Use GDScript resource path over script path for `inst2dict`
The resource path holds the original path which can be used to convert a dictionary to instance consistently both within editor and exported projects as the original path is automatically remapped from `gd` to `gdc` or `gde` in exported projects.
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@ -1126,7 +1126,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
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Dictionary d;
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d["@subpath"] = cp;
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d["@path"] = p->path;
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d["@path"] = p->get_path();
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p = base.ptr();
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