Merge pull request #4563 from djrm/classref-edit
Documented @GlobalScope singletons and some keys
This commit is contained in:
commit
7913e792ac
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@ -678,54 +678,79 @@
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</methods>
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<members>
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<member name="Performance" type="Performance">
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[Performance] singleton
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</member>
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<member name="Globals" type="Globals">
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[Globals] singleton
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</member>
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<member name="IP" type="IP">
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[IP] singleton
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</member>
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<member name="Geometry" type="Geometry">
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[Geometry] singleton
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</member>
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<member name="ResourceLoader" type="ResourceLoader">
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[ResourceLoader] singleton
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</member>
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<member name="ResourceSaver" type="ResourceSaver">
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[ResourceSaver] singleton
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</member>
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<member name="PathRemap" type="PathRemap">
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[PathRemap] singleton
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</member>
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<member name="OS" type="OS">
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[OS] singleton
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</member>
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<member name="Marshalls" type="Reference">
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[Marshalls] singleton
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</member>
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<member name="TranslationServer" type="TranslationServer">
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[TranslationServer] singleton
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</member>
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<member name="TS" type="TranslationServer">
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[TranslationServer] singleton
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</member>
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<member name="Input" type="Input">
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[Input] singleton
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</member>
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<member name="InputMap" type="InputMap">
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[InputMap] singleton
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</member>
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<member name="VisualServer" type="VisualServer">
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[VisualServer] singleton
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</member>
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<member name="VS" type="VisualServer">
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[VisualServer] singleton
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</member>
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<member name="AudioServer" type="AudioServer">
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[AudioServer] singleton
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</member>
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<member name="AS" type="AudioServer">
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[AudioServer] singleton
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</member>
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<member name="PhysicsServer" type="PhysicsServer">
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[PhysicsServer] singleton
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</member>
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<member name="PS" type="PhysicsServer">
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[PhysicsServer] singleton
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</member>
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<member name="Physics2DServer" type="Physics2DServer">
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[Physics2DServer] singleton
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</member>
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<member name="PS2D" type="Physics2DServer">
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[Physics2DServer] singleton
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</member>
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<member name="SpatialSoundServer" type="SpatialSoundServer">
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[SpatialSoundServer] singleton
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</member>
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<member name="SS" type="SpatialSoundServer">
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[SpatialSoundServer] singleton
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</member>
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<member name="SpatialSound2DServer" type="SpatialSound2DServer">
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[SpatialSound2DServer] singleton
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</member>
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<member name="SS2D" type="SpatialSound2DServer">
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[SpatialSound2DServer] singleton
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</member>
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</members>
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<constants>
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@ -943,34 +968,45 @@
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Number 9 on Numpad
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</constant>
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<constant name="KEY_SUPER_L" value="16777260">
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Super Left key (windows key)
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</constant>
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<constant name="KEY_SUPER_R" value="16777261">
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Super Left key (windows key)
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</constant>
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<constant name="KEY_MENU" value="16777262">
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Context menu key
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</constant>
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<constant name="KEY_HYPER_L" value="16777263">
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</constant>
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<constant name="KEY_HYPER_R" value="16777264">
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</constant>
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<constant name="KEY_HELP" value="16777265">
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Help key
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</constant>
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<constant name="KEY_DIRECTION_L" value="16777266">
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</constant>
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<constant name="KEY_DIRECTION_R" value="16777267">
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</constant>
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<constant name="KEY_BACK" value="16777280">
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Back key
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</constant>
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<constant name="KEY_FORWARD" value="16777281">
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Forward key
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</constant>
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<constant name="KEY_STOP" value="16777282">
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Stop key
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</constant>
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<constant name="KEY_REFRESH" value="16777283">
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Refresh key
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</constant>
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<constant name="KEY_VOLUMEDOWN" value="16777284">
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Volume down key
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</constant>
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<constant name="KEY_VOLUMEMUTE" value="16777285">
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Mute volume key
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</constant>
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<constant name="KEY_VOLUMEUP" value="16777286">
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Volume up key
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</constant>
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<constant name="KEY_BASSBOOST" value="16777287">
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</constant>
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@ -983,20 +1019,28 @@
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<constant name="KEY_TREBLEDOWN" value="16777291">
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</constant>
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<constant name="KEY_MEDIAPLAY" value="16777292">
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Media play key
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</constant>
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<constant name="KEY_MEDIASTOP" value="16777293">
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Media stop key
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</constant>
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<constant name="KEY_MEDIAPREVIOUS" value="16777294">
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Previous song key
