Use godot-cpp 4.1 for the "Godot CPP" CI workflow to prevent circular dependency

This commit is contained in:
David Snopek 2023-09-01 16:11:51 -05:00
parent 80bfca20c6
commit 80126468fb
1 changed files with 4 additions and 2 deletions

View File

@ -4,8 +4,10 @@ on:
# Global Settings
env:
# Used for the cache key, and godot-cpp checkout. Add version suffix to force clean build.
# Used for the cache key. Add version suffix to force clean build.
GODOT_BASE_BRANCH: master
# Used for the godot-cpp checkout.
GODOT_CPP_BRANCH: '4.1'
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-cpp-tests
@ -26,7 +28,7 @@ jobs:
uses: actions/checkout@v3
with:
repository: godotengine/godot-cpp
ref: ${{ env.GODOT_BASE_BRANCH }}
ref: ${{ env.GODOT_CPP_BRANCH }}
submodules: 'recursive'
path: 'godot-cpp'