Merge pull request #13008 from Chaosus/assetstorefixes
Few fixes for asset store browser
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commit
7f52db75c6
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@ -47,9 +47,9 @@ void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, co
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for (int i = 0; i < 5; i++) {
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if (i < p_rating)
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stars[i]->set_texture(get_icon("RatingStar", "EditorIcons"));
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stars[i]->set_texture(get_icon("Favorites", "EditorIcons"));
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else
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stars[i]->set_texture(get_icon("RatingNoStar", "EditorIcons"));
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stars[i]->set_texture(get_icon("NonFavorite", "EditorIcons"));
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}
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}
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@ -273,15 +273,15 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() {
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HBoxContainer *hbox = memnew(HBoxContainer);
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vbox->add_child(hbox);
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vbox->add_constant_override("separation", 15);
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vbox->add_constant_override("separation", 15 * EDSCALE);
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VBoxContainer *desc_vbox = memnew(VBoxContainer);
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hbox->add_child(desc_vbox);
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hbox->add_constant_override("separation", 15);
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hbox->add_constant_override("separation", 15 * EDSCALE);
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item = memnew(EditorAssetLibraryItem);
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desc_vbox->add_child(item);
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desc_vbox->set_custom_minimum_size(Size2(300, 0));
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desc_vbox->set_custom_minimum_size(Size2(300 * EDSCALE, 0));
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desc_bg = memnew(PanelContainer);
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desc_vbox->add_child(desc_bg);
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@ -292,12 +292,12 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() {
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desc_bg->add_child(description);
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preview = memnew(TextureRect);
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preview->set_custom_minimum_size(Size2(640, 345));
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preview->set_custom_minimum_size(Size2(640 * EDSCALE, 345 * EDSCALE));
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hbox->add_child(preview);
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previews_bg = memnew(PanelContainer);
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vbox->add_child(previews_bg);
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previews_bg->set_custom_minimum_size(Size2(0, 85));
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previews_bg->set_custom_minimum_size(Size2(0, 101 * EDSCALE));
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previews = memnew(ScrollContainer);
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previews_bg->add_child(previews);
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@ -702,15 +702,28 @@ void EditorAssetLibrary::_image_update(bool use_cache, bool final, const PoolByt
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Ref<Image> image = Ref<Image>(memnew(Image(r.ptr(), len)));
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if (!image->empty()) {
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float max_height = 10000;
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switch (image_queue[p_queue_id].image_type) {
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case IMAGE_QUEUE_ICON: max_height = 80; break;
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case IMAGE_QUEUE_THUMBNAIL: max_height = 80; break;
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case IMAGE_QUEUE_SCREENSHOT: max_height = 345; break;
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}
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float scale_ratio = max_height / image->get_height();
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if (scale_ratio < 1) {
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image->resize(image->get_width() * scale_ratio, image->get_height() * scale_ratio, Image::INTERPOLATE_CUBIC);
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case IMAGE_QUEUE_ICON:
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image->resize(80 * EDSCALE, 80 * EDSCALE, Image::INTERPOLATE_CUBIC);
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break;
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case IMAGE_QUEUE_THUMBNAIL: {
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float max_height = 85 * EDSCALE;
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float scale_ratio = max_height / (image->get_height() * EDSCALE);
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if (scale_ratio < 1) {
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image->resize(image->get_width() * EDSCALE * scale_ratio, image->get_height() * EDSCALE * scale_ratio, Image::INTERPOLATE_CUBIC);
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}
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} break;
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case IMAGE_QUEUE_SCREENSHOT: {
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float max_height = 397 * EDSCALE;
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float scale_ratio = max_height / (image->get_height() * EDSCALE);
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if (scale_ratio < 1) {
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image->resize(image->get_width() * EDSCALE * scale_ratio, image->get_height() * EDSCALE * scale_ratio, Image::INTERPOLATE_CUBIC);
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}
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} break;
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}
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Ref<ImageTexture> tex;
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