forgot to set proper default values for new camera interpolation

This commit is contained in:
Juan Linietsky 2017-09-16 12:14:12 -03:00
parent 844c5e12e6
commit 82f9836a1c

View File

@ -77,11 +77,11 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) {
camera->set_perspective(get_fov(), get_znear(), get_zfar());
//when not being manipulated, move softly
float free_orbit_inertia = EDITOR_DEF("editors/3d/free_orbit_inertia", 0.5);
float free_translation_inertia = EDITOR_DEF("editors/3d/free_translation_inertia", 0.5);
float free_orbit_inertia = EDITOR_DEF("editors/3d/free_orbit_inertia", 0.15);
float free_translation_inertia = EDITOR_DEF("editors/3d/free_translation_inertia", 0.15);
//when being manipulated, move more quickly
float manip_orbit_inertia = EDITOR_DEF("editors/3d/manipulation_orbit_inertia", 0.5);
float manip_translation_inertia = EDITOR_DEF("editors/3d/manipulation_translation_inertia", 0.5);
float manip_orbit_inertia = EDITOR_DEF("editors/3d/manipulation_orbit_inertia", 0.075);
float manip_translation_inertia = EDITOR_DEF("editors/3d/manipulation_translation_inertia", 0.075);
//determine if being manipulated
bool manipulated = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL);