diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index f5a0ee38521..b7a6adad4af 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -591,21 +591,24 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & draw_rect(Rect2(p_ofs.x + pofs, p_ofs.y + y, cw, lh), selection_bg); } - if (p_font_color_shadow.a > 0) { + const Color char_color = selected && override_selected_font_color ? selection_fg : fx_color; + const Color shadow_color = p_font_color_shadow * Color(1, 1, 1, char_color.a); + + if (shadow_color.a > 0) { const Point2 shadow_base_pos = p_ofs + Point2(align_ofs + pofs, y + lh - line_descent); - font->draw_char(ci, shadow_base_pos + shadow_ofs + fx_offset, fx_char, c[i + 1], p_font_color_shadow); + font->draw_char(ci, shadow_base_pos + shadow_ofs + fx_offset, fx_char, c[i + 1], shadow_color); if (p_shadow_as_outline) { - font->draw_char(ci, shadow_base_pos + Vector2(-shadow_ofs.x, shadow_ofs.y) + fx_offset, fx_char, c[i + 1], p_font_color_shadow); - font->draw_char(ci, shadow_base_pos + Vector2(shadow_ofs.x, -shadow_ofs.y) + fx_offset, fx_char, c[i + 1], p_font_color_shadow); - font->draw_char(ci, shadow_base_pos + Vector2(-shadow_ofs.x, -shadow_ofs.y) + fx_offset, fx_char, c[i + 1], p_font_color_shadow); + font->draw_char(ci, shadow_base_pos + Vector2(-shadow_ofs.x, shadow_ofs.y) + fx_offset, fx_char, c[i + 1], shadow_color); + font->draw_char(ci, shadow_base_pos + Vector2(shadow_ofs.x, -shadow_ofs.y) + fx_offset, fx_char, c[i + 1], shadow_color); + font->draw_char(ci, shadow_base_pos + Vector2(-shadow_ofs.x, -shadow_ofs.y) + fx_offset, fx_char, c[i + 1], shadow_color); } } if (selected) { - drawer.draw_char(ci, p_ofs + Point2(align_ofs + pofs, y + lh - line_descent), fx_char, c[i + 1], override_selected_font_color ? selection_fg : fx_color); + drawer.draw_char(ci, p_ofs + Point2(align_ofs + pofs, y + lh - line_descent), fx_char, c[i + 1], char_color); } else { - cw = drawer.draw_char(ci, p_ofs + Point2(align_ofs + pofs, y + lh - line_descent) + fx_offset, fx_char, c[i + 1], fx_color); + cw = drawer.draw_char(ci, p_ofs + Point2(align_ofs + pofs, y + lh - line_descent) + fx_offset, fx_char, c[i + 1], char_color); } } else if (previously_visible && c[i] != '\t') { backtrack += font->get_char_size(fx_char, c[i + 1]).x;