use joystick name from mapping-db if available
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@ -173,6 +173,7 @@ void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_
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for (int i=0; i < map_db.size(); i++) {
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if (js.uid == map_db[i].uid) {
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mapping = i;
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js.name = map_db[i].name;
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//printf("found mapping\n");
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};
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};
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@ -826,6 +827,7 @@ void InputDefault::parse_mapping(String p_mapping) {
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uid.resize(17);
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mapping.uid = entry[0];
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mapping.name = entry[1];
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int idx = 1;
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while (++idx < entry.size()) {
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@ -102,6 +102,7 @@ private:
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struct JoyDeviceMapping {
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String uid;
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String name;
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Map<int,JoyEvent> buttons;
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Map<int,JoyEvent> axis;
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JoyEvent hat[HAT_MAX];
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