Fixed variables being set before calling the setter method

This commit is contained in:
Jaguar 2015-06-13 14:10:06 -04:00
parent 4e46143499
commit 7c0051beac
1 changed files with 2 additions and 1 deletions

View File

@ -2131,7 +2131,6 @@ bool GDInstance::set(const StringName& p_name, const Variant& p_value) {
{
const Map<StringName,GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
if (E) {
members[E->get().index]=p_value;
if (E->get().setter) {
const Variant *val=&p_value;
Variant::CallError err;
@ -2140,6 +2139,8 @@ bool GDInstance::set(const StringName& p_name, const Variant& p_value) {
return true; //function exists, call was successful
}
}
else
members[E->get().index] = p_value;
return true;
}
}