This will disable png arm neon optimizing for android template if compile on windows, but make compiling successful.
And arm neon opt is enabled if not on windows.
(cherry picked from commit db89a47e28
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@ -22,15 +22,14 @@ png_sources = [
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"png/image_loader_png.cpp"
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]
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if ("neon_enabled" in env and env["neon_enabled"]):
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# Currently .ASM filter_neon.S does not compile on NT.
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import os
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if ("neon_enabled" in env and env["neon_enabled"]) and os.name!="nt":
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env.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=2"])
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env_neon = env.Clone();
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if "S_compiler" in env:
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env_neon['CC'] = env['S_compiler']
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#env_neon.Append(CPPFLAGS=["-DPNG_ARM_NEON"])
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import os
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# Currently .ASM filter_neon.S does not compile on NT.
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if (os.name!="nt"):
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png_sources.append(env_neon.Object("#drivers/png/arm/arm_init.c"))
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png_sources.append(env_neon.Object("#drivers/png/arm/filter_neon.S"))
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else:
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