Use mimetype according to glTF spec.

(cherry picked from commit 9a50a4442d)
This commit is contained in:
Yaakuro 2018-05-10 23:21:05 +02:00 committed by Hein-Pieter van Braam
parent 7e09206e5c
commit 7f65584f28
1 changed files with 1 additions and 1 deletions

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@ -1163,7 +1163,7 @@ Error EditorSceneImporterGLTF::_parse_images(GLTFState &state, const String &p_b
continue; continue;
} }
if (mimetype.findn("jpg") != -1) { if (mimetype.findn("jpeg") != -1) {
//is a jpg //is a jpg
Ref<Image> img = Image::_jpg_mem_loader_func(data_ptr, data_size); Ref<Image> img = Image::_jpg_mem_loader_func(data_ptr, data_size);