Fix ResourceImporterLayeredTexture::import() high_quality type
(cherry picked from commit 68a6505f41
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@ -286,7 +286,7 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons
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Error ResourceImporterLayeredTexture::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
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int compress_mode = p_options["compress/mode"];
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float lossy = p_options["compress/lossy_quality"];
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float high_quality = p_options["compress/high_quality"];
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bool high_quality = p_options["compress/high_quality"];
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int hdr_compression = p_options["compress/hdr_compression"];
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bool mipmaps = p_options["mipmaps/generate"];
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