Fix copyright headers and style issues
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parent
4f294b958f
commit
823c3def72
@ -1,5 +1,5 @@
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/*************************************************************************/
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/*************************************************************************/
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/* disjoint_set.h */
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/* disjoint_set.cpp */
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/*************************************************************************/
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/*************************************************************************/
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/* This file is part of: */
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/* This file is part of: */
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/* GODOT ENGINE */
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/* GODOT ENGINE */
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@ -61,7 +61,6 @@ uniform ivec2 skeleton_texture_size;
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#endif
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#endif
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#endif
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#endif
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#ifdef USE_INSTANCING
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#ifdef USE_INSTANCING
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@ -407,10 +406,8 @@ void main() {
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#endif
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#endif
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world_matrix = world_matrix * bone_transform;
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world_matrix = world_matrix * bone_transform;
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#endif
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#endif
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#ifdef USE_INSTANCING
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#ifdef USE_INSTANCING
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@ -431,7 +431,6 @@ void main() {
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bone_weights.w;
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bone_weights.w;
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world_matrix = world_matrix * transpose(m);
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world_matrix = world_matrix * transpose(m);
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}
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}
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#endif
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#endif
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@ -41,7 +41,7 @@ if $run_clang_format; then
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echo -e "Formatting ${extension} files..."
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echo -e "Formatting ${extension} files..."
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find \( -path "./.git" \
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find \( -path "./.git" \
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-o -path "./thirdparty" \
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-o -path "./thirdparty" \
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-o -path "./platform/android/java/src/com" \
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-o -path "./platform/android/java/lib/src/com/google" \
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\) -prune \
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\) -prune \
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-o -name "*${extension}" \
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-o -name "*${extension}" \
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-exec clang-format -i {} \;
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-exec clang-format -i {} \;
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@ -54,7 +54,7 @@ if $run_fix_headers; then
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find \( -path "./.git" -o -path "./thirdparty" \) -prune \
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find \( -path "./.git" -o -path "./thirdparty" \) -prune \
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-o -regex '.*\.\(c\|h\|cpp\|hpp\|cc\|hh\|cxx\|m\|mm\|java\)' \
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-o -regex '.*\.\(c\|h\|cpp\|hpp\|cc\|hh\|cxx\|m\|mm\|java\)' \
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> tmp-files
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> tmp-files
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cat tmp-files | grep -v ".git\|thirdparty\|theme_data.h\|platform/android/java/src/com\|platform/android/java/src/org/godotengine/godot/input/InputManager" > files
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cat tmp-files | grep -v ".git\|thirdparty\|theme_data.h\|platform/android/java/lib/src/com/google\|platform/android/java/lib/src/org/godotengine/godot/input/InputManager" > files
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python misc/scripts/fix_headers.py
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python misc/scripts/fix_headers.py
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rm -f tmp-files files
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rm -f tmp-files files
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fi
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fi
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@ -1,3 +1,33 @@
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/*************************************************************************/
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/* GodotApp.java */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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package com.godot.game;
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package com.godot.game;
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import org.godotengine.godot.Godot;
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import org.godotengine.godot.Godot;
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@ -1,3 +1,33 @@
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/*************************************************************************/
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/* skin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "skin.h"
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#include "skin.h"
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void Skin::set_bind_count(int p_size) {
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void Skin::set_bind_count(int p_size) {
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@ -1,3 +1,33 @@
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/*************************************************************************/
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/* skin.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef SKIN_H
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#ifndef SKIN_H
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#define SKIN_H
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#define SKIN_H
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