Better spatial gizmo.
Now it is posible to move spatial nodes along a plane.
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9a0ace41b0
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78c3cf6e68
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@ -50,6 +50,9 @@
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#define GIZMO_RING_HALF_WIDTH 0.1
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//#define GIZMO_SCALE_DEFAULT 0.28
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#define GIZMO_SCALE_DEFAULT 0.15
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#define GIZMO_PLANE_SIZE 0.2
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#define GIZMO_PLANE_DST 0.3
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#define GIZMO_CIRCLE_SIZE 0.9
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#define ZOOM_MIN_DISTANCE 0.001
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#define ZOOM_MULTIPLIER 1.08
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@ -588,6 +591,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig
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float grabber_radius = gs * GIZMO_ARROW_SIZE;
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Vector3 r;
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if (Geometry::segment_intersects_sphere(ray_pos, ray_pos + ray * 10000.0, grabber_pos, grabber_radius, &r)) {
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float d = r.distance_to(ray_pos);
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if (d < col_d) {
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@ -597,17 +601,49 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig
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}
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}
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bool is_plane_translate = false;
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// second try
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if (col_axis == -1) {
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col_d = 1e20;
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for (int i = 0; i < 3; i++) {
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Vector3 ivec2 = gt.basis.get_axis((i + 1) % 3).normalized();
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Vector3 ivec3 = gt.basis.get_axis((i + 2) % 3).normalized();
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Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gs * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST);
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Vector3 r;
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Plane plane(gt.origin, gt.basis.get_axis(i).normalized());
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if (plane.intersects_ray(ray_pos, ray, &r)) {
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float dist = r.distance_to(grabber_pos);
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if (dist < (gs * GIZMO_PLANE_SIZE)) {
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float d = ray_pos.distance_to(r);
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if (d < col_d) {
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col_d = d;
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col_axis = i;
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is_plane_translate = true;
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}
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}
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}
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}
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}
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if (col_axis != -1) {
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if (p_highlight_only) {
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spatial_editor->select_gizmo_highlight_axis(col_axis);
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spatial_editor->select_gizmo_highlight_axis(col_axis + (is_plane_translate ? 6 : 0));
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} else {
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//handle rotate
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//handle plane translate
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_edit.mode = TRANSFORM_TRANSLATE;
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_compute_edit(Point2(p_screenpos.x, p_screenpos.y));
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_edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis);
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_edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis + (is_plane_translate ? 3 : 0));
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}
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return true;
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}
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@ -627,7 +663,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig
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float dist = r.distance_to(gt.origin);
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if (dist > gs * (1 - GIZMO_RING_HALF_WIDTH) && dist < gs * (1 + GIZMO_RING_HALF_WIDTH)) {
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if (dist > gs * (GIZMO_CIRCLE_SIZE - GIZMO_RING_HALF_WIDTH) && dist < gs * (GIZMO_CIRCLE_SIZE + GIZMO_RING_HALF_WIDTH)) {
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float d = ray_pos.distance_to(r);
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if (d < col_d) {
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@ -921,7 +957,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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if (get_selected_count() == 0)
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break; //bye
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//handle rotate
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//handle translate
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_edit.mode = TRANSFORM_TRANSLATE;
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_compute_edit(b->get_position());
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break;
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@ -1175,6 +1211,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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Vector3 motion_mask;
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Plane plane;
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bool plane_mv;
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switch (_edit.plane) {
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case TRANSFORM_VIEW:
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@ -1193,6 +1230,21 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
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plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
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break;
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case TRANSFORM_YZ:
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(1);
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plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0));
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plane_mv = true;
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break;
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case TRANSFORM_XZ:
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(0);
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plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1));
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plane_mv = true;
