Merge pull request #73249 from KoBeWi/image_for_your_inspector

Improve Image preview in the inspector
This commit is contained in:
Rémi Verschelde 2023-04-03 15:59:26 +02:00
commit 7f332ec78c
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GPG Key ID: C3336907360768E1
1 changed files with 5 additions and 1 deletions

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@ -152,11 +152,15 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
}
bool EditorInspectorPluginTexture::can_handle(Object *p_object) {
return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<CompressedTexture2D>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr;
return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<CompressedTexture2D>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr || Object::cast_to<Image>(p_object) != nullptr;
}
void EditorInspectorPluginTexture::parse_begin(Object *p_object) {
Ref<Texture> texture(Object::cast_to<Texture>(p_object));
if (texture.is_null()) {
Ref<Image> image(Object::cast_to<Image>(p_object));
texture = ImageTexture::create_from_image(image);
}
add_custom_control(memnew(TexturePreview(texture, true)));
}