Merge pull request #51517 from Chaosus/precise_graphedit_port_handling
Better port handling connection for `GraphEdit`
This commit is contained in:
commit
810c30dc09
@ -299,7 +299,7 @@
|
||||
<theme_item name="more" data_type="icon" type="Texture2D">
|
||||
The icon for the zoom in button.
|
||||
</theme_item>
|
||||
<theme_item name="port_grab_distance_horizontal" data_type="constant" type="int" default="48">
|
||||
<theme_item name="port_grab_distance_horizontal" data_type="constant" type="int" default="24">
|
||||
The horizontal range within which a port can be grabbed (on both sides).
|
||||
</theme_item>
|
||||
<theme_item name="port_grab_distance_vertical" data_type="constant" type="int" default="6">
|
||||
|
@ -520,6 +520,7 @@ void GraphEdit::_notification(int p_what) {
|
||||
|
||||
bool GraphEdit::_filter_input(const Point2 &p_point) {
|
||||
Ref<Texture2D> port = get_theme_icon(SNAME("port"), SNAME("GraphNode"));
|
||||
Vector2i port_size = Vector2i(port->get_width(), port->get_height());
|
||||
|
||||
for (int i = get_child_count() - 1; i >= 0; i--) {
|
||||
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
|
||||
@ -529,14 +530,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
|
||||
|
||||
for (int j = 0; j < gn->get_connection_output_count(); j++) {
|
||||
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
|
||||
if (is_in_hot_zone(pos / zoom, p_point / zoom)) {
|
||||
if (is_in_hot_zone(pos / zoom, p_point / zoom, port_size, false)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = 0; j < gn->get_connection_input_count(); j++) {
|
||||
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
|
||||
if (is_in_hot_zone(pos / zoom, p_point / zoom)) {
|
||||
if (is_in_hot_zone(pos / zoom, p_point / zoom, port_size, true)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -548,8 +549,10 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
|
||||
void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
|
||||
Ref<InputEventMouseButton> mb = p_ev;
|
||||
if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) {
|
||||
connecting_valid = false;
|
||||
Ref<Texture2D> port = get_theme_icon(SNAME("port"), SNAME("GraphNode"));
|
||||
Vector2i port_size = Vector2i(port->get_width(), port->get_height());
|
||||
|
||||
connecting_valid = false;
|
||||
click_pos = mb->get_position() / zoom;
|
||||
for (int i = get_child_count() - 1; i >= 0; i--) {
|
||||
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
|
||||
@ -559,7 +562,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
|
||||
|
||||
for (int j = 0; j < gn->get_connection_output_count(); j++) {
|
||||
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
|
||||
if (is_in_hot_zone(pos / zoom, click_pos)) {
|
||||
if (is_in_hot_zone(pos / zoom, click_pos, port_size, false)) {
|
||||
if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
|
||||
//check disconnect
|
||||
for (const Connection &E : connections) {
|
||||
@ -601,7 +604,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
|
||||
|
||||
for (int j = 0; j < gn->get_connection_input_count(); j++) {
|
||||
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
|
||||
if (is_in_hot_zone(pos / zoom, click_pos)) {
|
||||
if (is_in_hot_zone(pos / zoom, click_pos, port_size, true)) {
|
||||
if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) {
|
||||
//check disconnect
|
||||
for (const Connection &E : connections) {
|
||||
@ -650,10 +653,12 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
|
||||
connecting_target = false;
|
||||
top_layer->update();
|
||||
minimap->update();
|
||||
connecting_valid = just_disconnected || click_pos.distance_to(connecting_to / zoom) > 20.0 * zoom;
|
||||
connecting_valid = just_disconnected || click_pos.distance_to(connecting_to / zoom) > 20.0;
|
||||
|
||||
if (connecting_valid) {
|
||||
Ref<Texture2D> port = get_theme_icon(SNAME("port"), SNAME("GraphNode"));
|
||||
Vector2i port_size = Vector2i(port->get_width(), port->get_height());
|
||||
|
||||
Vector2 mpos = mm->get_position() / zoom;
|
||||
for (int i = get_child_count() - 1; i >= 0; i--) {
|
||||
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
|
||||
@ -665,7 +670,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
|
||||
for (int j = 0; j < gn->get_connection_output_count(); j++) {
|
||||
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
|
||||
int type = gn->get_connection_output_type(j);
|
||||
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos)) {
|
||||
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos, port_size, false)) {
|
||||
connecting_target = true;
|
||||
connecting_to = pos;
|
||||
connecting_target_to = gn->get_name();
|
||||
@ -677,7 +682,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
|
||||
for (int j = 0; j < gn->get_connection_input_count(); j++) {
|
||||
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
|
||||
int type = gn->get_connection_input_type(j);
|
||||
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos)) {
|
||||
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos / zoom, mpos, port_size, true)) {
|
||||
connecting_target = true;
|
||||
connecting_to = pos;
|
||||
connecting_target_to = gn->get_name();
|
||||
@ -748,9 +753,25 @@ bool GraphEdit::_check_clickable_control(Control *p_control, const Vector2 &pos)
|
||||
}
|
||||
}
|
||||
|
||||
bool GraphEdit::is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos) {
|
||||
if (!Rect2(pos.x - port_grab_distance_horizontal, pos.y - port_grab_distance_vertical, port_grab_distance_horizontal * 2, port_grab_distance_vertical * 2).has_point(p_mouse_pos)) {
|
||||
return false;
|
||||
bool GraphEdit::is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos, const Vector2i &p_port_size, bool p_left) {
|
||||
if (p_left) {
|
||||
if (!Rect2(
|
||||
pos.x - p_port_size.x / 2 - port_grab_distance_horizontal,
|
||||
pos.y - p_port_size.y / 2 - port_grab_distance_vertical / 2,
|
||||
p_port_size.x + port_grab_distance_horizontal,
|
||||
p_port_size.y + port_grab_distance_vertical)
|
||||
.has_point(p_mouse_pos)) {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
if (!Rect2(
|
||||
pos.x - p_port_size.x / 2,
|
||||
pos.y - p_port_size.y / 2 - port_grab_distance_vertical / 2,
|
||||
p_port_size.x + port_grab_distance_horizontal,
|
||||
p_port_size.y + port_grab_distance_vertical)
|
||||
.has_point(p_mouse_pos)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < get_child_count(); i++) {
|
||||
|
@ -186,7 +186,7 @@ private:
|
||||
GraphEditMinimap *minimap;
|
||||
void _top_layer_input(const Ref<InputEvent> &p_ev);
|
||||
|
||||
bool is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos);
|
||||
bool is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos, const Vector2i &p_port_size, bool p_left);
|
||||
|
||||
void _top_layer_draw();
|
||||
void _connections_layer_draw();
|
||||
|
@ -967,7 +967,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
|
||||
|
||||
// Visual Node Ports
|
||||
|
||||
theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 48 * scale);
|
||||
theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 24 * scale);
|
||||
theme->set_constant("port_grab_distance_vertical", "GraphEdit", 6 * scale);
|
||||
|
||||
theme->set_stylebox("bg", "GraphEditMinimap", make_flat_stylebox(Color(0.24, 0.24, 0.24), 0, 0, 0, 0));
|
||||
|
Loading…
Reference in New Issue
Block a user