2_glFramebufferTextureMultiviewOVR__deps: ['emscripten_webgl_get_current_context'], godot_webgl2_glFramebufferTextureMultiviewOVR__proxy: 'sync', godot_webgl2_glFramebufferTextureMultiviewOVR__sig: 'viiiiii', diff --git a/platform/web/os_web.cpp b/platform/web/os_web.cpp index 186e4abf92e..cbdcbf565d2 100644 --- a/platform/web/os_web.cpp +++ b/platform/web/os_web.cpp @@ -160,6 +160,12 @@ String OS_Web::get_name() const { return "Web"; } +void OS_Web::add_frame_delay(bool p_can_draw) { +#ifndef PROXY_TO_PTHREAD_ENABLED + OS::add_frame_delay(p_can_draw); +#endif +} + void OS_Web::vibrate_handheld(int p_duration_ms) { godot_js_input_vibrate_handheld(p_duration_ms); } diff --git a/platform/web/os_web.h b/platform/web/os_web.h index f262337f008..5a48997c173 100644 --- a/platform/web/os_web.h +++ b/platform/web/os_web.h @@ -91,9 +91,10 @@ public: String get_executable_path() const override; Error shell_open(String p_uri) override; String get_name() const override; + // Override default OS implementation which would block the main thread with delay_usec. // Implemented in web_main.cpp loop callback instead. - void add_frame_delay(bool p_can_draw) override {} + void add_frame_delay(bool p_can_draw) override; void vibrate_handheld(int p_duration_ms) override; diff --git a/platform/web/web_main.cpp b/platform/web/web_main.cpp index f199f8ffd8c..ad2a801881a 100644 --- a/platform/web/web_main.cpp +++ b/platform/web/web_main.cpp @@ -40,7 +40,10 @@ #include static OS_Web *os = nullptr; +#ifndef PROXY_TO_PTHREAD_ENABLED static uint64_t target_ticks = 0; +#endif + static bool main_started = false; static bool shutdown_complete = false; @@ -63,15 +66,20 @@ void cleanup_after_sync() { } void main_loop_callback() { +#ifndef PROXY_TO_PTHREAD_ENABLED uint64_t current_ticks = os->get_ticks_usec(); +#endif bool force_draw = DisplayServerWeb::get_singleton()->check_size_force_redraw(); if (force_draw) { Main::force_redraw(); +#ifndef PROXY_TO_PTHREAD_ENABLED } else if (current_ticks < target_ticks) { return; // Skip frame. +#endif } +#ifndef PROXY_TO_PTHREAD_ENABLED int max_fps = Engine::get_singleton()->get_max_fps(); if (max_fps > 0) { if (current_ticks - target_ticks > 1000000) { @@ -81,6 +89,8 @@ void main_loop_callback() { } target_ticks += (uint64_t)(1000000 / max_fps); } +#endif + if (os->main_loop_iterate()) { emscripten_cancel_main_loop(); // Cancel current loop and set the cleanup one. emscripten_set_main_loop(exit_callback, -1, false);