Update the github Android builds config

The configuration was updated to generate:
- Godot Android Editor build
- Godot Android template build for arm32
- Godot Android template build for arm64

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
This commit is contained in:
Fredia Huya-Kouadio 2024-06-24 06:20:50 -07:00 committed by Fredia Huya-Kouadio
parent 374807f427
commit 8026706748
1 changed files with 40 additions and 14 deletions

View File

@ -13,9 +13,30 @@ concurrency:
cancel-in-progress: true
jobs:
android-template:
build-android:
runs-on: "ubuntu-20.04"
name: Template (target=template_release)
name: ${{ matrix.name }}
strategy:
fail-fast: false
matrix:
include:
- name: Editor (target=editor)
cache-name: android-editor
target: editor
tests: false
sconsflags: arch=arm64 production=yes
- name: Template arm32 (target=template_release, arch=arm32)
cache-name: android-template-arm32
target: template_release
tests: false
sconsflags: arch=arm32
- name: Template arm64 (target=template_release, arch=arm64)
cache-name: android-template-arm64
target: template_release
tests: false
sconsflags: arch=arm64
steps:
- uses: actions/checkout@v4
@ -30,33 +51,38 @@ jobs:
- name: Setup Godot build cache
uses: ./.github/actions/godot-cache
with:
cache-name: ${{ matrix.cache-name }}
continue-on-error: true
- name: Setup Python and SCons
uses: ./.github/actions/godot-deps
- name: Compilation (arm32)
- name: Compilation
uses: ./.github/actions/godot-build
with:
sconsflags: ${{ env.SCONSFLAGS }} arch=arm32
sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }}
platform: android
target: template_release
tests: false
- name: Compilation (arm64)
uses: ./.github/actions/godot-build
with:
sconsflags: ${{ env.SCONSFLAGS }} arch=arm64
platform: android
target: template_release
tests: false
target: ${{ matrix.target }}
tests: ${{ matrix.tests }}
- name: Generate Godot templates
if: matrix.target == 'template_release'
run: |
cd platform/android/java
./gradlew generateGodotTemplates
cd ../../..
ls -l bin/
- name: Generate Godot editor
if: matrix.target == 'editor'
run: |
cd platform/android/java
./gradlew generateGodotEditor
cd ../../..
ls -l bin/android_editor_builds/
- name: Upload artifact
uses: ./.github/actions/upload-artifact
with:
name: ${{ matrix.cache-name }}