[Doc] Fix incorrect reference to `input_pickable`
(cherry picked from commit d8cd7b2f9f
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@ -185,7 +185,7 @@
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<param index="1" name="pickable" type="bool" />
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<param index="1" name="pickable" type="bool" />
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<description>
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<description>
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If set to [code]true[/code], allows the area with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it.
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If set to [code]true[/code], allows the area with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it.
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Overridable version of [PhysicsServer2D]'s internal [code]area_set_pickable[/code] method. Corresponds to [member PhysicsBody2D.input_pickable].
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Overridable version of [PhysicsServer2D]'s internal [code]area_set_pickable[/code] method. Corresponds to [member CollisionObject2D.input_pickable].
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</description>
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</description>
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</method>
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</method>
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<method name="_area_set_shape" qualifiers="virtual">
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<method name="_area_set_shape" qualifiers="virtual">
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@ -650,7 +650,7 @@
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<param index="1" name="pickable" type="bool" />
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<param index="1" name="pickable" type="bool" />
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<description>
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<description>
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If set to [code]true[/code], allows the body with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it.
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If set to [code]true[/code], allows the body with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it.
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Overridable version of [PhysicsServer2D]'s internal [code]body_set_pickable[/code] method. Corresponds to [member PhysicsBody2D.input_pickable].
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Overridable version of [PhysicsServer2D]'s internal [code]body_set_pickable[/code] method. Corresponds to [member CollisionObject2D.input_pickable].
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</description>
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</description>
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</method>
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</method>
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<method name="_body_set_shape" qualifiers="virtual">
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<method name="_body_set_shape" qualifiers="virtual">
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