-Fix to progress dialog, speding it up
-Fix potential deadlock in stream player -Fix collada to support broken files from ColladaMaya
This commit is contained in:
parent
93a6ec1e32
commit
81f62fb78c
@ -67,7 +67,7 @@ bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
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void StreamPlayer::sp_update() {
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void StreamPlayer::sp_update() {
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//_THREAD_SAFE_METHOD_
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_THREAD_SAFE_METHOD_
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if (!paused && resampler.is_ready() && playback.is_valid()) {
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if (!paused && resampler.is_ready() && playback.is_valid()) {
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if (!playback->is_playing()) {
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if (!playback->is_playing()) {
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@ -143,8 +143,6 @@ void StreamPlayer::play(float p_from_offset) {
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return;
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return;
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//if (is_playing())
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//if (is_playing())
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stop();
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stop();
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//_THREAD_SAFE_METHOD_
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playback->play(p_from_offset);
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playback->play(p_from_offset);
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//feed the ringbuffer as long as no update callback is going on
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//feed the ringbuffer as long as no update callback is going on
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sp_update();
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sp_update();
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@ -162,8 +160,8 @@ void StreamPlayer::stop() {
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if (playback.is_null())
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if (playback.is_null())
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return;
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return;
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//_THREAD_SAFE_METHOD_
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AudioServer::get_singleton()->stream_set_active(stream_rid,false);
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AudioServer::get_singleton()->stream_set_active(stream_rid,false);
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_THREAD_SAFE_METHOD_
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playback->stop();
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playback->stop();
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resampler.flush();
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resampler.flush();
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@ -37,7 +37,7 @@ class StreamPlayer : public Node {
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OBJ_TYPE(StreamPlayer,Node);
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OBJ_TYPE(StreamPlayer,Node);
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//_THREAD_SAFE_CLASS_
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_THREAD_SAFE_CLASS_
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struct InternalStream : public AudioServer::AudioStream {
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struct InternalStream : public AudioServer::AudioStream {
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StreamPlayer *player;
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StreamPlayer *player;
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@ -1064,7 +1064,7 @@ Error EditorExportPlatform::save_pack_file(void *p_userdata,const String& p_path
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MD5Final(&ctx);
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MD5Final(&ctx);
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pd->f->store_buffer(ctx.digest,16);
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pd->f->store_buffer(ctx.digest,16);
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}
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}
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pd->ep->step("Storing File: "+p_path,2+p_file*100/p_total);
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pd->ep->step("Storing File: "+p_path,2+p_file*100/p_total,false);
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pd->count++;
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pd->count++;
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pd->ftmp->store_buffer(p_data.ptr(),p_data.size());
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pd->ftmp->store_buffer(p_data.ptr(),p_data.size());
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if (pd->alignment > 1) {
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if (pd->alignment > 1) {
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@ -1102,7 +1102,7 @@ Error EditorExportPlatform::save_zip_file(void *p_userdata,const String& p_path,
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zipWriteInFileInZip(zip,p_data.ptr(),p_data.size());
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zipWriteInFileInZip(zip,p_data.ptr(),p_data.size());
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zipCloseFileInZip(zip);
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zipCloseFileInZip(zip);
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zd->ep->step("Storing File: "+p_path,2+p_file*100/p_total);
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zd->ep->step("Storing File: "+p_path,2+p_file*100/p_total,false);
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zd->count++;
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zd->count++;
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return OK;
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return OK;
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@ -4040,9 +4040,9 @@ void EditorNode::progress_add_task(const String& p_task,const String& p_label, i
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singleton->progress_dialog->add_task(p_task,p_label,p_steps);
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singleton->progress_dialog->add_task(p_task,p_label,p_steps);
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}
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}
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void EditorNode::progress_task_step(const String& p_task, const String& p_state, int p_step) {
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void EditorNode::progress_task_step(const String& p_task, const String& p_state, int p_step,bool p_force_redraw) {
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singleton->progress_dialog->task_step(p_task,p_state,p_step);
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singleton->progress_dialog->task_step(p_task,p_state,p_step,p_force_redraw);
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}
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}
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@ -647,7 +647,7 @@ public:
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static void add_io_error(const String& p_error);
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static void add_io_error(const String& p_error);
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static void progress_add_task(const String& p_task,const String& p_label, int p_steps);
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static void progress_add_task(const String& p_task,const String& p_label, int p_steps);
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static void progress_task_step(const String& p_task,const String& p_state, int p_step=-1);
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static void progress_task_step(const String& p_task,const String& p_state, int p_step=-1,bool p_force_refresh=true);
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static void progress_end_task(const String& p_task);
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static void progress_end_task(const String& p_task);
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static void progress_add_task_bg(const String& p_task,const String& p_label, int p_steps);
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static void progress_add_task_bg(const String& p_task,const String& p_label, int p_steps);
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@ -674,7 +674,7 @@ public:
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struct EditorProgress {
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struct EditorProgress {
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String task;
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String task;
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void step(const String& p_state, int p_step=-1) { EditorNode::progress_task_step(task,p_state,p_step); }
