Use static const int
instead of #define
for OpenSimplexNoise octaves
This closes #44860.
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@ -37,15 +37,15 @@
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#include "thirdparty/misc/open-simplex-noise.h"
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// The maximum number of octaves allowed. Note that these are statically allocated.
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// Higher values become exponentially slower, so this shouldn't be set too high
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// to avoid freezing the editor for long periods of time.
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#define MAX_OCTAVES 9
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class OpenSimplexNoise : public Resource {
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GDCLASS(OpenSimplexNoise, Resource);
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OBJ_SAVE_TYPE(OpenSimplexNoise);
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// The maximum number of octaves allowed. Note that these are statically allocated.
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// Higher values become exponentially slower, so this shouldn't be set too high
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// to avoid freezing the editor for long periods of time.
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static const int MAX_OCTAVES = 9;
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osn_context contexts[MAX_OCTAVES];
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int seed;
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