[3.x] Backport Tree::set_selected
Backport function from godotengine#68448 Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
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@ -202,6 +202,14 @@
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Sets the title of a column.
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</description>
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</method>
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<method name="set_selected">
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<return type="void" />
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<argument index="0" name="item" type="Object" />
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<argument index="1" name="column" type="int" />
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<description>
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Selects the specified [TreeItem] and column.
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</description>
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</method>
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</methods>
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<members>
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<member name="allow_reselect" type="bool" setter="set_allow_reselect" getter="get_allow_reselect" default="false">
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@ -3157,6 +3157,12 @@ TreeItem *Tree::get_selected() const {
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return selected_item;
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}
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void Tree::set_selected(TreeItem *p_item, int p_column) {
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ERR_FAIL_INDEX(p_column, columns.size());
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ERR_FAIL_COND(!p_item);
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select_single_item(p_item, get_root(), p_column);
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}
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int Tree::get_selected_column() const {
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return selected_col;
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}
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@ -3832,6 +3838,7 @@ void Tree::_bind_methods() {
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ClassDB::bind_method(D_METHOD("is_root_hidden"), &Tree::is_root_hidden);
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ClassDB::bind_method(D_METHOD("get_next_selected", "from"), &Tree::_get_next_selected);
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ClassDB::bind_method(D_METHOD("get_selected"), &Tree::get_selected);
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ClassDB::bind_method(D_METHOD("set_selected", "item", "column"), &Tree::_set_selected);
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ClassDB::bind_method(D_METHOD("get_selected_column"), &Tree::get_selected_column);
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ClassDB::bind_method(D_METHOD("get_pressed_button"), &Tree::get_pressed_button);
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ClassDB::bind_method(D_METHOD("set_select_mode", "mode"), &Tree::set_select_mode);
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@ -527,6 +527,10 @@ protected:
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scroll_to_item(Object::cast_to<TreeItem>(p_item));
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}
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void _set_selected(Object *p_item, int p_column) {
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set_selected(Object::cast_to<TreeItem>(p_item), p_column);
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}
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public:
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virtual String get_tooltip(const Point2 &p_pos) const;
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@ -549,6 +553,7 @@ public:
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bool is_root_hidden() const;
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TreeItem *get_next_selected(TreeItem *p_item);
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TreeItem *get_selected() const;
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void set_selected(TreeItem *p_item, int p_column = 0);
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int get_selected_column() const;
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int get_pressed_button() const;
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void set_select_mode(SelectMode p_mode);
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