fix the sorting of blend_times in animation player
Modify BlendKey's sort to use AlphaCompare in order to create a deterministic sort Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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@ -95,9 +95,9 @@ private:
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}
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}
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bool operator<(const BlendKey &bk) const {
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bool operator<(const BlendKey &bk) const {
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if (from == bk.from) {
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if (from == bk.from) {
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return to < bk.to;
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return StringName::AlphCompare()(to, bk.to);
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} else {
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} else {
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return from < bk.from;
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return StringName::AlphCompare()(from, bk.from);
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}
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}
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}
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}
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};
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};
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