Merge pull request #36374 from kuruk-mm/tilemap_filter_set_and_update
TileMap: Set texture_filter and texture_repeat to generated CanvasItems...
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7f24914b9e
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@ -412,6 +412,9 @@ void TileMap::update_dirty_quadrants() {
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vs->canvas_item_set_light_mask(canvas_item, get_light_mask());
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vs->canvas_item_set_z_index(canvas_item, z_index);
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vs->canvas_item_set_default_texture_filter(canvas_item, RS::CanvasItemTextureFilter(CanvasItem::get_texture_filter()));
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vs->canvas_item_set_default_texture_repeat(canvas_item, RS::CanvasItemTextureRepeat(CanvasItem::get_texture_repeat()));
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q.canvas_items.push_back(canvas_item);
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if (debug_shapes) {
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@ -1687,6 +1690,28 @@ bool TileMap::get_clip_uv() const {
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return clip_uv;
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}
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void TileMap::set_texture_filter(TextureFilter p_texture_filter) {
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CanvasItem::set_texture_filter(p_texture_filter);
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for (Map<PosKey, Quadrant>::Element *F = quadrant_map.front(); F; F = F->next()) {
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Quadrant &q = F->get();
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for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
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RenderingServer::get_singleton()->canvas_item_set_default_texture_filter(E->get(), RS::CanvasItemTextureFilter(p_texture_filter));
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_make_quadrant_dirty(F);
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}
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}
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}
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void TileMap::set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) {
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CanvasItem::set_texture_repeat(p_texture_repeat);
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for (Map<PosKey, Quadrant>::Element *F = quadrant_map.front(); F; F = F->next()) {
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Quadrant &q = F->get();
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for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
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RenderingServer::get_singleton()->canvas_item_set_default_texture_repeat(E->get(), RS::CanvasItemTextureRepeat(p_texture_repeat));
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_make_quadrant_dirty(F);
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}
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}
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}
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String TileMap::get_configuration_warning() const {
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String warning = Node2D::get_configuration_warning();
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@ -342,6 +342,10 @@ public:
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String get_configuration_warning() const override;
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virtual void set_texture_filter(CanvasItem::TextureFilter p_texture_filter) override;
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virtual void set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) override;
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void fix_invalid_tiles();
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void clear();
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@ -1369,6 +1369,7 @@ void CanvasItem::set_texture_filter(TextureFilter p_texture_filter) {
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}
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texture_filter = p_texture_filter;
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_update_texture_filter_changed(true);
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_change_notify();
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}
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CanvasItem::TextureFilter CanvasItem::get_texture_filter() const {
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@ -1421,6 +1422,7 @@ void CanvasItem::set_texture_repeat(TextureRepeat p_texture_repeat) {
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}
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texture_repeat = p_texture_repeat;
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_update_texture_repeat_changed(true);
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_change_notify();
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}
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CanvasItem::TextureRepeat CanvasItem::get_texture_repeat() const {
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@ -405,10 +405,10 @@ public:
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void force_update_transform();
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void set_texture_filter(TextureFilter p_texture_filter);
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virtual void set_texture_filter(TextureFilter p_texture_filter);
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TextureFilter get_texture_filter() const;
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void set_texture_repeat(TextureRepeat p_texture_repeat);
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virtual void set_texture_repeat(TextureRepeat p_texture_repeat);
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TextureRepeat get_texture_repeat() const;
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// Used by control nodes to retrieve the parent's anchorable area
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