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break;
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case TRANSFORM_XY:
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0) + spatial_editor->get_gizmo_transform().basis.get_axis(1);
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plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2));
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plane_mv = true;
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break;
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}
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Vector3 intersection;
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@ -1206,7 +1258,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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//_validate_selection();
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Vector3 motion = intersection - click;
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if (motion_mask != Vector3()) {
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motion = motion_mask.dot(motion) * motion_mask;
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if (plane_mv)
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motion *= motion_mask;
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else
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motion = motion_mask.dot(motion) * motion_mask;
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}
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//set_message("Translating: "+motion);
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@ -2185,6 +2240,14 @@ void SpatialEditorViewport::_init_gizmo_instance(int p_idx) {
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VS::get_singleton()->instance_geometry_set_cast_shadows_setting(move_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF);
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VS::get_singleton()->instance_set_layer_mask(move_gizmo_instance[i], layer);
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move_plane_gizmo_instance[i] = VS::get_singleton()->instance_create();
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VS::get_singleton()->instance_set_base(move_plane_gizmo_instance[i], spatial_editor->get_move_plane_gizmo(i)->get_rid());
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VS::get_singleton()->instance_set_scenario(move_plane_gizmo_instance[i], get_tree()->get_root()->get_world()->get_scenario());
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VS::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], false);
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//VS::get_singleton()->instance_geometry_set_flag(move_plane_gizmo_instance[i],VS::INSTANCE_FLAG_DEPH_SCALE,true);
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VS::get_singleton()->instance_geometry_set_cast_shadows_setting(move_plane_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF);
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VS::get_singleton()->instance_set_layer_mask(move_plane_gizmo_instance[i], layer);
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rotate_gizmo_instance[i] = VS::get_singleton()->instance_create();
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VS::get_singleton()->instance_set_base(rotate_gizmo_instance[i], spatial_editor->get_rotate_gizmo(i)->get_rid());
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VS::get_singleton()->instance_set_scenario(rotate_gizmo_instance[i], get_tree()->get_root()->get_world()->get_scenario());
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@ -2199,6 +2262,7 @@ void SpatialEditorViewport::_finish_gizmo_instances() {
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for (int i = 0; i < 3; i++) {
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VS::get_singleton()->free(move_gizmo_instance[i]);
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VS::get_singleton()->free(move_plane_gizmo_instance[i]);
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VS::get_singleton()->free(rotate_gizmo_instance[i]);
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}
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}
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@ -2290,6 +2354,8 @@ void SpatialEditorViewport::update_transform_gizmo_view() {
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for (int i = 0; i < 3; i++) {
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VisualServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], xform);
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VisualServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_MOVE));
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VisualServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], xform);
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VisualServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_MOVE));
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VisualServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], xform);
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VisualServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_ROTATE));
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}
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@ -2848,6 +2914,7 @@ void SpatialEditor::select_gizmo_highlight_axis(int p_axis) {
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for (int i = 0; i < 3; i++) {
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move_gizmo[i]->surface_set_material(0, i == p_axis ? gizmo_hl : gizmo_color[i]);
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move_plane_gizmo[i]->surface_set_material(0, (i + 6) == p_axis ? gizmo_hl : plane_gizmo_color[i]);
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rotate_gizmo[i]->surface_set_material(0, (i + 3) == p_axis ? gizmo_hl : gizmo_color[i]);
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}
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}
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@ -3441,10 +3508,12 @@ void SpatialEditor::_init_indicators() {
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gizmo_hl->set_flag(SpatialMaterial::FLAG_ONTOP, true);
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gizmo_hl->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
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gizmo_hl->set_albedo(Color(1, 1, 1, gizmo_alph + 0.2f));
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gizmo_hl->set_cull_mode(SpatialMaterial::CULL_DISABLED);
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for (int i = 0; i < 3; i++) {
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move_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
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move_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
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rotate_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
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Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
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@ -3455,6 +3524,7 @@ void SpatialEditor::_init_indicators() {
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col[i] = 1.0;
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col.a = gizmo_alph;
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mat->set_albedo(col);
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gizmo_color[i] = mat;
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Vector3 ivec;
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@ -3512,17 +3582,60 @@ void SpatialEditor::_init_indicators() {
