GDScript: Perform validated calls with static methods
When the types are validated at compile time, this type of call runs faster. It is already used for instance methods, this adds this optimization to native static methods as well.
This commit is contained in:
parent
11d3768132
commit
7ca038effa
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@ -1196,11 +1196,8 @@ void GDScriptByteCodeGenerator::write_call_builtin_type_static(const Address &p_
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}
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}
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void GDScriptByteCodeGenerator::write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) {
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void GDScriptByteCodeGenerator::write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) {
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bool is_validated = false;
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MethodBind *method = ClassDB::get_method(p_class, p_method);
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MethodBind *method = ClassDB::get_method(p_class, p_method);
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if (!is_validated) {
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// Perform regular call.
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// Perform regular call.
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append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_NATIVE_STATIC, p_arguments.size() + 1);
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append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_NATIVE_STATIC, p_arguments.size() + 1);
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for (int i = 0; i < p_arguments.size(); i++) {
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for (int i = 0; i < p_arguments.size(); i++) {
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@ -1213,6 +1210,35 @@ void GDScriptByteCodeGenerator::write_call_native_static(const Address &p_target
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ct.cleanup();
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ct.cleanup();
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return;
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return;
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}
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}
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void GDScriptByteCodeGenerator::write_call_native_static_validated(const GDScriptCodeGenerator::Address &p_target, MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
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Variant::Type return_type = Variant::NIL;
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bool has_return = p_method->has_return();
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if (has_return) {
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PropertyInfo return_info = p_method->get_return_info();
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return_type = return_info.type;
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}
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CallTarget ct = get_call_target(p_target, return_type);
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if (has_return) {
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Variant::Type temp_type = temporaries[ct.target.address].type;
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if (temp_type != return_type) {
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write_type_adjust(ct.target, return_type);
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}
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}
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GDScriptFunction::Opcode code = p_method->has_return() ? GDScriptFunction::OPCODE_CALL_NATIVE_STATIC_VALIDATED_RETURN : GDScriptFunction::OPCODE_CALL_NATIVE_STATIC_VALIDATED_NO_RETURN;
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append_opcode_and_argcount(code, 1 + p_arguments.size());
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for (int i = 0; i < p_arguments.size(); i++) {
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append(p_arguments[i]);
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}
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append(ct.target);
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append(p_arguments.size());
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append(p_method);
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ct.cleanup();
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}
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}
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void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
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void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
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@ -518,6 +518,7 @@ public:
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virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;
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virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;
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virtual void write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;
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virtual void write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;
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virtual void write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) override;
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virtual void write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) override;
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virtual void write_call_native_static_validated(const Address &p_target, MethodBind *p_method, const Vector<Address> &p_arguments) override;
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virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
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virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
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virtual void write_call_method_bind_validated(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
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virtual void write_call_method_bind_validated(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
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virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
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virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
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@ -131,6 +131,7 @@ public:
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virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) = 0;
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virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) = 0;
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virtual void write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) = 0;
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virtual void write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) = 0;
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virtual void write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) = 0;
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virtual void write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) = 0;
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virtual void write_call_native_static_validated(const Address &p_target, MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
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virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
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virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
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virtual void write_call_method_bind_validated(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
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virtual void write_call_method_bind_validated(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
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virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
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virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
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@ -673,7 +673,15 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
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} else if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && call->function_name != SNAME("new") &&
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} else if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && call->function_name != SNAME("new") &&
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ClassDB::class_exists(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) && !Engine::get_singleton()->has_singleton(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name)) {
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ClassDB::class_exists(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) && !Engine::get_singleton()->has_singleton(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name)) {
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// It's a static native method call.
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// It's a static native method call.
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gen->write_call_native_static(result, static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name, subscript->attribute->name, arguments);
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StringName class_name = static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name;
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MethodBind *method = ClassDB::get_method(class_name, subscript->attribute->name);
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if (_can_use_validate_call(method, arguments)) {
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// Exact arguments, use validated call.
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gen->write_call_native_static_validated(result, method, arguments);
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} else {
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// Not exact arguments, use regular static call
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gen->write_call_native_static(result, class_name, subscript->attribute->name, arguments);
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}
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} else {
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} else {
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GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
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GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
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if (r_error) {
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if (r_error) {
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@ -678,6 +678,50 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
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incr += 4 + argc;
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incr += 4 + argc;
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} break;
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} break;
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case OPCODE_CALL_NATIVE_STATIC_VALIDATED_RETURN: {
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int instr_var_args = _code_ptr[++ip];
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text += "call native static method validated (return) ";
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MethodBind *method = _methods_ptr[_code_ptr[ip + 2 + instr_var_args]];
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int argc = _code_ptr[ip + 1 + instr_var_args];
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text += DADDR(1 + argc) + " = ";
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text += method->get_instance_class();
