Fix scene tree dock focus after using "Add Child Node" button
(cherry picked from commit 512b70858c
)
This commit is contained in:
parent
d52681085e
commit
81fa4a4268
|
@ -2297,7 +2297,7 @@ void SceneTreeDock::_create() {
|
|||
_do_reparent(last_created, -1, nodes, true);
|
||||
}
|
||||
|
||||
scene_tree->get_scene_tree()->grab_focus();
|
||||
scene_tree->get_scene_tree()->call_deferred("grab_focus");
|
||||
}
|
||||
|
||||
void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_properties, bool p_remove_old) {
|
||||
|
|
Loading…
Reference in New Issue