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</constant>
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<constant name="KEY_MEDIANEXT" value="16777295">
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Next song key
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</constant>
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<constant name="KEY_MEDIARECORD" value="16777296">
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Media record key
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</constant>
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<constant name="KEY_HOMEPAGE" value="16777297">
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Home page key
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</constant>
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<constant name="KEY_FAVORITES" value="16777298">
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Favorites key
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</constant>
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<constant name="KEY_SEARCH" value="16777299">
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Search key
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</constant>
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<constant name="KEY_STANDBY" value="16777300">
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</constant>
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@ -1044,34 +1088,49 @@
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Space Key
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</constant>
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<constant name="KEY_EXCLAM" value="33">
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! key
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</constant>
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<constant name="KEY_QUOTEDBL" value="34">
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" key
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</constant>
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<constant name="KEY_NUMBERSIGN" value="35">
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# key
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</constant>
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<constant name="KEY_DOLLAR" value="36">
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$ key
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</constant>
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<constant name="KEY_PERCENT" value="37">
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% key
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</constant>
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<constant name="KEY_AMPERSAND" value="38">
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& key
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</constant>
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<constant name="KEY_APOSTROPHE" value="39">
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' key
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</constant>
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<constant name="KEY_PARENLEFT" value="40">
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( key
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</constant>
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<constant name="KEY_PARENRIGHT" value="41">
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) key
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</constant>
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<constant name="KEY_ASTERISK" value="42">
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* key
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</constant>
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<constant name="KEY_PLUS" value="43">
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+ key
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</constant>
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<constant name="KEY_COMMA" value="44">
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, key
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</constant>
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<constant name="KEY_MINUS" value="45">
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- key
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</constant>
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<constant name="KEY_PERIOD" value="46">
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. key
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</constant>
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<constant name="KEY_SLASH" value="47">
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/ key
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</constant>
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<constant name="KEY_0" value="48">
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Number 0
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@ -1104,18 +1163,25 @@
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Number 9
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</constant>
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<constant name="KEY_COLON" value="58">
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: key
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</constant>
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<constant name="KEY_SEMICOLON" value="59">
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; key
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</constant>
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<constant name="KEY_LESS" value="60">
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Lower than key
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</constant>
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<constant name="KEY_EQUAL" value="61">
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= key
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</constant>
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<constant name="KEY_GREATER" value="62">
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Greater than key
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</constant>
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<constant name="KEY_QUESTION" value="63">
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? key
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</constant>
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<constant name="KEY_AT" value="64">
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@ key
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</constant>
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<constant name="KEY_A" value="65">
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A Key
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@ -1196,30 +1262,40 @@
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Z Key
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</constant>
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<constant name="KEY_BRACKETLEFT" value="91">
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[ key
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</constant>
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<constant name="KEY_BACKSLASH" value="92">
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\ key
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</constant>
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<constant name="KEY_BRACKETRIGHT" value="93">
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] key
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</constant>
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<constant name="KEY_ASCIICIRCUM" value="94">
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^ key
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</constant>
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<constant name="KEY_UNDERSCORE" value="95">
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_ key
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</constant>
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<constant name="KEY_QUOTELEFT" value="96">
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</constant>
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<constant name="KEY_BRACELEFT" value="123">
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{ key
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</constant>
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<constant name="KEY_BAR" value="124">
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| key
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</constant>
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<constant name="KEY_BRACERIGHT" value="125">
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} key
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</constant>
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<constant name="KEY_ASCIITILDE" value="126">
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~ key
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</constant>
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<constant name="KEY_NOBREAKSPACE" value="160">
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</constant>
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<constant name="KEY_EXCLAMDOWN" value="161">
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</constant>
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<constant name="KEY_CENT" value="162">
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¢ key
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</constant>
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<constant name="KEY_STERLING" value="163">
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</constant>
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@ -1228,42 +1304,58 @@
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<constant name="KEY_YEN" value="165">
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</constant>
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<constant name="KEY_BROKENBAR" value="166">
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¦ key
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</constant>
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<constant name="KEY_SECTION" value="167">
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§ key
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</constant>
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<constant name="KEY_DIAERESIS" value="168">
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¨ key
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</constant>
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<constant name="KEY_COPYRIGHT" value="169">
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© key
