From 7cbf301f31a57771b3c7dbe378654195f3db4ab1 Mon Sep 17 00:00:00 2001 From: Michael Alexsander Silva Dias Date: Tue, 27 Mar 2018 16:04:45 -0300 Subject: [PATCH] Fixed some popups not shrinking their size back when losing items. --- editor/plugins/animation_tree_editor_plugin.cpp | 2 ++ editor/scene_tree_dock.cpp | 1 + 2 files changed, 3 insertions(+) diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index f0e186e4b02..37213c18669 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -756,6 +756,7 @@ void AnimationTreeEditor::_gui_input(Ref p_event) { if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) { node_popup->clear(); + node_popup->set_size(Size2(1, 1)); node_popup->add_item(TTR("Disconnect"), NODE_DISCONNECT); if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) { node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT); @@ -774,6 +775,7 @@ void AnimationTreeEditor::_gui_input(Ref p_event) { if (rclick_type == CLICK_NODE) { node_popup->clear(); + node_popup->set_size(Size2(1, 1)); node_popup->add_item(TTR("Rename"), NODE_RENAME); node_popup->add_item(TTR("Remove"), NODE_ERASE); if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index d5ec858c372..1644ae5b55b 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1794,6 +1794,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { subresources.clear(); menu_subresources->clear(); + menu_subresources->set_size(Size2(1, 1)); _add_children_to_popup(selection.front()->get(), 0); if (menu->get_item_count() > 0) menu->add_separator();