Fix error spam when using PanoramaSky without texture

This commit is contained in:
Poommetee Ketson 2018-02-22 21:26:35 +07:00
parent 79a225ac2a
commit 7a1b7ddf6c
1 changed files with 3 additions and 3 deletions

View File

@ -2356,8 +2356,7 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G
void RasterizerSceneGLES3::_draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy) {
if (!p_sky)
return;
ERR_FAIL_COND(!p_sky);
RasterizerStorageGLES3::Texture *tex = storage->texture_owner.getornull(p_sky->panorama);
@ -4337,6 +4336,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
glBindFramebuffer(GL_FRAMEBUFFER,storage->frame.current_rt->buffers.fbo); //switch to alpha fbo for sky, only diffuse/ambient matters
*/
if (sky && sky->panorama.is_valid())
_draw_sky(sky, p_cam_projection, p_cam_transform, false, env->sky_custom_fov, env->bg_energy);
}