diff --git a/doc/classes/VisualShaderNodeParticleAccelerator.xml b/doc/classes/VisualShaderNodeParticleAccelerator.xml index b7a519944d6..2f3f58c0cf4 100644 --- a/doc/classes/VisualShaderNodeParticleAccelerator.xml +++ b/doc/classes/VisualShaderNodeParticleAccelerator.xml @@ -1,5 +1,5 @@ - + diff --git a/scene/resources/visual_shader_particle_nodes.h b/scene/resources/visual_shader_particle_nodes.h index ecd187a8853..f5435c35116 100644 --- a/scene/resources/visual_shader_particle_nodes.h +++ b/scene/resources/visual_shader_particle_nodes.h @@ -181,8 +181,8 @@ VARIANT_ENUM_CAST(VisualShaderNodeParticleRandomness::OpType) // Process nodes -class VisualShaderNodeParticleAccelerator : public VisualShaderNodeOutput { - GDCLASS(VisualShaderNodeParticleAccelerator, VisualShaderNodeOutput); +class VisualShaderNodeParticleAccelerator : public VisualShaderNode { + GDCLASS(VisualShaderNodeParticleAccelerator, VisualShaderNode); public: enum Mode {