Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog

(cherry picked from commit dc3194f668)
This commit is contained in:
Hugo Locurcio 2023-11-15 12:21:50 +01:00 committed by Rémi Verschelde
parent f84ee53a9a
commit 7fb0ec04c2
No known key found for this signature in database
GPG Key ID: C3336907360768E1
1 changed files with 3 additions and 0 deletions

View File

@ -354,6 +354,9 @@ MultiMeshEditor::MultiMeshEditor() {
populate_dialog->get_ok_button()->connect("pressed", callable_mp(this, &MultiMeshEditor::_populate));
std = memnew(SceneTreeDialog);
Vector<StringName> valid_types;
valid_types.push_back("MeshInstance3D");
std->set_valid_types(valid_types);
populate_dialog->add_child(std);
std->connect("selected", callable_mp(this, &MultiMeshEditor::_browsed));