Merge pull request #92389 from ckaiser/light-mode-profiler

Fix profiler seek line color in light modes, update on theme change
This commit is contained in:
Rémi Verschelde 2024-05-28 15:49:51 +02:00
commit 7d772e713c
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2 changed files with 17 additions and 2 deletions

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@ -34,6 +34,7 @@
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/themes/editor_scale.h"
#include "editor/themes/editor_theme_manager.h"
#include "scene/resources/image_texture.h"
void EditorProfiler::_make_metric_ptrs(Metric &m) {
@ -423,6 +424,15 @@ void EditorProfiler::_notification(int p_what) {
case NOTIFICATION_TRANSLATION_CHANGED: {
activate->set_icon(get_editor_theme_icon(SNAME("Play")));
clear_button->set_icon(get_editor_theme_icon(SNAME("Clear")));
theme_cache.seek_line_color = get_theme_color(SNAME("font_color"), EditorStringName(Editor));
theme_cache.seek_line_color.a = 0.8;
theme_cache.seek_line_hover_color = theme_cache.seek_line_color;
theme_cache.seek_line_hover_color.a = 0.4;
if (total_metrics > 0) {
_update_plot();
}
} break;
}
}
@ -434,11 +444,11 @@ void EditorProfiler::_graph_tex_draw() {
if (seeking) {
int frame = cursor_metric_edit->get_value() - _get_frame_metric(0).frame_number;
int cur_x = (2 * frame + 1) * graph->get_size().x / (2 * frame_metrics.size()) + 1;
graph->draw_line(Vector2(cur_x, 0), Vector2(cur_x, graph->get_size().y), Color(1, 1, 1, 0.8));
graph->draw_line(Vector2(cur_x, 0), Vector2(cur_x, graph->get_size().y), theme_cache.seek_line_color);
}
if (hover_metric > -1 && hover_metric < total_metrics) {
int cur_x = (2 * hover_metric + 1) * graph->get_size().x / (2 * frame_metrics.size()) + 1;
graph->draw_line(Vector2(cur_x, 0), Vector2(cur_x, graph->get_size().y), Color(1, 1, 1, 0.4));
graph->draw_line(Vector2(cur_x, 0), Vector2(cur_x, graph->get_size().y), theme_cache.seek_line_hover_color);
}
}

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@ -94,6 +94,11 @@ public:
};
private:
struct ThemeCache {
Color seek_line_color;
Color seek_line_hover_color;
} theme_cache;
Button *activate = nullptr;
Button *clear_button = nullptr;
TextureRect *graph = nullptr;