Define normal_attrib when not using octahedral compression in GLES3

This commit is contained in:
clayjohn 2021-08-15 22:27:46 -07:00
parent 66497e2ecb
commit 81dc6a7688
1 changed files with 2 additions and 0 deletions

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@ -27,6 +27,8 @@ layout(location = 0) in highp vec4 vertex_attrib;
/* clang-format on */
#ifdef ENABLE_OCTAHEDRAL_COMPRESSION
layout(location = 1) in vec4 normal_tangent_attrib;
#else
layout(location = 1) in vec3 normal_attrib;
#endif
#if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY)
#ifdef ENABLE_OCTAHEDRAL_COMPRESSION