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text += ".";
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text += method->get_name();
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text += "(";
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for (int i = 0; i < argc; i++) {
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if (i > 0)
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text += ", ";
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text += DADDR(1 + i);
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}
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text += ")";
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incr = 4 + argc;
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} break;
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case OPCODE_CALL_NATIVE_STATIC_VALIDATED_NO_RETURN: {
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int instr_var_args = _code_ptr[++ip];
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text += "call native static method validated (no return) ";
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MethodBind *method = _methods_ptr[_code_ptr[ip + 2 + instr_var_args]];
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int argc = _code_ptr[ip + 1 + instr_var_args];
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text += method->get_instance_class();
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text += ".";
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text += method->get_name();
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text += "(";
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for (int i = 0; i < argc; i++) {
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if (i > 0) {
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text += ", ";
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}
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text += DADDR(1 + i);
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}
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text += ")";
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incr = 4 + argc;
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} break;
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case OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN: {
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case OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN: {
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int instr_var_args = _code_ptr[++ip];
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int instr_var_args = _code_ptr[++ip];
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text += "call method-bind validated (return) ";
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text += "call method-bind validated (return) ";
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@ -264,6 +264,8 @@ public:
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OPCODE_CALL_METHOD_BIND_RET,
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OPCODE_CALL_METHOD_BIND_RET,
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OPCODE_CALL_BUILTIN_STATIC,
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OPCODE_CALL_BUILTIN_STATIC,
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OPCODE_CALL_NATIVE_STATIC,
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OPCODE_CALL_NATIVE_STATIC,
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OPCODE_CALL_NATIVE_STATIC_VALIDATED_RETURN,
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OPCODE_CALL_NATIVE_STATIC_VALIDATED_NO_RETURN,
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OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN,
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OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN,
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OPCODE_CALL_METHOD_BIND_VALIDATED_NO_RETURN,
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OPCODE_CALL_METHOD_BIND_VALIDATED_NO_RETURN,
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OPCODE_AWAIT,
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OPCODE_AWAIT,
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@ -261,6 +261,8 @@ void (*type_init_function_table[])(Variant *) = {
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&&OPCODE_CALL_METHOD_BIND_RET, \
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&&OPCODE_CALL_METHOD_BIND_RET, \
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&&OPCODE_CALL_BUILTIN_STATIC, \
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&&OPCODE_CALL_BUILTIN_STATIC, \
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&&OPCODE_CALL_NATIVE_STATIC, \
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&&OPCODE_CALL_NATIVE_STATIC, \
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&&OPCODE_CALL_NATIVE_STATIC_VALIDATED_RETURN, \
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&&OPCODE_CALL_NATIVE_STATIC_VALIDATED_NO_RETURN, \
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&&OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN, \
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&&OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN, \
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&&OPCODE_CALL_METHOD_BIND_VALIDATED_NO_RETURN, \
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&&OPCODE_CALL_METHOD_BIND_VALIDATED_NO_RETURN, \
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&&OPCODE_AWAIT, \
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&&OPCODE_AWAIT, \
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@ -1956,6 +1958,78 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
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}
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}
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DISPATCH_OPCODE;
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DISPATCH_OPCODE;
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OPCODE(OPCODE_CALL_NATIVE_STATIC_VALIDATED_RETURN) {
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LOAD_INSTRUCTION_ARGS
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CHECK_SPACE(3 + instr_arg_count);
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ip += instr_arg_count;
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int argc = _code_ptr[ip + 1];
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GD_ERR_BREAK(argc < 0);
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GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _methods_count);
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MethodBind *method = _methods_ptr[_code_ptr[ip + 2]];
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Variant **argptrs = instruction_args;
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#ifdef DEBUG_ENABLED
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uint64_t call_time = 0;
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if (GDScriptLanguage::get_singleton()->profiling && GDScriptLanguage::get_singleton()->profile_native_calls) {
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call_time = OS::get_singleton()->get_ticks_usec();
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}
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#endif
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GET_INSTRUCTION_ARG(ret, argc);
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method->validated_call(nullptr, (const Variant **)argptrs, ret);
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#ifdef DEBUG_ENABLED
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if (GDScriptLanguage::get_singleton()->profiling && GDScriptLanguage::get_singleton()->profile_native_calls) {
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uint64_t t_taken = OS::get_singleton()->get_ticks_usec() - call_time;
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_profile_native_call(t_taken, method->get_name(), method->get_instance_class());
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function_call_time += t_taken;
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}
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#endif
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ip += 3;
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}
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DISPATCH_OPCODE;
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OPCODE(OPCODE_CALL_NATIVE_STATIC_VALIDATED_NO_RETURN) {
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LOAD_INSTRUCTION_ARGS
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CHECK_SPACE(3 + instr_arg_count);
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ip += instr_arg_count;
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int argc = _code_ptr[ip + 1];
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GD_ERR_BREAK(argc < 0);
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GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _methods_count);
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MethodBind *method = _methods_ptr[_code_ptr[ip + 2]];
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Variant **argptrs = instruction_args;
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#ifdef DEBUG_ENABLED
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uint64_t call_time = 0;
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if (GDScriptLanguage::get_singleton()->profiling && GDScriptLanguage::get_singleton()->profile_native_calls) {
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call_time = OS::get_singleton()->get_ticks_usec();
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}
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#endif
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GET_INSTRUCTION_ARG(ret, argc);
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VariantInternal::initialize(ret, Variant::NIL);
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method->validated_call(nullptr, (const Variant **)argptrs, nullptr);
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#ifdef DEBUG_ENABLED
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if (GDScriptLanguage::get_singleton()->profiling && GDScriptLanguage::get_singleton()->profile_native_calls) {
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uint64_t t_taken = OS::get_singleton()->get_ticks_usec() - call_time;
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_profile_native_call(t_taken, method->get_name(), method->get_instance_class());
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function_call_time += t_taken;
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}
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#endif
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ip += 3;
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}
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DISPATCH_OPCODE;
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OPCODE(OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN) {
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OPCODE(OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN) {
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LOAD_INSTRUCTION_ARGS
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LOAD_INSTRUCTION_ARGS
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CHECK_SPACE(3 + instr_arg_count);
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CHECK_SPACE(3 + instr_arg_count);
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@ -0,0 +1,7 @@
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func test():
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# Validated native static call with return value.
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print(FileAccess.file_exists("some_file"))
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# Validated native static call without return value.
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Node.print_orphan_nodes()
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@ -0,0 +1,2 @@
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GDTEST_OK
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false
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