diff --git a/doc/classes/PhysicsRayQueryParameters3D.xml b/doc/classes/PhysicsRayQueryParameters3D.xml
index 620aa6bf5f3..03d6939e6d2 100644
--- a/doc/classes/PhysicsRayQueryParameters3D.xml
+++ b/doc/classes/PhysicsRayQueryParameters3D.xml
@@ -14,7 +14,7 @@
-
+
Returns a new, pre-configured [PhysicsRayQueryParameters3D] object. Use it to quickly create query parameters using the most common options.
[codeblock]
@@ -34,7 +34,7 @@
The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
-
+
The list of objects or object [RID]s that will be excluded from collisions.
diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp
index db21e1db063..35833341f22 100644
--- a/servers/physics_server_3d.cpp
+++ b/servers/physics_server_3d.cpp
@@ -169,19 +169,19 @@ PhysicsDirectBodyState3D::PhysicsDirectBodyState3D() {}
///////////////////////////////////////////////////////
-void PhysicsRayQueryParameters3D::set_exclude(const Vector &p_exclude) {
+void PhysicsRayQueryParameters3D::set_exclude(const TypedArray &p_exclude) {
parameters.exclude.clear();
for (int i = 0; i < p_exclude.size(); i++) {
parameters.exclude.insert(p_exclude[i]);
}
}
-Vector PhysicsRayQueryParameters3D::get_exclude() const {
- Vector ret;
+TypedArray PhysicsRayQueryParameters3D::get_exclude() const {
+ TypedArray ret;
ret.resize(parameters.exclude.size());
int idx = 0;
for (const RID &E : parameters.exclude) {
- ret.write[idx++] = E;
+ ret[idx++] = E;
}
return ret;
}
@@ -225,7 +225,7 @@ void PhysicsRayQueryParameters3D::_bind_methods() {
///////////////////////////////////////////////////////
-Ref PhysicsRayQueryParameters3D::create(Vector3 p_from, Vector3 p_to, uint32_t p_mask, const Vector &p_exclude) {
+Ref PhysicsRayQueryParameters3D::create(Vector3 p_from, Vector3 p_to, uint32_t p_mask, const TypedArray &p_exclude) {
Ref params;
params.instantiate();
params->set_from(p_from);
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h
index 87877ad52d3..de6645f27e9 100644
--- a/servers/physics_server_3d.h
+++ b/servers/physics_server_3d.h
@@ -822,7 +822,7 @@ protected:
static void _bind_methods();
public:
- static Ref create(Vector3 p_from, Vector3 p_to, uint32_t p_mask, const Vector &p_exclude);
+ static Ref create(Vector3 p_from, Vector3 p_to, uint32_t p_mask, const TypedArray &p_exclude);
const PhysicsDirectSpaceState3D::RayParameters &get_parameters() const { return parameters; }
void set_from(const Vector3 &p_from) { parameters.from = p_from; }
@@ -846,8 +846,8 @@ public:
void set_hit_back_faces(bool p_enable) { parameters.hit_back_faces = p_enable; }
bool is_hit_back_faces_enabled() const { return parameters.hit_back_faces; }
- void set_exclude(const Vector &p_exclude);
- Vector get_exclude() const;
+ void set_exclude(const TypedArray &p_exclude);
+ TypedArray get_exclude() const;
};
class PhysicsPointQueryParameters3D : public RefCounted {