Lift Godot GLView update frequency from 30 to 60
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@ -38,7 +38,7 @@
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#endif
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#define kFilteringFactor 0.1
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#define kRenderingFrequency 30
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#define kRenderingFrequency 60
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#define kAccelerometerFrequency 100.0 // Hz
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#ifdef APPIRATER_ENABLED
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