Fix warning printing for `VisualShaderNodeTextureParameter`
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@ -6498,6 +6498,8 @@ bool VisualShaderNodeTextureParameter::is_show_prop_names() const {
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}
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String VisualShaderNodeTextureParameter::get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const {
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String warning = VisualShaderNodeParameter::get_warning(p_mode, p_type);
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if (texture_source != SOURCE_NONE) {
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String texture_source_str;
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@ -6528,7 +6530,10 @@ String VisualShaderNodeTextureParameter::get_warning(Shader::Mode p_mode, Visual
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default:
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break;
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}
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return vformat(RTR("'%s' type is incompatible with '%s' source."), texture_type_str, texture_source_str);
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if (!warning.is_empty()) {
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warning += "\n";
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}
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warning += vformat(RTR("'%s' type is incompatible with '%s' source."), texture_type_str, texture_source_str);
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} else if (color_default != COLOR_DEFAULT_WHITE) {
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String color_default_str;
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@ -6542,11 +6547,14 @@ String VisualShaderNodeTextureParameter::get_warning(Shader::Mode p_mode, Visual
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default:
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break;
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}
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return vformat(RTR("'%s' default color is incompatible with '%s' source."), color_default_str, texture_source_str);
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if (!warning.is_empty()) {
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warning += "\n";
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}
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warning += vformat(RTR("'%s' default color is incompatible with '%s' source."), color_default_str, texture_source_str);
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}
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}
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return "";
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return warning;
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}
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HashMap<StringName, String> VisualShaderNodeTextureParameter::get_editable_properties_names() const {
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