Merge pull request #71708 from dsnopek/openxr-opengl-steamvr-2
Get OpenXR with OpenGL working on SteamVR
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822edfdb40
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@ -158,12 +158,14 @@ void *OpenXROpenGLExtension::set_session_create_and_get_next_pointer(void *p_nex
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void OpenXROpenGLExtension::get_usable_swapchain_formats(Vector<int64_t> &p_usable_swap_chains) {
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p_usable_swap_chains.push_back(GL_RGBA8);
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p_usable_swap_chains.push_back(GL_SRGB8_ALPHA8);
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}
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void OpenXROpenGLExtension::get_usable_depth_formats(Vector<int64_t> &p_usable_depth_formats) {
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p_usable_depth_formats.push_back(GL_DEPTH_COMPONENT32F);
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p_usable_depth_formats.push_back(GL_DEPTH24_STENCIL8);
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p_usable_depth_formats.push_back(GL_DEPTH32F_STENCIL8);
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p_usable_depth_formats.push_back(GL_DEPTH_COMPONENT24);
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}
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bool OpenXROpenGLExtension::get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) {
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