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</constant>
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<constant name="KEY_ORDFEMININE" value="170">
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</constant>
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<constant name="KEY_GUILLEMOTLEFT" value="171">
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« key
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</constant>
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<constant name="KEY_NOTSIGN" value="172">
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» key
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</constant>
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<constant name="KEY_HYPHEN" value="173">
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‐ key
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</constant>
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<constant name="KEY_REGISTERED" value="174">
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® key
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</constant>
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<constant name="KEY_MACRON" value="175">
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</constant>
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<constant name="KEY_DEGREE" value="176">
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° key
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</constant>
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<constant name="KEY_PLUSMINUS" value="177">
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± key
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</constant>
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<constant name="KEY_TWOSUPERIOR" value="178">
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² key
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</constant>
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<constant name="KEY_THREESUPERIOR" value="179">
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³ key
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</constant>
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<constant name="KEY_ACUTE" value="180">
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´ key
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</constant>
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<constant name="KEY_MU" value="181">
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µ key
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</constant>
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<constant name="KEY_PARAGRAPH" value="182">
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</constant>
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<constant name="KEY_PERIODCENTERED" value="183">
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· key
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</constant>
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<constant name="KEY_CEDILLA" value="184">
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¬ key
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</constant>
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<constant name="KEY_ONESUPERIOR" value="185">
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</constant>
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@ -1274,6 +1366,7 @@
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<constant name="KEY_ONEQUARTER" value="188">
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</constant>
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<constant name="KEY_ONEHALF" value="189">
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½ key
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</constant>
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<constant name="KEY_THREEQUARTERS" value="190">
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</constant>
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@ -1375,12 +1468,16 @@
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Middle Mouse Button
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</constant>
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<constant name="BUTTON_WHEEL_UP" value="4">
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Mouse wheel up
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</constant>
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<constant name="BUTTON_WHEEL_DOWN" value="5">
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Mouse wheel down
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</constant>
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<constant name="BUTTON_WHEEL_LEFT" value="6">
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Mouse wheel left button
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</constant>
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<constant name="BUTTON_WHEEL_RIGHT" value="7">
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Mouse wheel right button
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</constant>
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<constant name="BUTTON_MASK_LEFT" value="1">
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</constant>
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@ -1440,36 +1537,52 @@
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Joystick Button 16
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</constant>
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<constant name="JOY_SNES_A" value="1">
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Super Nintendo Entertaiment System controller A button
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</constant>
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<constant name="JOY_SNES_B" value="0">
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Super Nintendo Entertaiment System controller B button
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</constant>
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<constant name="JOY_SNES_X" value="3">
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Super Nintendo Entertaiment System controller X button
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</constant>
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<constant name="JOY_SNES_Y" value="2">
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Super Nintendo Entertaiment System controller Y button
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</constant>
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<constant name="JOY_SONY_CIRCLE" value="1">
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DUALSHOCK circle button
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</constant>
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<constant name="JOY_SONY_X" value="0">
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DUALSHOCK X button
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</constant>
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<constant name="JOY_SONY_SQUARE" value="2">
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DUALSHOCK square button
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</constant>
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<constant name="JOY_SONY_TRIANGLE" value="3">
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DUALSHOCK triangle button
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</constant>
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<constant name="JOY_SEGA_B" value="1">
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SEGA controller B button
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</constant>
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<constant name="JOY_SEGA_A" value="0">
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SEGA controller A button
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</constant>
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<constant name="JOY_SEGA_X" value="2">
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SEGA controller X button
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</constant>
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<constant name="JOY_SEGA_Y" value="3">
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SEGA controller Y button
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</constant>
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<constant name="JOY_XBOX_B" value="1">
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XBOX controller B button
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</constant>
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<constant name="JOY_XBOX_A" value="0">
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XBOX controller A button
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</constant>
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<constant name="JOY_XBOX_X" value="2">
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XBOX controller X button
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</constant>
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<constant name="JOY_XBOX_Y" value="3">
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XBOX controller Y button
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</constant>
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<constant name="JOY_DS_A" value="1">
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</constant>
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@ -1721,13 +1834,13 @@
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Variable is of type nil (only applied for null).
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</constant>
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<constant name="TYPE_BOOL" value="1">
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Variable is of type bool.
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Variable is of type [bool].
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</constant>
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<constant name="TYPE_INT" value="2">
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Variable is of type integer.
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Variable is of type [int].
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</constant>
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<constant name="TYPE_REAL" value="3">
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Variable is of type float/real.
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Variable is of type [float]/real.
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</constant>
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<constant name="TYPE_STRING" value="4">
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Variable is of type [String].
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