Update the changelog for 4.1.1
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@ -81,6 +81,7 @@ See the [release announcement](https://godotengine.org/article/maintenance-relea
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#### Animation
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- Fix infinite loop state check in `AnimationStateMachine` ([GH-79141](https://github.com/godotengine/godot/pull/79141)).
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- Fix `tween_property` on `Basis` to properly update its value ([GH-79426](https://github.com/godotengine/godot/pull/79426)).
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#### Buildsystem
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@ -103,6 +104,8 @@ See the [release announcement](https://godotengine.org/article/maintenance-relea
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- Fix dropping files from `res://` to `res://` ([GH-78914](https://github.com/godotengine/godot/pull/78914)).
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- Do not change a node unique name to the same name ([GH-78925](https://github.com/godotengine/godot/pull/78925)).
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- Collapse bottom panel if there is no active tab ([GH-79078](https://github.com/godotengine/godot/pull/79078)).
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- Fix `ui_cancel` action not closing `FindReplaceBar` ([GH-79079](https://github.com/godotengine/godot/pull/79079)).
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- Emit `history_changed` on merged UndoRedo actions ([GH-79484](https://github.com/godotengine/godot/pull/79484)).
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#### Export
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