Always render when XR is enabled, even if no OS windows can draw
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@ -879,6 +879,12 @@
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Registers callables to emit when the menu is respectively about to show or closed. Callback methods should have zero arguments.
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</description>
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</method>
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<method name="has_additional_outputs" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if any additional outputs have been registered via [method register_additional_output].
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</description>
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</method>
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<method name="has_feature" qualifiers="const">
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<return type="bool" />
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<param index="0" name="feature" type="int" enum="DisplayServer.Feature" />
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@ -1022,6 +1028,14 @@
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Perform window manager processing, including input flushing. See also [method force_process_and_drop_events], [method Input.flush_buffered_events] and [member Input.use_accumulated_input].
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</description>
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</method>
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<method name="register_additional_output">
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<return type="void" />
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<param index="0" name="object" type="Object" />
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<description>
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Registers an [Object] which represents an additional output that will be rendered too, beyond normal windows. The [Object] is only used as an identifier, which can be later passed to [method unregister_additional_output].
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This can be used to prevent Godot from skipping rendering when no normal windows are visible.
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</description>
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</method>
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<method name="screen_get_dpi" qualifiers="const">
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<return type="int" />
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<param index="0" name="screen" type="int" default="-1" />
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@ -1352,6 +1366,13 @@
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[b]Note:[/b] [member ProjectSettings.audio/general/text_to_speech] should be [code]true[/code] to use text-to-speech.
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</description>
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</method>
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<method name="unregister_additional_output">
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<return type="void" />
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<param index="0" name="object" type="Object" />
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<description>
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Unregisters an [Object] representing an additional output, that was registered via [method register_additional_output].
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</description>
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</method>
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<method name="virtual_keyboard_get_height" qualifiers="const">
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<return type="int" />
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<description>
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@ -4108,7 +4108,7 @@ bool Main::iteration() {
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RenderingServer::get_singleton()->sync(); //sync if still drawing from previous frames.
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if (DisplayServer::get_singleton()->can_any_window_draw() &&
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if ((DisplayServer::get_singleton()->can_any_window_draw() || DisplayServer::get_singleton()->has_additional_outputs()) &&
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RenderingServer::get_singleton()->is_render_loop_enabled()) {
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if ((!force_redraw_requested) && OS::get_singleton()->is_in_low_processor_usage_mode()) {
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if (RenderingServer::get_singleton()->has_changed()) {
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@ -651,6 +651,10 @@ bool OpenXRInterface::initialize() {
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// make this our primary interface
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xr_server->set_primary_interface(this);
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// Register an additional output with the display server, so rendering won't
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// be skipped if no windows are visible.
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DisplayServer::get_singleton()->register_additional_output(this);
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initialized = true;
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return initialized;
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@ -674,6 +678,8 @@ void OpenXRInterface::uninitialize() {
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}
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}
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DisplayServer::get_singleton()->unregister_additional_output(this);
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initialized = false;
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}
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@ -759,6 +759,17 @@ DisplayServer::WindowID DisplayServer::get_focused_window() const {
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void DisplayServer::set_context(Context p_context) {
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}
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void DisplayServer::register_additional_output(Object *p_object) {
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ObjectID id = p_object->get_instance_id();
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if (!additional_outputs.has(id)) {
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additional_outputs.push_back(id);
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}
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}
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void DisplayServer::unregister_additional_output(Object *p_object) {
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additional_outputs.erase(p_object->get_instance_id());
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}
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void DisplayServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("has_feature", "feature"), &DisplayServer::has_feature);
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ClassDB::bind_method(D_METHOD("get_name"), &DisplayServer::get_name);
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@ -997,6 +1008,10 @@ void DisplayServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("is_window_transparency_available"), &DisplayServer::is_window_transparency_available);
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ClassDB::bind_method(D_METHOD("register_additional_output", "object"), &DisplayServer::register_additional_output);
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ClassDB::bind_method(D_METHOD("unregister_additional_output", "object"), &DisplayServer::unregister_additional_output);
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ClassDB::bind_method(D_METHOD("has_additional_outputs"), &DisplayServer::has_additional_outputs);
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#ifndef DISABLE_DEPRECATED
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BIND_ENUM_CONSTANT(FEATURE_GLOBAL_MENU);
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#endif
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@ -53,6 +53,8 @@ class DisplayServer : public Object {
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RID _get_rid_from_name(NativeMenu *p_nmenu, const String &p_menu_root) const;
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#endif
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LocalVector<ObjectID> additional_outputs;
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public:
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_FORCE_INLINE_ static DisplayServer *get_singleton() {
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return singleton;
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@ -582,6 +584,10 @@ public:
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virtual bool is_window_transparency_available() const { return false; }
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void register_additional_output(Object *p_output);
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void unregister_additional_output(Object *p_output);
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bool has_additional_outputs() const { return additional_outputs.size() > 0; }
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static void register_create_function(const char *p_name, CreateFunction p_function, GetRenderingDriversFunction p_get_drivers);
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static int get_create_function_count();
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static const char *get_create_function_name(int p_index);
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