[Doc] Fix incorrect reference to `input_pickable`

(cherry picked from commit d8cd7b2f9f)
This commit is contained in:
A Thousand Ships 2024-04-13 15:41:17 +02:00 committed by Rémi Verschelde
parent f9d101d740
commit 7a3a36ab87
No known key found for this signature in database
GPG Key ID: C3336907360768E1
1 changed files with 2 additions and 2 deletions

View File

@ -185,7 +185,7 @@
<param index="1" name="pickable" type="bool" /> <param index="1" name="pickable" type="bool" />
<description> <description>
If set to [code]true[/code], allows the area with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it. If set to [code]true[/code], allows the area with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it.
Overridable version of [PhysicsServer2D]'s internal [code]area_set_pickable[/code] method. Corresponds to [member PhysicsBody2D.input_pickable]. Overridable version of [PhysicsServer2D]'s internal [code]area_set_pickable[/code] method. Corresponds to [member CollisionObject2D.input_pickable].
</description> </description>
</method> </method>
<method name="_area_set_shape" qualifiers="virtual"> <method name="_area_set_shape" qualifiers="virtual">
@ -650,7 +650,7 @@
<param index="1" name="pickable" type="bool" /> <param index="1" name="pickable" type="bool" />
<description> <description>
If set to [code]true[/code], allows the body with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it. If set to [code]true[/code], allows the body with the given [RID] to detect mouse inputs when the mouse cursor is hovering on it.
Overridable version of [PhysicsServer2D]'s internal [code]body_set_pickable[/code] method. Corresponds to [member PhysicsBody2D.input_pickable]. Overridable version of [PhysicsServer2D]'s internal [code]body_set_pickable[/code] method. Corresponds to [member CollisionObject2D.input_pickable].
</description> </description>
</method> </method>
<method name="_body_set_shape" qualifiers="virtual"> <method name="_body_set_shape" qualifiers="virtual">