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void step(const String& p_state, int p_step=-1,bool p_force_refresh=true) { EditorNode::progress_task_step(task,p_state,p_step,p_force_refresh); }
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EditorProgress(const String& p_task,const String& p_label,int p_amount) { EditorNode::progress_add_task(p_task,p_label,p_amount); task=p_task; }
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EditorProgress(const String& p_task,const String& p_label,int p_amount) { EditorNode::progress_add_task(p_task,p_label,p_amount); task=p_task; }
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~EditorProgress() { EditorNode::progress_end_task(task); }
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~EditorProgress() { EditorNode::progress_end_task(task); }
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};
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};
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@ -68,6 +68,7 @@ struct ColladaImport {
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Map<String,NodeMap> node_map; //map from collada node to engine node
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Map<String,NodeMap> node_map; //map from collada node to engine node
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Map<String,String> node_name_map; //map from collada node to engine node
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Map<String, Ref<Mesh> > mesh_cache;
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Map<String, Ref<Mesh> > mesh_cache;
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Map<String, Ref<Curve3D> > curve_cache;
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Map<String, Ref<Curve3D> > curve_cache;
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Map<String, Ref<Material> > material_cache;
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Map<String, Ref<Material> > material_cache;
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@ -124,6 +125,7 @@ Error ColladaImport::_populate_skeleton(Skeleton *p_skeleton,Collada::Node *p_no
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nm.node=p_skeleton;
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nm.node=p_skeleton;
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nm.bone = r_bone;
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nm.bone = r_bone;
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node_map[p_node->id]=nm;
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node_map[p_node->id]=nm;
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node_name_map[p_node->name]=p_node->id;
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skeleton_bone_map[p_skeleton][joint->sid]=r_bone;
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skeleton_bone_map[p_skeleton][joint->sid]=r_bone;
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@ -345,6 +347,7 @@ Error ColladaImport::_create_scene(Collada::Node *p_node, Spatial *p_parent) {
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NodeMap nm;
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NodeMap nm;
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nm.node=node;
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nm.node=node;
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node_map[p_node->id]=nm;
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node_map[p_node->id]=nm;
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node_name_map[p_node->name]=p_node->id;
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Transform xf = p_node->default_transform;
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Transform xf = p_node->default_transform;
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xf = collada.fix_transform( xf ) * p_node->post_transform;
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xf = collada.fix_transform( xf ) * p_node->post_transform;
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@ -1906,9 +1909,20 @@ void ColladaImport::create_animations(bool p_make_tracks_in_all_bones) {
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Collada::AnimationTrack &at = collada.state.animation_tracks[i];
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Collada::AnimationTrack &at = collada.state.animation_tracks[i];
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//print_line("CHANNEL: "+at.target+" PARAM: "+at.param);
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//print_line("CHANNEL: "+at.target+" PARAM: "+at.param);
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String node;
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if (!node_map.has(at.target)) {
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if (!node_map.has(at.target)) {
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print_line("Coudlnt find node: "+at.target);
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continue;
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if (node_name_map.has(at.target)) {
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node=node_name_map[at.target];
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} else {
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print_line("Coudlnt find node: "+at.target);
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continue;
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}
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} else {
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node=at.target;
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}
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}
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@ -1917,8 +1931,9 @@ void ColladaImport::create_animations(bool p_make_tracks_in_all_bones) {
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valid_animated_properties.push_back(i);
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valid_animated_properties.push_back(i);
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} else {
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} else {
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node_map[at.target].anim_tracks.push_back(i);
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valid_animated_nodes.insert(at.target);
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node_map[node].anim_tracks.push_back(i);
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valid_animated_nodes.insert(node);
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}
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}
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}
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}
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@ -1934,6 +1949,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
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Ref<Animation> animation = Ref<Animation>( memnew( Animation ));
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Ref<Animation> animation = Ref<Animation>( memnew( Animation ));
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if (p_clip==-1) {
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if (p_clip==-1) {
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//print_line("default");
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//print_line("default");
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@ -2007,10 +2023,12 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
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while(f<anim_length) {
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while(f<anim_length) {
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base_snapshots.push_back(f);
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base_snapshots.push_back(f);
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f+=snapshot_interval;
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f+=snapshot_interval;
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if (f>=anim_length) {
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if (f>=anim_length) {
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base_snapshots.push_back(anim_length);
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base_snapshots.push_back(anim_length);
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}
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}
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}
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}
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@ -2019,11 +2037,17 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
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bool tracks_found=false;
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bool tracks_found=false;
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for(Set<String>::Element* E=valid_animated_nodes.front();E;E=E->next()) {
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for(Set<String>::Element* E=valid_animated_nodes.front();E;E=E->next()) {
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// take snapshots
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// take snapshots
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if (!collada.state.scene_map.has(E->get()))
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if (!collada.state.scene_map.has(E->get())) {
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continue;