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surftool->commit(move_gizmo[i]);
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}
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// plane translation
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{
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Ref<SurfaceTool> surftool = memnew(SurfaceTool);
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surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
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Vector3 vec = ivec2 - ivec3;
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Vector3 plane[4] = {
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vec * GIZMO_PLANE_DST,
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vec * GIZMO_PLANE_DST + ivec2 * GIZMO_PLANE_SIZE,
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vec * (GIZMO_PLANE_DST + GIZMO_PLANE_SIZE),
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vec * GIZMO_PLANE_DST - ivec3 * GIZMO_PLANE_SIZE
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};
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Basis ma(ivec, Math_PI / 2);
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Vector3 points[4] = {
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ma.xform(plane[0]),
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ma.xform(plane[1]),
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ma.xform(plane[2]),
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ma.xform(plane[3]),
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};
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surftool->add_vertex(points[0]);
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surftool->add_vertex(points[1]);
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surftool->add_vertex(points[2]);
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surftool->add_vertex(points[0]);
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surftool->add_vertex(points[2]);
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surftool->add_vertex(points[3]);
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Ref<SpatialMaterial> plane_mat = memnew(SpatialMaterial);
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plane_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
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plane_mat->set_flag(SpatialMaterial::FLAG_ONTOP, true);
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plane_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
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plane_mat->set_cull_mode(SpatialMaterial::CULL_DISABLED);
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Color col;
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col[i] = 1.0;
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col.a = gizmo_alph;
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plane_mat->set_albedo(col);
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plane_gizmo_color[i] = plane_mat; // needed, so we can draw planes from both sides
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surftool->set_material(plane_mat);
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surftool->commit(move_plane_gizmo[i]);
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}
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{
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Ref<SurfaceTool> surftool = memnew(SurfaceTool);
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surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
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Vector3 circle[5] = {
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ivec * 0.02 + ivec2 * 0.02 + ivec2 * 1.0,
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ivec * -0.02 + ivec2 * 0.02 + ivec2 * 1.0,
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ivec * -0.02 + ivec2 * -0.02 + ivec2 * 1.0,
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ivec * 0.02 + ivec2 * -0.02 + ivec2 * 1.0,
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ivec * 0.02 + ivec2 * 0.02 + ivec2 * 1.0,
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ivec * 0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
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ivec * -0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
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ivec * -0.02 + ivec2 * -0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
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ivec * 0.02 + ivec2 * -0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
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ivec * 0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
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};
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for (int k = 0; k < 33; k++) {
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@ -196,6 +196,9 @@ private:
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TRANSFORM_X_AXIS,
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TRANSFORM_Y_AXIS,
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TRANSFORM_Z_AXIS,
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TRANSFORM_YZ,
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TRANSFORM_XZ,
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TRANSFORM_XY,
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};
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struct EditData {
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@ -233,7 +236,7 @@ private:
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real_t zoom_indicator_delay;
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RID move_gizmo_instance[3], rotate_gizmo_instance[3];
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RID move_gizmo_instance[3], move_plane_gizmo_instance[3], rotate_gizmo_instance[3];
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String last_message;
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String message;
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@ -378,8 +381,9 @@ private:
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bool grid_enable[3]; //should be always visible if true
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bool grid_enabled;
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Ref<ArrayMesh> move_gizmo[3], rotate_gizmo[3];
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Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[3];
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Ref<SpatialMaterial> gizmo_color[3];
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Ref<SpatialMaterial> plane_gizmo_color[3];
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Ref<SpatialMaterial> gizmo_hl;
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int over_gizmo_handle;
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@ -519,6 +523,7 @@ public:
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bool are_local_coords_enabled() const { return transform_menu->get_popup()->is_item_checked(transform_menu->get_popup()->get_item_index(SpatialEditor::MENU_TRANSFORM_LOCAL_COORDS)); }
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Ref<ArrayMesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; }
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Ref<ArrayMesh> get_move_plane_gizmo(int idx) const { return move_plane_gizmo[idx]; }
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Ref<ArrayMesh> get_rotate_gizmo(int idx) const { return rotate_gizmo[idx]; }
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void update_transform_gizmo();
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