Animation Tree: Prevent cycle_test from being altered by past-test.
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@ -1140,6 +1140,9 @@ void AnimationTreePlayer::transition_node_set_input_count(const StringName &p_no
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n->inputs.resize(p_inputs);
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n->input_data.resize(p_inputs);
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_clear_cycle_test();
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last_error = _cycle_test(out_name);
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}
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void AnimationTreePlayer::transition_node_set_input_auto_advance(const StringName &p_node, int p_input, bool p_auto_advance) {
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@ -1360,6 +1363,8 @@ void AnimationTreePlayer::remove_node(const StringName &p_node) {
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node_map.erase(p_node);
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_clear_cycle_test();
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// compute last error again, just in case
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last_error = _cycle_test(out_name);
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dirty_caches = true;
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@ -1387,6 +1392,14 @@ AnimationTreePlayer::ConnectError AnimationTreePlayer::_cycle_test(const StringN
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return CONNECT_OK;
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}
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// Use this function to not alter next complete _cycle_test().
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void AnimationTreePlayer::_clear_cycle_test() {
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for (Map<StringName, NodeBase *>::Element *E = node_map.front(); E; E = E->next()) {
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NodeBase *nb = E->get();
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nb->cycletest = false;
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}
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}
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Error AnimationTreePlayer::connect_nodes(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input) {
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ERR_FAIL_COND_V(!node_map.has(p_src_node), ERR_INVALID_PARAMETER);
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@ -1411,11 +1424,7 @@ Error AnimationTreePlayer::connect_nodes(const StringName &p_src_node, const Str
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dst->inputs[p_dst_input].node = p_src_node;
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for (Map<StringName, NodeBase *>::Element *E = node_map.front(); E; E = E->next()) {
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NodeBase *nb = E->get();
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nb->cycletest = false;
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}
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_clear_cycle_test();
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last_error = _cycle_test(out_name);
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if (last_error) {
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@ -317,6 +317,7 @@ private:
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bool reset_request;
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ConnectError _cycle_test(const StringName &p_at_node);
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void _clear_cycle_test();
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Track *_find_track(const NodePath &p_path);
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void _recompute_caches();
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