Add support for GLSL source-level debugging with RenderDoc (`--generate-spirv-debug-info`)

This commit is contained in:
sakrel 2023-08-12 14:56:49 +02:00
parent 4714e95896
commit 80a36ff985
5 changed files with 25 additions and 18 deletions

View File

@ -239,6 +239,10 @@ bool Engine::is_validation_layers_enabled() const {
return use_validation_layers;
}
bool Engine::is_generate_spirv_debug_info_enabled() const {
return generate_spirv_debug_info;
}
void Engine::set_print_error_messages(bool p_enabled) {
CoreGlobals::print_error_enabled = p_enabled;
}

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@ -67,6 +67,7 @@ private:
double _physics_interpolation_fraction = 0.0f;
bool abort_on_gpu_errors = false;
bool use_validation_layers = false;
bool generate_spirv_debug_info = false;
int32_t gpu_idx = -1;
uint64_t _process_frames = 0;
@ -156,6 +157,7 @@ public:
bool is_abort_on_gpu_errors_enabled() const;
bool is_validation_layers_enabled() const;
bool is_generate_spirv_debug_info_enabled() const;
int32_t get_gpu_index() const;
Engine();

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@ -504,6 +504,10 @@ Error VulkanContext::_initialize_device_extensions() {
register_requested_device_extension(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME, false);
register_requested_device_extension(VK_KHR_MAINTENANCE_2_EXTENSION_NAME, false);
if (Engine::get_singleton()->is_generate_spirv_debug_info_enabled()) {
register_requested_device_extension(VK_KHR_SHADER_NON_SEMANTIC_INFO_EXTENSION_NAME, true);
}
// TODO consider the following extensions:
// - VK_KHR_spirv_1_4
// - VK_KHR_swapchain_mutable_format

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@ -458,6 +458,7 @@ void Main::print_help(const char *p_binary) {
#if DEBUG_ENABLED
OS::get_singleton()->print(" --gpu-abort Abort on graphics API usage errors (usually validation layer errors). May help see the problem if your system freezes.\n");
#endif
OS::get_singleton()->print(" --generate-spirv-debug-info Generate SPIR-V debug information. This allows source-level shader debugging with RenderDoc.\n");
OS::get_singleton()->print(" --remote-debug <uri> Remote debug (<protocol>://<host/IP>[:<port>], e.g. tcp://127.0.0.1:6007).\n");
OS::get_singleton()->print(" --single-threaded-scene Scene tree runs in single-threaded mode. Sub-thread groups are disabled and run on the main thread.\n");
#if defined(DEBUG_ENABLED)
@ -1019,6 +1020,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} else if (I->get() == "--gpu-abort") {
Engine::singleton->abort_on_gpu_errors = true;
#endif
} else if (I->get() == "--generate-spirv-debug-info") {
Engine::singleton->generate_spirv_debug_info = true;
} else if (I->get() == "--tablet-driver") {
if (I->next()) {
tablet_driver = I->next()->get();

View File

@ -32,6 +32,7 @@
#include "glslang_resource_limits.h"
#include "core/config/engine.h"
#include "servers/rendering/rendering_device.h"
#include <glslang/Include/Types.h>
@ -56,7 +57,6 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
glslang::EShTargetClientVersion ClientVersion = glslang::EShTargetVulkan_1_2;
glslang::EShTargetLanguageVersion TargetVersion = glslang::EShTargetSpv_1_5;
glslang::TShader::ForbidIncluder includer;
if (capabilities->device_family == RenderingDevice::DeviceFamily::DEVICE_VULKAN) {
if (capabilities->version_major == 1 && capabilities->version_minor == 0) {
@ -127,23 +127,10 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
}
EShMessages messages = (EShMessages)(EShMsgSpvRules | EShMsgVulkanRules);
const int DefaultVersion = 100;
std::string pre_processed_code;
//preprocess
if (!shader.preprocess(&DefaultTBuiltInResource, DefaultVersion, ENoProfile, false, false, messages, &pre_processed_code, includer)) {
if (r_error) {
(*r_error) = "Failed pre-process:\n";
(*r_error) += shader.getInfoLog();
(*r_error) += "\n";
(*r_error) += shader.getInfoDebugLog();
}
return ret;
if (Engine::get_singleton()->is_generate_spirv_debug_info_enabled()) {
messages = (EShMessages)(messages | EShMsgDebugInfo);
}
//set back..
cs_strings = pre_processed_code.c_str();
shader.setStrings(&cs_strings, 1);
const int DefaultVersion = 100;
//parse
if (!shader.parse(&DefaultTBuiltInResource, DefaultVersion, false, messages)) {
@ -174,6 +161,13 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
std::vector<uint32_t> SpirV;
spv::SpvBuildLogger logger;
glslang::SpvOptions spvOptions;
if (Engine::get_singleton()->is_generate_spirv_debug_info_enabled()) {
spvOptions.generateDebugInfo = true;
spvOptions.emitNonSemanticShaderDebugInfo = true;
spvOptions.emitNonSemanticShaderDebugSource = true;
}
glslang::GlslangToSpv(*program.getIntermediate(stages[p_stage]), SpirV, &logger, &spvOptions);
ret.resize(SpirV.size() * sizeof(uint32_t));
@ -188,7 +182,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
static String _get_cache_key_function_glsl(const RenderingDevice *p_render_device) {
const RD::Capabilities *capabilities = p_render_device->get_device_capabilities();
String version;
version = "SpirVGen=" + itos(glslang::GetSpirvGeneratorVersion()) + ", major=" + itos(capabilities->version_major) + ", minor=" + itos(capabilities->version_minor) + " , subgroup_size=" + itos(p_render_device->limit_get(RD::LIMIT_SUBGROUP_SIZE)) + " , subgroup_ops=" + itos(p_render_device->limit_get(RD::LIMIT_SUBGROUP_OPERATIONS)) + " , subgroup_in_shaders=" + itos(p_render_device->limit_get(RD::LIMIT_SUBGROUP_IN_SHADERS));
version = "SpirVGen=" + itos(glslang::GetSpirvGeneratorVersion()) + ", major=" + itos(capabilities->version_major) + ", minor=" + itos(capabilities->version_minor) + " , subgroup_size=" + itos(p_render_device->limit_get(RD::LIMIT_SUBGROUP_SIZE)) + " , subgroup_ops=" + itos(p_render_device->limit_get(RD::LIMIT_SUBGROUP_OPERATIONS)) + " , subgroup_in_shaders=" + itos(p_render_device->limit_get(RD::LIMIT_SUBGROUP_IN_SHADERS)) + " , debug=" + itos(Engine::get_singleton()->is_generate_spirv_debug_info_enabled());
return version;
}