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continue;
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}
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NodeMap &nm = node_map[E->get()];
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NodeMap &nm = node_map[E->get()];
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String path = scene->get_path_to(nm.node);
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String path = scene->get_path_to(nm.node);
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@ -2039,7 +2063,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
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Collada::Node *cn = collada.state.scene_map[E->get()];
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Collada::Node *cn = collada.state.scene_map[E->get()];
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if (cn->ignore_anim) {
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if (cn->ignore_anim) {
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//print_line("warning, ignoring animation on node: "+path);
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continue;
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continue;
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}
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}
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@ -2058,20 +2082,23 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
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for(int i=0;i<at.keys.size();i++)
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for(int i=0;i<at.keys.size();i++)
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snapshots.push_back(at.keys[i].time);
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snapshots.push_back(at.keys[i].time);
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print_line("using anim snapshots");
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}
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}
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for(int i=0;i<snapshots.size();i++) {
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for(int i=0;i<snapshots.size();i++) {
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for(List<int>::Element *ET=nm.anim_tracks.front();ET;ET=ET->next()) {
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for(List<int>::Element *ET=nm.anim_tracks.front();ET;ET=ET->next()) {
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//apply tracks
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//apply tracks
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if (p_clip==-1) {
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if (p_clip==-1) {
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if (track_filter.has(ET->get()))
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if (track_filter.has(ET->get())) {
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continue;
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continue;
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}
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} else {
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} else {
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if (!track_filter.has(ET->get()))
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if (!track_filter.has(ET->get()))
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@ -29,7 +29,7 @@
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#include "progress_dialog.h"
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#include "progress_dialog.h"
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#include "main/main.h"
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#include "main/main.h"
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#include "message_queue.h"
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#include "message_queue.h"
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#include "os/os.h"
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void BackgroundProgress::_add_task(const String& p_task,const String& p_label, int p_steps) {
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void BackgroundProgress::_add_task(const String& p_task,const String& p_label, int p_steps) {
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@ -191,10 +191,16 @@ void ProgressDialog::add_task(const String& p_task,const String& p_label,int p_s
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}
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}
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void ProgressDialog::task_step(const String& p_task, const String& p_state, int p_step){
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void ProgressDialog::task_step(const String& p_task, const String& p_state, int p_step,bool p_force_redraw){
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ERR_FAIL_COND(!tasks.has(p_task));
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ERR_FAIL_COND(!tasks.has(p_task));
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if (!p_force_redraw) {
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uint64_t tus = OS::get_singleton()->get_ticks_usec();
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if (tus-last_progress_tick < 50000) //50ms
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return;
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}
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Task &t=tasks[p_task];
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Task &t=tasks[p_task];
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if (p_step<0)
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if (p_step<0)
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t.progress->set_val(t.progress->get_val()+1);
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t.progress->set_val(t.progress->get_val()+1);
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@ -202,6 +208,7 @@ void ProgressDialog::task_step(const String& p_task, const String& p_state, int
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t.progress->set_val(p_step);
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t.progress->set_val(p_step);
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t.state->set_text(p_state);
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t.state->set_text(p_state);
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last_progress_tick=OS::get_singleton()->get_ticks_usec();
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Main::iteration(); // this will not work on a lot of platforms, so it's only meant for the editor
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Main::iteration(); // this will not work on a lot of platforms, so it's only meant for the editor
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}
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}
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@ -229,4 +236,5 @@ ProgressDialog::ProgressDialog() {
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add_child(main);
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add_child(main);
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main->set_area_as_parent_rect();
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main->set_area_as_parent_rect();
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set_exclusive(true);
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set_exclusive(true);
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last_progress_tick=0;
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}
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}
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@ -84,6 +84,7 @@ class ProgressDialog : public Popup {
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Map<String,Task> tasks;
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Map<String,Task> tasks;
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VBoxContainer *main;
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VBoxContainer *main;
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uint64_t last_progress_tick;
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void _popup();
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void _popup();
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protected:
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protected:
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@ -92,7 +93,7 @@ protected:
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public:
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public:
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void add_task(const String& p_task,const String& p_label, int p_steps);
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void add_task(const String& p_task,const String& p_label, int p_steps);
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void task_step(const String& p_task,const String& p_state, int p_step=-1);
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void task_step(const String& p_task, const String& p_state, int p_step=-1, bool p_force_redraw=true);
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void end_task(const String& p_task);
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void end_task(const String& p_task);
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