Prevent infinite loops when printing orphan nodes

This commit is contained in:
Yuri Sizov 2023-03-09 16:47:38 +01:00
parent d3415ae5aa
commit 81e2b020ba
1 changed files with 21 additions and 3 deletions

View File

@ -2617,7 +2617,9 @@ void Node::_set_tree(SceneTree *p_tree) {
}
#ifdef DEBUG_ENABLED
static void _Node_debug_sn(Object *p_obj) {
static HashMap<ObjectID, List<String>> _print_orphan_nodes_map;
static void _print_orphan_nodes_routine(Object *p_obj) {
Node *n = Object::cast_to<Node>(p_obj);
if (!n) {
return;
@ -2638,13 +2640,29 @@ static void _Node_debug_sn(Object *p_obj) {
} else {
path = String(p->get_name()) + "/" + p->get_path_to(n);
}
print_line(itos(p_obj->get_instance_id()) + " - Stray Node: " + path + " (Type: " + n->get_class() + ")");
List<String> info_strings;
info_strings.push_back(path);
info_strings.push_back(n->get_class());
_print_orphan_nodes_map[p_obj->get_instance_id()] = info_strings;
}
#endif // DEBUG_ENABLED
void Node::print_orphan_nodes() {
#ifdef DEBUG_ENABLED
ObjectDB::debug_objects(_Node_debug_sn);
// Make sure it's empty.
_print_orphan_nodes_map.clear();
// Collect and print information about orphan nodes.
ObjectDB::debug_objects(_print_orphan_nodes_routine);
for (const KeyValue<ObjectID, List<String>> &E : _print_orphan_nodes_map) {
print_line(itos(E.key) + " - Stray Node: " + E.value[0] + " (Type: " + E.value[1] + ")");
}
// Flush it after use.
_print_orphan_nodes_map.clear();
#endif
}