diff --git a/CHANGELOG.md b/CHANGELOG.md index 6bab512b1a2..68b7d4cf8fe 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,56 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). +## [3.5.4] - TBD + +See the [release announcement](https://godotengine.org/article/maintenance-release-godot-3-5-3) for details. + +### Added + +#### Porting + +- iOS: Add project settings for AVAudioSessionCategory on iOS https://github.com/godotengine/godot/pull/83409 + +### Changed + +#### Thirdparty + +- mbedtls updated to version 2.28.7. +- miniupnpc update to version 2.2.5. +- zlib/minizip updated to version 1.3.1. +- CA root certificates updated to 2023-12-13 bundle from Mozilla. +- SDL GameControllerDB updated to 2024-01-22 git snapshot. + +### Removed + +### Fixed + +#### Buildsystem + +- Fix Python 3.12 SyntaxError with regex escape sequences https://github.com/godotengine/godot/pull/82290 https://github.com/godotengine/godot/pull/85818 +- Web: Set what were default values for Web platform linker flags `-sSTACK_SIZE` and `-sDEFAULT_PTHREAD_STACK_SIZE` https://github.com/godotengine/godot/pull/86036 +- Web: Fix build when compiler version isn't properly detected https://github.com/godotengine/godot/pull/87739 +- Windows: Fix generating vsproj with SCons 4.6.0+ https://github.com/godotengine/godot/pull/85357 + +#### Core + +- Fix `File.get_buffer` returning wrong length https://github.com/godotengine/godot/pull/84934 + +#### Mono (C#) + +- Fix incorrect Rect2 sizing when using the Transform2D `*` operator https://github.com/godotengine/godot/pull/86466 + +#### Porting + +- Server: Return exit code 0 when running `--version` or `--help` https://github.com/godotengine/godot/pull/83664 +- Windows: Add XInput device ID for wireless Series 2 Elite controller https://github.com/godotengine/godot/pull/82508 +- Windows: Fix Dummy audio driver initialization issue on WASAPI output device initialization failure https://github.com/godotengine/godot/pull/87261 + +#### XR + +- Fix touch events in WebXR with an "immersive-ar" session https://github.com/godotengine/godot/pull/85521 + + ## [3.5.3] - 2023-09-25 See the [release announcement](https://godotengine.org/article/maintenance-release-godot-3-5-3) for details. @@ -3024,6 +3074,7 @@ See the [release announcement](https://godotengine.org/article/maintenance-relea - Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly. +[3.5.4]: https://downloads.tuxfamily.org/godotengine/3.5.4/Godot_v3.5.4-stable_changelog_chrono.txt [3.5.3]: https://downloads.tuxfamily.org/godotengine/3.5.3/Godot_v3.5.3-stable_changelog_chrono.txt [3.5.2]: https://downloads.tuxfamily.org/godotengine/3.5.2/Godot_v3.5.2-stable_changelog_chrono.txt [3.5.1]: https://downloads.tuxfamily.org/godotengine/3.5.1/Godot_v3.5.1-stable_changelog_chrono.txt